相关论文: To Throw a Stone with Six Birds: On Agents and Age…
To operate reliably under changing conditions, complex systems require feedback on how effectively they use resources, not just whether objectives are met. Current AI systems process vast information to produce sophisticated predictions,…
Large Language Models demonstrate remarkable capabilities yet remain fundamentally probabilistic, presenting critical reliability challenges for enterprise deployment. We introduce the Six Sigma Agent, a novel architecture that achieves…
As autonomous and agentic AI systems scale in robotic and human-machine environments, managing hallucination and persistent but unjustified action remains an open challenge. Rather than attributing these failures solely to model or…
AI agents dynamically acquire tools, orchestrate sub-agents, and transact across organizational boundaries, yet no existing security layer verifies what an agent can do, whether it executed what it claims, or what happened in a multi-agent…
We study agency under partial observability in deterministic physical or simulated worlds, where apparent randomness arises from uncertainty over initial conditions, fixed law bits, and unrolled exogenous noise. We model sensing and…
LLM agents call tools, query databases, delegate tasks, and trigger external side effects. Once an agent system can act in the world, the question is no longer only whether harmful actions can be prevented--it is whether those actions…
We take the position that agent security must be approached as a systems problem: the AI model powering the agent must be treated as an untrusted component, and security invariants must be enforced at the system level. Through this lens,…
Advancements in AI have led to agents in networked environments increasingly mirroring human behavior, thereby blurring the boundary between artificial and human actors in specific contexts. This shift brings about significant challenges in…
We formalize three design axioms for sustained adoption of agent-centric AI systems executing multi-step tasks: (A1) Reliability > Novelty; (A2) Embed > Destination; (A3) Agency > Chat. We model adoption as a sum of a decaying novelty term…
Behavior Trees (BTs) are high-level controllers that are useful in a variety of planning tasks and are gaining traction in robotic mission planning. As they gain popularity in safety-critical domains, it is important to formalize their…
Machine consciousness evaluations mostly see behavior. For language model agents that behavior is language and tool use. That lets an agent say the right things about itself even when the constraints that should make those statements matter…
An agent-based modelling methodology for the joint price evolution of two stocks is put forward. The method models future multidimensional price trajectories reflecting how a class of agents rebalance their portfolios in an operational way…
For over a decade now, robotics and the use of artificial agents have become a common thing.Testing the performance of new path finding or search space optimization algorithms has also become a challenge as they require simulation or an…
Continual learning is often motivated by the idea, known as the big world hypothesis, that "the world is bigger" than the agent. Recent problem formulations capture this idea by explicitly constraining an agent relative to the environment.…
The evolution of large language models into autonomous agents introduces adversarial failures that exploit legitimate tool privileges, transforming safety evaluation in tool-augmented environments from a subjective NLP task into an…
Artificial agents now generate behavior rich enough to invite trust, surprise, and concern, yet our evaluation tools still privilege capability scores over psychological structure. This paper argues that the philosophical impasse between…
Current AI agent frameworks commit early to a single interaction protocol, a fixed tool integration strategy, and static user models, limiting their deployment across diverse interaction paradigms. To address these constraints, we introduce…
This paper develops a control-theoretic framework for analyzing agentic systems embedded within feedback control loops, where an AI agent may adapt controller parameters, select among control strategies, invoke external tools, reconfigure…
A model is developed to study the effectiveness of innovation and its impact on structure creation and structure change on agent-based societies. The abstract model that is developed is easily adapted to any particular field. In any…
A Behavior Tree (BT) is a way to structure the switching between different tasks in an autonomous agent, such as a robot or a virtual entity in a computer game. BTs are a very efficient way of creating complex systems that are both modular…