中文
相关论文

相关论文: Neural Harmonic Textures for High-Quality Primitiv…

200 篇论文

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

计算机视觉与模式识别 · 计算机科学 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

Recently, enthusiastic studies have devoted to texture synthesis using deep neural networks, because these networks excel at handling complex patterns in images. In these models, second-order statistics, such as Gram matrix, are used to…

计算机视觉与模式识别 · 计算机科学 2018-07-31 Zi-Ming Wang , Gui-Song Xia , Yi-Peng Zhang

Articulated object reconstruction from sparse-view images is an ill-posed problem that requires simultaneous inference of geometry and underlying articulation structure. Existing methods for articulated object reconstruction based on NeRF…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Inseo Lee , Yoonji Kim , Eugene Sohn , Jiwoong Lee , Jungmin You , Joonseok Lee , Jin-Hwa Kim

Recently, 3D Gaussian Splatting (3DGS) has emerged as an efficient approach for accurately representing scenes. However, despite its superior novel view synthesis capabilities, extracting the geometry of the scene directly from the Gaussian…

计算机视觉与模式识别 · 计算机科学 2024-07-18 Yaniv Wolf , Amit Bracha , Ron Kimmel

Advances in rendering have led to tremendous growth in texture assets, including resolution, complexity, and novel textures components, but this growth in data volume has not been matched by advances in its compression. Meanwhile Neural…

计算机视觉与模式识别 · 计算机科学 2024-10-29 Farzad Farhadzadeh , Qiqi Hou , Hoang Le , Amir Said , Randall Rauwendaal , Alex Bourd , Fatih Porikli

Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…

The 3D Gaussian Splatting (3D-GS) is a novel method for scene representation and view synthesis. Although Scaffold-GS achieves higher quality real-time rendering compared to the original 3D-GS, its fine-grained rendering of the scene is…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Chenyang Xu , XingGuo Deng , Rui Zhong

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

图形学 · 计算机科学 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

Neural signed distance functions (SDFs) are emerging as an effective representation for 3D shapes. State-of-the-art methods typically encode the SDF with a large, fixed-size neural network to approximate complex shapes with implicit…

计算机视觉与模式识别 · 计算机科学 2021-01-27 Towaki Takikawa , Joey Litalien , Kangxue Yin , Karsten Kreis , Charles Loop , Derek Nowrouzezahrai , Alec Jacobson , Morgan McGuire , Sanja Fidler

3D Gaussian Splatting (3DGS) has recently emerged as a state-of-the-art 3D reconstruction and rendering technique due to its high-quality results and fast training and rendering time. However, pixels covered by the same Gaussian are always…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Brian Chao , Hung-Yu Tseng , Lorenzo Porzi , Chen Gao , Tuotuo Li , Qinbo Li , Ayush Saraf , Jia-Bin Huang , Johannes Kopf , Gordon Wetzstein , Changil Kim

We propose a novel neural architecture for representing 3D surfaces, which harnesses two complementary shape representations: (i) an explicit representation via an atlas, i.e., embeddings of 2D domains into 3D; (ii) an implicit-function…

计算机视觉与模式识别 · 计算机科学 2020-10-20 Omid Poursaeed , Matthew Fisher , Noam Aigerman , Vladimir G. Kim

3D-aware generative adversarial networks (GANs) synthesize high-fidelity and multi-view-consistent facial images using only collections of single-view 2D imagery. Towards fine-grained control over facial attributes, recent efforts…

计算机视觉与模式识别 · 计算机科学 2023-03-14 Jingxiang Sun , Xuan Wang , Lizhen Wang , Xiaoyu Li , Yong Zhang , Hongwen Zhang , Yebin Liu

While 3D Gaussian Splatting (3DGS) has revolutionized real-time photorealistic view synthesis, its fundamental reliance on symmetric Gaussian distributions introduces visual artifacts that hinder accurate spatial data exploration.…

计算机视觉与模式识别 · 计算机科学 2026-05-19 Beizhen Zhao , Yifan Zhou , Gaochao Song , Ziran Yin , Hao Wang

Rendering high-fidelity images from sparse point clouds is still challenging. Existing learning-based approaches suffer from either hole artifacts, missing details, or expensive computations. In this paper, we propose a novel framework to…

计算机视觉与模式识别 · 计算机科学 2024-07-08 Jiaxu Wang , Ziyi Zhang , Junhao He , Renjing Xu

Texture and material blending is one of the leading methods for adding variety to rendered virtual worlds, creating composite materials, and generating procedural content. When done naively, it can introduce either visible seams or contrast…

图形学 · 计算机科学 2025-02-20 Bartlomiej Wronski

Neural implicit representations have become a popular choice for modeling surfaces due to their adaptability in resolution and support for complex topology. While previous works have achieved impressive reconstruction quality by training on…

计算机视觉与模式识别 · 计算机科学 2024-08-12 Lu Sang , Abhishek Saroha , Maolin Gao , Daniel Cremers

Feed-forward 3D reconstruction from sparse, low-resolution (LR) images is a crucial capability for real-world applications, such as autonomous driving and embodied AI. However, existing methods often fail to recover fine texture details.…

计算机视觉与模式识别 · 计算机科学 2025-11-18 Xinyuan Hu , Changyue Shi , Chuxiao Yang , Minghao Chen , Jiajun Ding , Tao Wei , Chen Wei , Zhou Yu , Min Tan

We present a novel approach for 3D indoor scene reconstruction that combines 3D Gaussian Splatting (3DGS) with mesh representations. We use meshes for the room layout of the indoor scene, such as walls, ceilings, and floors, while employing…

计算机视觉与模式识别 · 计算机科学 2024-07-24 Jiyeop Kim , Jongwoo Lim

Feature representations, both hand-designed and learned ones, are often hard to analyze and interpret, even when they are extracted from visual data. We propose a new approach to study image representations by inverting them with an…

神经与进化计算 · 计算机科学 2016-04-28 Alexey Dosovitskiy , Thomas Brox