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相关论文: Optimizing 4D Wires for Sparse 3D Abstraction

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Sparse model selection is ubiquitous from linear regression to graphical models where regularization paths, as a family of estimators upon the regularization parameter varying, are computed when the regularization parameter is unknown or…

机器学习 · 统计学 2018-10-10 Chendi Huang , Yuan Yao

Localization in a pre-built map is a basic technique for robot autonomous navigation. Existing mapping and localization methods commonly work well in small-scale environments. As a map grows larger, however, more memory is required and…

机器人学 · 计算机科学 2023-03-21 Xiaoyu Zhang , Yun-Hui Liu

The paper considers sparse array design for receive beamforming achieving maximum signal-to-interference plus noise ratio (MaxSINR) for both single point source and multiple point sources, operating in an interference active environment.…

信号处理 · 电气工程与系统科学 2020-01-08 Syed A. Hamza , Moeness G. Amin

Sparse approximations using highly over-complete dictionaries is a state-of-the-art tool for many imaging applications including denoising, super-resolution, compressive sensing, light-field analysis, and object recognition. Unfortunately,…

计算机视觉与模式识别 · 计算机科学 2014-12-03 Ali Ayremlou , Thomas Goldstein , Ashok Veeraraghavan , Richard Baraniuk

For a multi-robot team that collaboratively explores an unknown environment, it is of vital importance that collected information is efficiently shared among robots in order to support exploration and navigation tasks. Practical constraints…

机器人学 · 计算机科学 2025-02-11 Yun Chang , Luca Ballotta , Luca Carlone

Although 3D Gaussian Splatting (3DGS) has achieved impressive performance in real-time rendering, its densification strategy often results in suboptimal reconstruction quality. In this work, we present a comprehensive improvement to the…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Xiaobin Deng , Changyu Diao , Min Li , Ruohan Yu , Duanqing Xu

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D…

图形学 · 计算机科学 2025-05-09 Xinran Yang , Donghao Ji , Yuanqi Li , Jie Guo , Yanwen Guo , Junyuan Xie

We introduce a scalable framework for novel view synthesis from RGB-D images with largely incomplete scene coverage. While generative neural approaches have demonstrated spectacular results on 2D images, they have not yet achieved similar…

计算机视觉与模式识别 · 计算机科学 2022-07-26 Zuoyue Li , Tianxing Fan , Zhenqiang Li , Zhaopeng Cui , Yoichi Sato , Marc Pollefeys , Martin R. Oswald

We introduce abstract rendering, a method for computing a set of images by rendering a scene from a continuously varying range of camera positions. The resulting abstract image-which encodes an infinite collection of possible renderings-is…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yangge Li , Chenxi Ji , Xiangru Zhong , Huan Zhang , Sayan Mitra

Bird-eye-view (BEV) based methods have made great progress recently in multi-view 3D detection task. Comparing with BEV based methods, sparse based methods lag behind in performance, but still have lots of non-negligible merits. To push…

计算机视觉与模式识别 · 计算机科学 2023-02-13 Xuewu Lin , Tianwei Lin , Zixiang Pei , Lichao Huang , Zhizhong Su

Two major challenges of 3D LiDAR Panoptic Segmentation (PS) are that point clouds of an object are surface-aggregated and thus hard to model the long-range dependency especially for large instances, and that objects are too close to…

计算机视觉与模式识别 · 计算机科学 2022-01-19 Shuangjie Xu , Rui Wan , Maosheng Ye , Xiaoyi Zou , Tongyi Cao

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

图形学 · 计算机科学 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

Deep neural networks employ specialized architectures for vision, sequential and language tasks, yet this proliferation obscures their underlying commonalities. We introduce a unified matrix-order framework that casts convolutional,…

机器学习 · 计算机科学 2025-07-24 Yuzhou Zhu

In this paper we report a new promising idea on the design and manufacturing of ply composite structures, tailored to exhibit maximum stiffness under given weight constraints and loading conditions. It is based on the idea behind an…

计算物理 · 物理学 2020-02-26 Igor A. Ostanin

In this paper, we propose a learning-based approach to the task of automatically extracting a "wireframe" representation for images of cluttered man-made environments. The wireframe (see Fig. 1) contains all salient straight lines and their…

计算机视觉与模式识别 · 计算机科学 2020-07-16 Kun Huang , Yifan Wang , Zihan Zhou , Tianjiao Ding , Shenghua Gao , Yi Ma

Multi-directional 3D printing has the capability of decreasing or eliminating the need for support structures. Recent work proposed a beam-guided search algorithm to find an optimized sequence of plane-clipping, which gives volume…

图形学 · 计算机科学 2020-07-21 Chenming Wu , Yong-Jin Liu , Charlie C. L. Wang

Controllable 3D indoor scene synthesis stands at the forefront of technological progress, offering various applications like gaming, film, and augmented/virtual reality. The capability to stylize and de-couple objects within these scenarios…

计算机视觉与模式识别 · 计算机科学 2024-01-25 Yunfan Zhang , Hong Huang , Zhiwei Xiong , Zhiqi Shen , Guosheng Lin , Hao Wang , Nicholas Vun

Modern vision language pipelines are driven by RGB vision encoders trained on massive image text corpora. While these pipelines have enabled impressive zero-shot capabilities and strong transfer across tasks, they still inherit two…

计算机视觉与模式识别 · 计算机科学 2025-12-25 Yasmine Omri , Connor Ding , Tsachy Weissman , Thierry Tambe

The rapid growth of 3D Gaussian Splatting (3DGS) has revolutionized neural rendering, enabling real-time production of high-quality renderings. However, the previous 3DGS-based methods have limitations in urban scenes due to reliance on…

计算机视觉与模式识别 · 计算机科学 2024-04-01 Zhuopeng Li , Yilin Zhang , Chenming Wu , Jianke Zhu , Liangjun Zhang

We introduce Drag4D, an interactive framework that integrates object motion control within text-driven 3D scene generation. This framework enables users to define 3D trajectories for the 3D objects generated from a single image, seamlessly…

计算机视觉与模式识别 · 计算机科学 2025-09-29 Minjun Kang , Inkyu Shin , Taeyeop Lee , In So Kweon , Kuk-Jin Yoon
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