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In constrained reinforcement learning (RL), a learning agent seeks to not only optimize the overall reward but also satisfy the additional safety, diversity, or budget constraints. Consequently, existing constrained RL solutions require…

机器学习 · 计算机科学 2021-07-13 Sobhan Miryoosefi , Chi Jin

We study the Non-Stationary Reinforcement Learning (RL) under distribution shifts in both finite-horizon episodic and infinite-horizon discounted Markov Decision Processes (MDPs). In the finite-horizon case, the transition functions may…

机器学习 · 计算机科学 2026-03-31 Ha Manh Bui , Felix Parker , Kimia Ghobadi , Anqi Liu

Learning Markov decision processes (MDPs) in the presence of the adversary is a challenging problem in reinforcement learning (RL). In this paper, we study RL in episodic MDPs with adversarial reward and full information feedback, where the…

机器学习 · 计算机科学 2022-04-21 Jiafan He , Dongruo Zhou , Quanquan Gu

In reinforcement learning (RL), when defining a Markov Decision Process (MDP), the environment dynamics is implicitly assumed to be stationary. This assumption of stationarity, while simplifying, can be unrealistic in many scenarios. In the…

机器学习 · 计算机科学 2021-10-15 Shagun Sodhani , Franziska Meier , Joelle Pineau , Amy Zhang

Offline estimation of the dynamical model of a Markov Decision Process (MDP) is a non-trivial task that greatly depends on the data available in the learning phase. Sometimes the dynamics of the model is invariant with respect to some…

机器学习 · 计算机科学 2023-04-13 Giorgio Angelotti , Nicolas Drougard , Caroline P. C. Chanel

In standard Reinforcement Learning (RL) settings, the interaction between the agent and the environment is typically modeled as a Markov Decision Process (MDP), which assumes that the agent observes the system state instantaneously, selects…

机器学习 · 计算机科学 2025-06-18 John Wikman , Alexandre Proutiere , David Broman

Algorithms developed under stationary Markov Decision Processes (MDPs) often face challenges in non-stationary environments, and infinite-horizon formulations may not directly apply to finite-horizon tasks. To address these limitations, we…

机器学习 · 计算机科学 2025-12-03 Zhizuo Chen , Theodore T. Allen

We study an approach to offline reinforcement learning (RL) based on optimally solving finitely-represented MDPs derived from a static dataset of experience. This approach can be applied on top of any learned representation and has the…

机器学习 · 计算机科学 2025-02-06 Aayam Shrestha , Stefan Lee , Prasad Tadepalli , Alan Fern

Reinforcement Learning (RL) serves as a versatile framework for sequential decision-making, finding applications across diverse domains such as robotics, autonomous driving, recommendation systems, supply chain optimization, biology,…

机器学习 · 计算机科学 2024-08-26 Vaneet Aggarwal , Washim Uddin Mondal , Qinbo Bai

In probably approximately correct (PAC) reinforcement learning (RL), an agent is required to identify an $\epsilon$-optimal policy with probability $1-\delta$. While minimax optimal algorithms exist for this problem, its instance-dependent…

机器学习 · 计算机科学 2022-10-25 Andrea Tirinzoni , Aymen Al-Marjani , Emilie Kaufmann

Conventional Multi-Armed Bandit (MAB) algorithms are designed for stationary environments, where the reward distributions associated with the arms do not change with time. In many applications, however, the environment is more accurately…

人工智能 · 计算机科学 2025-11-05 Yu-Han Huang , Argyrios Gerogiannis , Subhonmesh Bose , Venugopal V. Veeravalli

In reward-free reinforcement learning (RL), an agent explores the environment first without any reward information, in order to achieve certain learning goals afterwards for any given reward. In this paper we focus on reward-free RL under…

机器学习 · 计算机科学 2023-03-21 Yuan Cheng , Ruiquan Huang , Jing Yang , Yingbin Liang

Robust reinforcement learning (RRL) aims at seeking a robust policy to optimize the worst case performance over an uncertainty set of Markov decision processes (MDPs). This set contains some perturbed MDPs from a nominal MDP (N-MDP) that…

机器学习 · 计算机科学 2023-11-21 Ukjo Hwang , Songnam Hong

We consider the problem of preference based reinforcement learning (PbRL), where, unlike traditional reinforcement learning, an agent receives feedback only in terms of a 1 bit (0/1) preference over a trajectory pair instead of absolute…

机器学习 · 计算机科学 2023-02-07 Aldo Pacchiano , Aadirupa Saha , Jonathan Lee

This paper targets the efficient construction of a safety shield for decision making in scenarios that incorporate uncertainty. Markov decision processes (MDPs) are prominent models to capture such planning problems. Reinforcement learning…

人工智能 · 计算机科学 2019-11-26 Nils Jansen , Bettina Könighofer , Sebastian Junges , Alexandru C. Serban , Roderick Bloem

We study the regret guarantee for risk-sensitive reinforcement learning (RSRL) via distributional reinforcement learning (DRL) methods. In particular, we consider finite episodic Markov decision processes whose objective is the entropic…

机器学习 · 计算机科学 2024-01-26 Hao Liang , Zhi-Quan Luo

Robust reinforcement learning (RL) aims to find a policy that optimizes the worst-case performance in the face of uncertainties. In this paper, we focus on action robust RL with the probabilistic policy execution uncertainty, in which,…

机器学习 · 计算机科学 2023-07-21 Guanlin Liu , Zhihan Zhou , Han Liu , Lifeng Lai

We study episodic reinforcement learning in non-stationary linear (a.k.a. low-rank) Markov Decision Processes (MDPs), i.e, both the reward and transition kernel are linear with respect to a given feature map and are allowed to evolve either…

机器学习 · 计算机科学 2021-12-28 Ahmed Touati , Pascal Vincent

Deep reinforcement learning (DRL) demonstrates great potential in mapless navigation domain. However, such a navigation model is normally restricted to a fixed configuration of the range sensor because its input format is fixed. In this…

机器人学 · 计算机科学 2021-03-12 Wei Zhang , Ning Liu , Yunfeng Zhang

Model-based reinforcement learning (RL) is appealing because (i) it enables planning and thus more strategic exploration, and (ii) by decoupling dynamics from rewards, it enables fast transfer to new reward functions. However, learning an…