相关论文: Population Protocols over Ordered Agents
The population protocol model was introduced by Angluin \emph{et al.} as a model of passively mobile anonymous finite-state agents. This model computes a predicate on the multiset of their inputs via interactions by pairs. The original…
We consider the problem of multi-choice majority voting in a network of $n$ agents where each agent initially selects a choice from a set of $K$ possible choices. The agents try to infer the choice in majority merely by performing local…
We study population protocols, a model of distributed computing appropriate for modeling well-mixed chemical reaction networks and other physical systems where agents exchange information in pairwise interactions, but have no control over…
We consider the fundamental problem of assigning distinct labels to agents in the probabilistic model of population protocols. Our protocols operate under the assumption that the size $n$ of the population is embedded in the transition…
Extending well-structured transition systems to incorporate a probabilistic scheduling rule, we define a new class of stochastic well-structured transition systems that includes population protocols, chemical reaction networks, and many…
We consider a population of $n$ agents which communicate with each other in a decentralized manner, through random pairwise interactions. One or more agents in the population may act as authoritative sources of information, and the…
A population protocol can be viewed as a sequence of pairwise interactions of $n$ agents (nodes). During one interaction, two agents selected uniformly at random update their states by applying a specified deterministic transition function.…
Population protocols are networks of finite-state agents, interacting randomly, and updating their states using simple rules. Despite their extreme simplicity, these systems have been shown to cooperatively perform complex computational…
In this paper we study population protocols governed by the {\em random scheduler}, which uniformly at random selects pairwise interactions between $n$ agents. The main result of this paper is the first time and space optimal {\em exact…
Broadcast consensus protocols (BCPs) are a model of computation, in which anonymous, identical, finite-state agents compute by sending/receiving global broadcasts. BCPs are known to compute all number predicates in…
The model of population protocols refers to the growing in popularity theoretical framework suitable for studying pairwise interactions within a large collection of simple indistinguishable entities, frequently called agents. In this paper…
We present a silent, self-stabilizing ranking protocol for the population protocol model of distributed computing, where agents interact in randomly chosen pairs to solve a common task. We are given $n$ anonymous agents, and the goal is to…
In the distributed localization problem (DLP), $n$ anonymous robots (agents) $a_0, a_1, ..., a_{n-1}$ begin at arbitrary positions $p_0, ..., p_{n-1}$ in $S$, where $S$ is an Euclidean space. The primary goal in DLP is for agents to reach a…
The population protocol model describes a network of anonymous agents that interact asynchronously in pairs chosen at random. Each agent starts in the same initial state $s$. We introduce the *dynamic size counting* problem: approximately…
We introduce a new setting where a population of agents, each modelled by a finite-state system, are controlled uniformly: the controller applies the same action to every agent. The framework is largely inspired by the control of a…
Let $G$ be a graph on $n$ nodes. In the stochastic population protocol model, a collection of $n$ indistinguishable, resource-limited nodes collectively solve tasks via pairwise interactions. In each interaction, two randomly chosen…
The population protocol model introduced by Angluin et al. in 2006 offers a theoretical framework for designing and analyzing distributed algorithms among limited-resource mobile agents. While the original population protocol model…
In population protocols, the underlying distributed network consists of $n$ nodes (or agents), denoted by $V$, and a scheduler that continuously selects uniformly random pairs of nodes to interact. When two nodes interact, their states are…
Population protocols are a model of distributed computation in which a collection of indistinguishable finite-state agents interact randomly in pairs to decide a predicate of their initial configuration. The agents decide by achieving a…
In this paper, we focus on the uniform bipartition problem in the population protocol model. This problem aims to divide a population into two groups of equal size. In particular, we consider the problem in the context of \emph{arbitrary}…