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相关论文: FoleyDesigner: Immersive Stereo Foley Generation w…

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We study Neural Foley, the automatic generation of high-quality sound effects synchronizing with videos, enabling an immersive audio-visual experience. Despite its wide range of applications, existing approaches encounter limitations when…

计算机视觉与模式识别 · 计算机科学 2024-07-02 Yiming Zhang , Yicheng Gu , Yanhong Zeng , Zhening Xing , Yuancheng Wang , Zhizheng Wu , Kai Chen

Recently, with the advancement of AIGC, deep learning-based video-to-audio (V2A) technology has garnered significant attention. However, existing research mostly focuses on mono audio generation that lacks spatial perception, while the…

声音 · 计算机科学 2025-08-22 Lei Zhao , Rujin Chen , Chi Zhang , Xiao-Lei Zhang , Xuelong Li

Traditional sound design workflows rely on manual alignment of audio events to visual cues, as in Foley sound design, where everyday actions like footsteps or object interactions are recreated to match the on-screen motion. This process is…

Recent Video-to-Audio (V2A) methods have achieved remarkable progress, enabling the synthesis of realistic, high-quality audio. However, they struggle with fine-grained temporal control in multi-event scenarios or when visual cues are…

声音 · 计算机科学 2026-04-21 You Li , Dewei Zhou , Fan Ma , Fu Li , Dongliang He , Yi Yang

Coordinated audio generation based on video inputs typically requires a strict audio-visual (AV) alignment, where both semantics and rhythmics of the generated audio segments shall correspond to those in the video frames. Previous studies…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Shentong Mo , Yibing Song

Foley sound synthesis refers to the creation of authentic, diegetic sound effects for media, such as film or radio. In this study, we construct a neural Foley synthesizer capable of generating mono-audio clips across seven predefined…

声音 · 计算机科学 2023-09-12 Ashwin Pillay , Sage Betko , Ari Liloia , Hao Chen , Ankit Shah

We present StereoFoley, a video-to-audio generation framework that produces semantically aligned, temporally synchronized, and spatially accurate stereo sound at 48 kHz. While recent generative video-to-audio models achieve strong semantic…

In movie productions, the Foley Artist is responsible for creating an overlay soundtrack that helps the movie come alive for the audience. This requires the artist to first identify the sounds that will enhance the experience for the…

声音 · 计算机科学 2020-06-29 Sanchita Ghose , John J. Prevost

Video-to-audio generation (V2A) is of increasing importance in domains such as film post-production, AR/VR, and sound design, particularly for the creation of Foley sound effects synchronized with on-screen actions. Foley requires…

声音 · 计算机科学 2025-11-25 Satvik Dixit , Koichi Saito , Zhi Zhong , Yuki Mitsufuji , Chris Donahue

In this work, we present FoleyGRAM, a novel approach to video-to-audio generation that emphasizes semantic conditioning through the use of aligned multimodal encoders. Building on prior advancements in video-to-audio generation, FoleyGRAM…

Recent advancements in audio generation have been spurred by the evolution of large-scale deep learning models and expansive datasets. However, the task of video-to-audio (V2A) generation continues to be a challenge, principally because of…

音频与语音处理 · 电气工程与系统科学 2023-09-20 Xinhao Mei , Varun Nagaraja , Gael Le Lan , Zhaoheng Ni , Ernie Chang , Yangyang Shi , Vikas Chandra

Foley is a term commonly used in filmmaking, referring to the addition of daily sound effects to silent films or videos to enhance the auditory experience. Video-to-Audio (V2A), as a particular type of automatic foley task, presents…

声音 · 计算机科学 2024-09-12 Qi Yang , Binjie Mao , Zili Wang , Xing Nie , Pengfei Gao , Ying Guo , Cheng Zhen , Pengfei Yan , Shiming Xiang

Foley is a key element in video production, refers to the process of adding an audio signal to a silent video while ensuring semantic and temporal alignment. In recent years, the rise of personalized content creation and advancements in…

声音 · 计算机科学 2025-04-18 Roi Benita , Michael Finkelson , Tavi Halperin , Gleb Sterkin , Yossi Adi

The video-to-audio (V2A) generation task has drawn attention in the field of multimedia due to the practicality in producing Foley sound. Semantic and temporal conditions are fed to the generation model to indicate sound events and temporal…

声音 · 计算机科学 2024-12-25 Yaoyun Zhang , Xuenan Xu , Mengyue Wu

Immersive spatial audio has become increasingly critical for applications ranging from AR/VR to home entertainment and automotive sound systems. However, existing generative methods remain constrained to low-dimensional formats such as…

音频与语音处理 · 电气工程与系统科学 2026-01-21 Zining Liang , Runbang Wang , Xuzhou Ye , Qiuqiang Kong

Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…

声音 · 计算机科学 2023-08-25 Matthew Martel , Jackson Wagner

Foley sound, audio content inserted synchronously with videos, plays a critical role in the user experience of multimedia content. Recently, there has been active research in Foley sound synthesis, leveraging the advancements in deep…

声音 · 计算机科学 2024-01-18 Yoonjin Chung , Junwon Lee , Juhan Nam

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

声音 · 计算机科学 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

Current audio generation conditioned by text or video focuses on aligning audio with text/video modalities. Despite excellent alignment results, these multimodal frameworks still cannot be directly applied to compelling movie storytelling…

声音 · 计算机科学 2025-06-03 Zixuan Wang , Chi-Keung Tang , Yu-Wing Tai

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

多媒体 · 计算机科学 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss
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