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We tackle the problem of automatically reconstructing a complete 3D model of a scene from a single RGB image. This challenging task requires inferring the shape of both visible and occluded surfaces. Our approach utilizes viewer-centered,…

计算机视觉与模式识别 · 计算机科学 2019-08-28 Daeyun Shin , Zhile Ren , Erik B. Sudderth , Charless C. Fowlkes

Simultaneous reconstruction of geometry and reflectance properties in uncontrolled environments remains a challenging problem. In this paper, we propose an efficient method to reconstruct the scene's 3D geometry and reflectance from…

计算机视觉与模式识别 · 计算机科学 2022-03-01 Rui Li , Guangmin Zang , Miao Qi , Wolfgang Heidrich

The synthesis of spatiotemporally coherent 4D content presents fundamental challenges in computer vision, requiring simultaneous modeling of high-fidelity spatial representations and physically plausible temporal dynamics. Current…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Xiaoyan Liu , Kangrui Li , Yuehao Song , Jiaxin Liu

Real-time 3D volumetric streaming is a transformative technology that enables the seamless transmission and rendering of high-fidelity 3D models, enhancing applications in virtual reality (VR), augmented reality (AR), gaming, telepresence,…

网络与互联网体系结构 · 计算机科学 2026-05-27 Seungwoo Hong , Hosun Yoon , Seong Moon , Inayat Ali

Mirror reflections are common in everyday environments and can provide stereo information within a single capture, as the real and reflected virtual views are visible simultaneously. We exploit this property by treating the reflection as an…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Jing Wu , Zirui Wang , Iro Laina , Victor Adrian Prisacariu

We present RePOSE, a fast iterative refinement method for 6D object pose estimation. Prior methods perform refinement by feeding zoomed-in input and rendered RGB images into a CNN and directly regressing an update of a refined pose. Their…

计算机视觉与模式识别 · 计算机科学 2021-08-20 Shun Iwase , Xingyu Liu , Rawal Khirodkar , Rio Yokota , Kris M. Kitani

Rendering 3D human appearance from a single image in real-time is crucial for achieving holographic communication and immersive VR/AR. Existing methods either rely on multi-camera setups or are constrained to offline operations. In this…

计算机视觉与模式识别 · 计算机科学 2024-08-15 Yuanwang Yang , Qiao Feng , Yu-Kun Lai , Kun Li

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

机器人学 · 计算机科学 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

Recent advancements in augmented reality and virtual reality have significantly enhanced workflows for drawing 3D objects. Despite these technological strides, existing AR tools often lack the necessary precision and struggle to maintain…

图形学 · 计算机科学 2024-09-24 Pengcheng Ding , Yedian Cheng , Mirjana Prpa

4D reconstruction and rendering of human activities is critical for immersive VR/AR experience.Recent advances still fail to recover fine geometry and texture results with the level of detail present in the input images from sparse…

计算机视觉与模式识别 · 计算机科学 2021-03-16 Xin Suo , Yuheng Jiang , Pei Lin , Yingliang Zhang , Kaiwen Guo , Minye Wu , Lan Xu

Creating machines capable of understanding the world in 3D is essential in assisting designers that build and edit 3D environments and robots navigating and interacting within a three-dimensional space. Inspired by advances in language and…

计算机视觉与模式识别 · 计算机科学 2026-01-07 Aadarsh Sahoo , Vansh Tibrewal , Georgia Gkioxari

3D surface reconstruction is essential across applications of virtual reality, robotics, and mobile scanning. However, RGB-based reconstruction often fails in low-texture, low-light, and low-albedo scenes. Handheld LiDARs, now common on…

图像与视频处理 · 电气工程与系统科学 2024-12-02 Nikhil Behari , Aaron Young , Siddharth Somasundaram , Tzofi Klinghoffer , Akshat Dave , Ramesh Raskar

To help improve the safety and accessibility of indoor spaces, researchers and health professionals have created assessment instruments that enable homeowners and trained experts to audit and improve homes. With advances in computer vision,…

人机交互 · 计算机科学 2022-10-07 Xia Su , Kaiming Cheng , Han Zhang , Jaewook Lee , Jon E. Froehlich

The task of capturing and rendering 3D dynamic scenes from 2D images has become increasingly popular in recent years. However, most conventional cameras are bandwidth-limited to 30-60 FPS, restricting these methods to static or slowly…

计算机视觉与模式识别 · 计算机科学 2026-04-30 David Novikov , Eilon Vaknin , Narek Tumanyan , Mark Sheinin

Generating articulated objects, such as laptops and microwaves, is a crucial yet challenging task with extensive applications in Embodied AI and AR/VR. Current image-to-3D methods primarily focus on surface geometry and texture, neglecting…

计算机视觉与模式识别 · 计算机科学 2025-07-09 Ruijie Lu , Yu Liu , Jiaxiang Tang , Junfeng Ni , Yuxiang Wang , Diwen Wan , Gang Zeng , Yixin Chen , Siyuan Huang

Metaverse technologies demand accurate, real-time, and immersive modeling on consumer-grade hardware for both non-human perception (e.g., drone/robot/autonomous car navigation) and immersive technologies like AR/VR, requiring both…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Xuqian Ren , Wenjia Wang , Dingding Cai , Tuuli Tuominen , Juho Kannala , Esa Rahtu

A real-time image reconstruction method for scanning transmission electron microscopy (STEM) is proposed. With an algorithm requiring only the center of mass (COM) of the diffraction pattern at one probe position at a time, it is able to…

材料科学 · 物理学 2021-12-15 Chu-Ping Yu , Thomas Friedrich , Daen Jannis , Sandra Van Aert , Johan Verbeeck

We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigid sampling patterns of framed renderers, sampling and…

图形学 · 计算机科学 2025-10-21 Abhinav Dayal , Cliff Woolley , Benjamin Watson , David Luebke

As the digital and physical worlds become more intertwined, there has been a lot of interest in digital avatars that closely resemble their real-world counterparts. Current digitization methods used in 3D production pipelines require costly…

计算机视觉与模式识别 · 计算机科学 2025-03-20 Yifan Wang , Ivan Molodetskikh , Ondrej Texler , Dimitar Dinev

Photo-realistic rendering and novel view synthesis play a crucial role in human-computer interaction tasks, from gaming to path planning. Neural Radiance Fields (NeRFs) model scenes as continuous volumetric functions and achieve remarkable…

计算机视觉与模式识别 · 计算机科学 2025-03-19 Iryna Repinetska , Anna Hilsmann , Peter Eisert