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相关论文: Flow4DGS-SLAM: Optical Flow-Guided 4D Gaussian Spl…

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Object navigation is a core capability of embodied intelligence, enabling an agent to locate target objects in unknown environments. Recent advances in vision-language models (VLMs) have facilitated zero-shot object navigation (ZSON).…

机器人学 · 计算机科学 2026-02-13 Wancai Zheng , Hao Chen , Xianlong Lu , Linlin Ou , Xinyi Yu

The limited robustness of 3D Gaussian Splatting (3DGS) to motion blur and camera noise, along with its poor real-time performance, restricts its application in robotic SLAM tasks. Upon analysis, the primary causes of these issues are the…

机器人学 · 计算机科学 2024-05-31 Peifeng Jiang , Hong Liu , Xia Li , Ti Wang , Fabian Zhang , Joachim M. Buhmann

This paper presents a pose-free, feed-forward 3D Gaussian Splatting (3DGS) framework designed to handle unfavorable input views. A common rendering setup for training feed-forward approaches places a 3D object at the world origin and…

计算机视觉与模式识别 · 计算机科学 2025-08-07 Yuki Fujimura , Takahiro Kushida , Kazuya Kitano , Takuya Funatomi , Yasuhiro Mukaigawa

In recent years, 3D Gaussian splatting (3D-GS) has emerged as a novel scene representation approach. However, existing vision-only 3D-GS methods often rely on hand-crafted heuristics for point-cloud densification and face challenges in…

机器人学 · 计算机科学 2025-01-16 Sheng Hong , Chunran Zheng , Yishu Shen , Changze Li , Fu Zhang , Tong Qin , Shaojie Shen

Achieving sharp 3D reconstruction from motion-blurred images alone becomes challenging, motivating recent methods to incorporate event cameras, benefiting from microsecond temporal resolution. However, they suffer from residual artifacts…

计算机视觉与模式识别 · 计算机科学 2026-04-27 Feiyu An , Yufei Deng , Zihui Zhang , Rong Xiao

Current techniques in Visual Simultaneous Localization and Mapping (VSLAM) estimate camera displacement by comparing image features of consecutive scenes. These algorithms depend on scene continuity, hence requires frequent camera inputs.…

机器人学 · 计算机科学 2024-01-25 Mingyang Li , Yue Ma , Qinru Qiu

Open-vocabulary 3D scene understanding presents a significant challenge in computer vision, with wide-ranging applications in embodied agents and augmented reality systems. Existing methods adopt neurel rendering methods as 3D…

计算机视觉与模式识别 · 计算机科学 2024-08-26 Jun Guo , Xiaojian Ma , Yue Fan , Huaping Liu , Qing Li

The static world assumption is standard in most simultaneous localisation and mapping (SLAM) algorithms. Increased deployment of autonomous systems to unstructured dynamic environments is driving a need to identify moving objects and…

机器人学 · 计算机科学 2020-02-25 Mina Henein , Jun Zhang , Robert Mahony , Viorela Ila

This paper presents the first photo-realistic LiDAR-Inertial-Camera Gaussian Splatting SLAM system that simultaneously addresses visual quality, geometric accuracy, and real-time performance. The proposed method performs robust and accurate…

机器人学 · 计算机科学 2025-07-10 Xiaolei Lang , Jiajun Lv , Kai Tang , Laijian Li , Jianxin Huang , Lina Liu , Yong Liu , Xingxing Zuo

Recent advances in neural radiation fields (NeRF) and 3D Gaussian-based SLAM have achieved impressive localization accuracy and high-quality dense mapping in static scenes. However, these methods remain challenged in dynamic environments,…

计算机视觉与模式识别 · 计算机科学 2026-02-04 Wenhua Wu , Chenpeng Su , Siting Zhu , Tianchen Deng , Jianhao Jiao , Guangming Wang , Dimitrios Kanoulas , Zhe Liu , Hesheng Wang

Standard 3D Gaussian Splatting (3DGS) relies on known or pre-computed camera poses and a sparse point cloud, obtained from structure-from-motion (SfM) preprocessing, to initialize and grow 3D Gaussians. We propose a novel SfM-Free 3DGS…

计算机视觉与模式识别 · 计算机科学 2024-12-03 Bo Ji , Angela Yao

3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions…

计算机视觉与模式识别 · 计算机科学 2025-02-12 Lin-Zhuo Chen , Kangjie Liu , Youtian Lin , Siyu Zhu , Zhihao Li , Xun Cao , Yao Yao

Modeling complex rigid motion across large spatiotemporal spans remains an unresolved challenge in dynamic reconstruction. Existing paradigms are mainly confined to short-term, small-scale deformation and offer limited consideration for…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Yijun Xu , Jingrui Zhang , Yuhan Chen , Dingwen Wang , Lei Yu , Chu He

High-fidelity reconstruction of surgical scene is a fundamentally crucial task to support many applications, such as intra-operative navigation and surgical education. However, most existing methods assume the ideal surgical scenarios -…

计算机视觉与模式识别 · 计算机科学 2025-04-29 Qian Li , Shuojue Yang , Daiyun Shen , Jimmy Bok Yan So , Jing Qin , Yueming Jin

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Zhen Tan , Xieyuanli Chen , Lei Feng , Yangbing Ge , Shuaifeng Zhi , Jiaxiong Liu , Dewen Hu

We propose $S^3$LAM, a novel RGB-D SLAM system that leverages 2D surfel splatting to achieve highly accurate geometric representations for simultaneous tracking and mapping. Unlike existing 3DGS-based SLAM approaches that rely on 3D…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Ruoyu Fan , Yuhui Wen , Jiajia Dai , Tao Zhang , Long Zeng , Yong-jin Liu

3D Gaussian Splatting (3D-GS) has demonstrated exceptional capabilities in 3D scene reconstruction and novel view synthesis. However, its training heavily depends on high-quality, sharp images and accurate camera poses. Fulfilling these…

计算机视觉与模式识别 · 计算机科学 2024-12-09 Wangbo Yu , Chaoran Feng , Jiye Tang , Jiashu Yang , Zhenyu Tang , Xu Jia , Yuchao Yang , Li Yuan , Yonghong Tian

Real-time 3D reconstruction is crucial for robotics and augmented reality, yet current simultaneous localization and mapping(SLAM) approaches often struggle to maintain structural consistency and robust pose estimation in the presence of…

计算机视觉与模式识别 · 计算机科学 2026-01-21 Xu Wang , Boyao Han , Xiaojun Chen , Ying Liu , Ruihui Li

High-quality reconstruction is crucial for dense SLAM. Recent popular approaches utilize 3D Gaussian Splatting (3D GS) techniques for RGB, depth, and semantic reconstruction of scenes. However, these methods often overlook issues of detail…

计算机视觉与模式识别 · 计算机科学 2024-12-05 Zhenzhong Cao , Chenyang Zhao , Qianyi Zhang , Jinzheng Guang , Yinuo Song Jingtai Liu

The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Zhening Liu , Yingdong Hu , Xinjie Zhang , Rui Song , Jiawei Shao , Zehong Lin , Jun Zhang