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An important challenge in non-cooperative game theory is coordinating on a single (approximate) equilibrium from many possibilities - a challenge that becomes even more complex when players hold private information. Recommender mechanisms…

计算机科学与博弈论 · 计算机科学 2025-05-30 Bengisu Guresti , Chongjie Zhang , Yevgeniy Vorobeychik

In complex industrial and chemical process control rooms, effective decision-making is crucial for safety and efficiency. The experiments in this paper evaluate the impact and applications of an AI-based decision support system integrated…

Cheating in chess, by using advice from powerful software, has become a major problem, reaching the highest levels. As opposed to the large majority of previous work, which concerned {\em detection} of cheating, here we try to evaluate the…

人工智能 · 计算机科学 2026-05-28 Daniel Keren

As artificial intelligence (AI) systems play an increasingly prominent role in human decision-making, challenges surface in the realm of human-AI interactions. One challenge arises from the suboptimal AI policies due to the inadequate…

机器学习 · 统计学 2024-03-22 Guanting Chen , Xiaocheng Li , Chunlin Sun , Hanzhao Wang

Reinforcement Learning AI commonly uses reward/penalty signals that are objective and explicit in an environment -- e.g. game score, completion time, etc. -- in order to learn the optimal strategy for task performance. However, Human-AI…

人机交互 · 计算机科学 2017-09-15 Victor Shih , David C Jangraw , Paul Sajda , Sameer Saproo

This paper examines the effect of real-time, personalized alignment of a robot's reward function to the human's values on trust and team performance. We present and compare three distinct robot interaction strategies: a non-learner strategy…

机器人学 · 计算机科学 2023-11-28 Shreyas Bhat , Joseph B. Lyons , Cong Shi , X. Jessie Yang

Recent work has shown that, in classification tasks, it is possible to design decision support systems that do not require human experts to understand when to cede agency to a classifier or when to exercise their own agency to achieve…

机器学习 · 计算机科学 2025-10-21 Eleni Straitouri , Stratis Tsirtsis , Ander Artola Velasco , Manuel Gomez-Rodriguez

We study how humans learn from AI, leveraging an introduction of an AI-powered Go program (APG) that unexpectedly outperformed the best professional player. We compare the move quality of professional players to APG's superior solutions…

综合经济学 · 经济学 2025-01-13 Sukwoong Choi , Hyo Kang , Namil Kim , Junsik Kim

We present a method to automatically find security strategies for the use case of intrusion prevention. Following this method, we model the interaction between an attacker and a defender as a Markov game and let attack and defense…

机器学习 · 计算机科学 2024-04-23 Kim Hammar , Rolf Stadler

In this paper, I formalize intelligence measurement in games by introducing mechanisms that assign a real number -- interpreted as an intelligence score -- to each player in a game. This score quantifies the ex-post strategic ability of the…

理论经济学 · 经济学 2025-10-28 Mehmet Mars Seven

Intrinsic rewards were introduced to simulate how human intelligence works; they are usually evaluated by intrinsically-motivated play, i.e., playing games without extrinsic rewards but evaluated with extrinsic rewards. However, none of the…

人工智能 · 计算机科学 2019-11-28 Yuhang Song , Jianyi Wang , Thomas Lukasiewicz , Zhenghua Xu , Shangtong Zhang , Andrzej Wojcicki , Mai Xu

Reward learning algorithms utilize human feedback to infer a reward function, which is then used to train an AI system. This human feedback is often a preference comparison, in which the human teacher compares several samples of AI behavior…

机器学习 · 计算机科学 2023-03-03 Peter Barnett , Rachel Freedman , Justin Svegliato , Stuart Russell

Finding optimal policies which maximize long term rewards of Markov Decision Processes requires the use of dynamic programming and backward induction to solve the Bellman optimality equation. However, many real-world problems require…

机器学习 · 计算机科学 2023-01-10 Mridul Agarwal , Vaneet Aggarwal

Chess has long been a testbed for AI's quest to match human intelligence, and in recent years, chess AI systems have surpassed the strongest humans at the game. However, these systems are not human-aligned; they are unable to match the…

机器学习 · 计算机科学 2024-10-08 Yiming Zhang , Athul Paul Jacob , Vivian Lai , Daniel Fried , Daphne Ippolito

Fairness plays a crucial role in various multi-agent systems (e.g., communication networks, financial markets, etc.). Many multi-agent dynamical interactions can be cast as Markov Decision Processes (MDPs). While existing research has…

机器学习 · 计算机科学 2023-06-02 Peizhong Ju , Arnob Ghosh , Ness B. Shroff

We propose a data-driven framework to enable the modeling and optimization of human-machine interaction processes, e.g., systems aimed at assisting humans in decision-making or learning, work-load allocation, and interactive advertising.…

机器学习 · 计算机科学 2019-03-19 Jiaxiao Zheng , Gustavo de Veciana

Critical sectors of human society are progressing toward the adoption of powerful artificial intelligence (AI) agents, which are trained individually on behalf of self-interested principals but deployed in a shared environment. Short of…

多智能体系统 · 计算机科学 2021-12-22 Jiachen Yang , Ethan Wang , Rakshit Trivedi , Tuo Zhao , Hongyuan Zha

As machine learning algorithms increasingly influence critical decision making in different application areas, understanding human strategic behavior in response to these systems becomes vital. We explore individuals' choice between…

机器学习 · 计算机科学 2026-03-17 Sura Alhanouti , Parinaz Naghizadeh

Strategic decision-making requires balancing immediate opportunities against long-term objectives: a tension fundamental to competitive environments. We investigate this trade-off in chess by analyzing the dynamics of human and AI gameplay…

人工智能 · 计算机科学 2026-02-17 Adamo Cerioli , Edward D. Lee , Vito D. P. Servedio

Reinforcement learning is commonly concerned with problems of maximizing accumulated rewards in Markov decision processes. Oftentimes, a certain goal state or a subset of the state space attain maximal reward. In such a case, the…

人工智能 · 计算机科学 2024-08-23 Pavel Osinenko , Grigory Yaremenko , Georgiy Malaniya , Anton Bolychev , Alexander Gepperth