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相关论文: POMDP-based Object Search with Growing State Space…

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Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

最优化与控制 · 数学 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

Noisy sensing, imperfect control, and environment changes are defining characteristics of many real-world robot tasks. The partially observable Markov decision process (POMDP) provides a principled mathematical framework for modeling and…

机器人学 · 计算机科学 2022-09-22 Mikko Lauri , David Hsu , Joni Pajarinen

This paper introduces the Constrained Monte Carlo Tree Search (CMCTS) framework to enhance the mathematical reasoning capabilities of Large Language Models (LLM). By incorporating a constrained action space, Process Reward Model (PRM), and…

计算与语言 · 计算机科学 2025-06-17 Qingwen Lin , Boyan Xu , Guimin Hu , Zijian Li , Zhifeng Hao , Keli Zhang , Ruichu Cai

Constrained Markov decision processes (CMDPs), in which the agent optimizes expected payoffs while keeping the expected cost below a given threshold, are the leading framework for safe sequential decision making under stochastic…

人工智能 · 计算机科学 2024-12-19 Martin Kurečka , Václav Nevyhoštěný , Petr Novotný , Vít Unčovský

In this study, working with the task of object retrieval in clutter, we have developed a robot learning framework in which Monte Carlo Tree Search (MCTS) is first applied to enable a Deep Neural Network (DNN) to learn the intricate…

机器人学 · 计算机科学 2022-03-25 Baichuan Huang , Teng Guo , Abdeslam Boularias , Jingjin Yu

We consider the popular tree-based search strategy within the framework of reinforcement learning, the Monte Carlo Tree Search (MCTS), in the context of finite-horizon Markov decision process. We propose a dynamic sampling tree policy that…

人工智能 · 计算机科学 2023-05-09 Gongbo Zhang , Yijie Peng , Yilong Xu

Monte Carlo Tree Search (MCTS) has emerged as a powerful tool for decision-making in robotics, enabling efficient exploration of large search spaces. However, traditional MCTS methods struggle in environments characterized by high…

机器人学 · 计算机科学 2025-03-10 Xibai Wang

Performing object retrieval in real-world workspaces must tackle challenges including \emph{uncertainty} and \emph{clutter}. One option is to apply prehensile operations, which can be time consuming in highly-cluttered scenarios. On the…

机器人学 · 计算机科学 2024-02-07 Ewerton R. Vieira , Kai Gao , Daniel Nakhimovich , Kostas E. Bekris , Jingjin Yu

Planning robust executions under uncertainty is a fundamental challenge for building autonomous robots. Partially Observable Markov Decision Processes (POMDPs) provide a standard framework for modeling uncertainty in many applications. In…

机器人学 · 计算机科学 2018-05-10 Yue Wang , Swarat Chaudhuri , Lydia E. Kavraki

This paper introduces COR-MCTS (Conservation of Resources - Monte Carlo Tree Search), a novel tactical decision-making approach for automated driving focusing on maneuver planning over extended horizons. Traditional decision-making…

机器人学 · 计算机科学 2025-04-23 Karim Essalmi , Fernando Garrido , Fawzi Nashashibi

Online motion planning is a challenging problem for intelligent robots moving in dense environments with dynamic obstacles, e.g., crowds. In this work, we propose a novel approach for optimal and safe online motion planning with minimal…

人工智能 · 计算机科学 2025-01-17 Lorenzo Bonanni , Daniele Meli , Alberto Castellini , Alessandro Farinelli

Monte Carlo Tree Search (MCTS) is a branch of stochastic modeling that utilizes decision trees for optimization, mostly applied to artificial intelligence (AI) game players. This project imagines a game in which an AI player searches for a…

机器学习 · 计算机科学 2020-12-01 Elana Kozak , Scott Hottovy

The key to Black-Box Optimization is to efficiently search through input regions with potentially widely-varying numerical properties, to achieve low-regret descent and fast progress toward the optima. Monte Carlo Tree Search (MCTS) methods…

机器学习 · 计算机科学 2022-11-03 Yaoguang Zhai , Sicun Gao

State-of-the-art approaches to partially observable planning like POMCP are based on stochastic tree search. While these approaches are computationally efficient, they may still construct search trees of considerable size, which could limit…

人工智能 · 计算机科学 2019-05-13 Thomy Phan , Lenz Belzner , Marie Kiermeier , Markus Friedrich , Kyrill Schmid , Claudia Linnhoff-Popien

The integration of autonomous vehicles into urban and highway environments necessitates the development of robust and adaptable behavior planning systems. This study presents an innovative approach to address this challenge by utilizing a…

机器人学 · 计算机科学 2023-10-19 Qianfeng Wen , Zhongyi Gong , Lifeng Zhou , Zhongshun Zhang

Partially Observable Markov Decision Processes (POMDPs) are notoriously hard to solve. Most advanced state-of-the-art online solvers leverage ideas of Monte Carlo Tree Search (MCTS). These solvers rapidly converge to the most promising…

人工智能 · 计算机科学 2021-06-01 Ori Sztyglic , Andrey Zhitnikov , Vadim Indelman

We present PLUMES, a planner to localizing and collecting samples at the global maximum of an a priori unknown and partially observable continuous environment. The "maximum-seek-and-sample" (MSS) problem is pervasive in the environmental…

机器人学 · 计算机科学 2019-09-27 Genevieve Flaspohler , Victoria Preston , Anna P. M. Michel , Yogesh Girdhar , Nicholas Roy

Standard approaches for global optimization of non-convex functions, such as branch-and-bound, maintain partition trees to systematically prune the domain. The tree size grows exponentially in the number of dimensions. We propose new…

人工智能 · 计算机科学 2024-02-21 Yaoguang Zhai , Zhizhen Qin , Sicun Gao

POMDPs capture a broad class of decision making problems, but hardness results suggest that learning is intractable even in simple settings due to the inherent partial observability. However, in many realistic problems, more information is…

机器学习 · 计算机科学 2023-02-07 Jonathan N. Lee , Alekh Agarwal , Christoph Dann , Tong Zhang

We address the problem of controlling a mobile robot to explore a partially known environment. The robot's objective is the maximization of the amount of information collected about the environment. We formulate the problem as a partially…

机器人学 · 计算机科学 2017-03-08 Mikko Lauri , Risto Ritala