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相关论文: MeshReGen: A Unified 3D Geometry Regeneration Fram…

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Mesh generation is a crucial step in numerical simulations, significantly impacting simulation accuracy and efficiency. However, generating meshes remains time-consuming and requires expensive computational resources. In this paper, we…

图形学 · 计算机科学 2024-07-03 Jiaming Peng , Xinhai Chen , Jie Liu

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

计算机视觉与模式识别 · 计算机科学 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

计算机视觉与模式识别 · 计算机科学 2024-03-08 Dharma KC , Clayton T. Morrison

Numerous methods have been proposed for probabilistic generative modelling of 3D objects. However, none of these is able to produce textured objects, which renders them of limited use for practical tasks. In this work, we present the first…

计算机视觉与模式识别 · 计算机科学 2020-04-10 Paul Henderson , Vagia Tsiminaki , Christoph H. Lampert

We introduce VertexRegen, a novel mesh generation framework that enables generation at a continuous level of detail. Existing autoregressive methods generate meshes in a partial-to-complete manner and thus intermediate steps of generation…

图形学 · 计算机科学 2025-08-13 Xiang Zhang , Yawar Siddiqui , Armen Avetisyan , Chris Xie , Jakob Engel , Henry Howard-Jenkins

3D Human Body Reconstruction from a monocular image is an important problem in computer vision with applications in virtual and augmented reality platforms, animation industry, en-commerce domain, etc. While several of the existing works…

计算机视觉与模式识别 · 计算机科学 2019-08-20 Abbhinav Venkat , Chaitanya Patel , Yudhik Agrawal , Avinash Sharma

While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…

计算机视觉与模式识别 · 计算机科学 2020-10-26 Dario Pavllo , Graham Spinks , Thomas Hofmann , Marie-Francine Moens , Aurelien Lucchi

As several industries are moving towards modeling massive 3D virtual worlds, the need for content creation tools that can scale in terms of the quantity, quality, and diversity of 3D content is becoming evident. In our work, we aim to train…

计算机视觉与模式识别 · 计算机科学 2022-09-23 Jun Gao , Tianchang Shen , Zian Wang , Wenzheng Chen , Kangxue Yin , Daiqing Li , Or Litany , Zan Gojcic , Sanja Fidler

Generating accurate 3D models is a challenging problem that traditionally requires explicit learning from 3D datasets using supervised learning. Although recent advances have shown promise in learning 3D models from 2D images, these methods…

计算机视觉与模式识别 · 计算机科学 2024-02-05 Qijia Shen , Guangrun Wang

Mesh-based learning is one of the popular approaches nowadays to learn shapes. The most established backbone in this field is MeshCNN. In this paper, we propose infusing MeshCNN with geometric reasoning to achieve higher quality learning.…

图形学 · 计算机科学 2021-05-28 Amir Barda , Yotam Erel , Amit H. Bermano

This paper presents a method to reconstruct high-quality textured 3D models from both multi-view and single-view images. The reconstruction is posed as an adaptation problem and is done progressively where in the first stage, we focus on…

计算机视觉与模式识别 · 计算机科学 2022-03-18 Aysegul Dundar , Jun Gao , Andrew Tao , Bryan Catanzaro

We study the problem of shape generation in 3D mesh representation from a few color images with known camera poses. While many previous works learn to hallucinate the shape directly from priors, we resort to further improving the shape…

计算机视觉与模式识别 · 计算机科学 2019-08-19 Chao Wen , Yinda Zhang , Zhuwen Li , Yanwei Fu

Reconstructing the 3D mesh of a general object from a single image is now possible thanks to the latest advances of deep learning technologies. However, due to the nontrivial difficulty of generating a feasible mesh structure, the…

计算机视觉与模式识别 · 计算机科学 2019-09-04 Junyi Pan , Xiaoguang Han , Weikai Chen , Jiapeng Tang , Kui Jia

Modern mesh generation pipelines whether learning-based or classical often produce outputs requiring post-processing to achieve production-quality geometry. This work introduces MeshCone, a convex optimization framework for guided mesh…

图形学 · 计算机科学 2025-11-27 Alexander Valverde

Sparse-view 3D modeling represents a fundamental tension between reconstruction fidelity and generative plausibility. While feed-forward reconstruction excels in efficiency and input alignment, it often lacks the global priors needed for…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Zhisheng Huang , Jiahao Chen , Cheng Lin , Chenyu Hu , Hanzhuo Huang , Zhengming Yu , Mengfei Li , Yuheng Liu , Zekai Gu , Zibo Zhao , Yuan Liu , Xin Li , Wenping Wang

Mesh generation plays a crucial role in scientific computing. Traditional mesh generation methods, such as TFI and PDE-based methods, often struggle to achieve a balance between efficiency and mesh quality. To address this challenge,…

机器学习 · 计算机科学 2025-01-23 Jing Xiao , Xinhai Chen , Qingling Wang , Jie Liu

Recent generative models can create visually plausible 3D representations of objects. However, the generation process often allows for implicit control signals, such as contextual descriptions, and rarely supports bold geometric distortions…

计算机视觉与模式识别 · 计算机科学 2026-04-10 Changwoon Choi , Hyunsoo Lee , Clément Jambon , Yael Vinker , Young Min Kim

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

图形学 · 计算机科学 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Mesh models are a promising approach for encoding the structure of 3D objects. Current mesh reconstruction systems predict uniformly distributed vertex locations of a predetermined graph through a series of graph convolutions, leading to…

计算机视觉与模式识别 · 计算机科学 2019-02-01 Edward J. Smith , Scott Fujimoto , Adriana Romero , David Meger

Automatic mesh-based shape generation is of great interest across a wide range of disciplines, from industrial design to gaming, computer graphics and various other forms of digital art. While most traditional methods focus on primitive…

图形学 · 计算机科学 2017-09-25 Chiyu "Max" Jiang , Philip Marcus