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Despite recent advances in multimodal content generation enabled by vision-language models (VLMs), their ability to reason about and generate structured 3D scenes remains largely underexplored. This limitation constrains their utility in…

计算机视觉与模式识别 · 计算机科学 2025-07-08 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

Effective human-agent collaboration in physical environments requires understanding not only what to act upon, but also where the actionable elements are and how to interact with them. Existing approaches often operate at the object level…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Xinyi Wang , Xun Yang , Yanlong Xu , Yuchen Wu , Zhen Li , Na Zhao

Visual Language Models (VLMs) have increasingly become the main paradigm for understanding indoor scenes, but they still struggle with metric and spatial reasoning. Current approaches rely on end-to-end video understanding or large-scale…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Fernando Ropero , Erkin Turkoz , Daniel Matos , Junqing Du , Antonio Ruiz , Yanfeng Zhang , Lu Liu , Mingwei Sun , Yongliang Wang

Synthesizing interactive 3D scenes from text is essential for gaming, virtual reality, and embodied AI. However, existing methods face several challenges. Learning-based approaches depend on small-scale indoor datasets, limiting the scene…

计算机视觉与模式识别 · 计算机科学 2025-05-06 Lu Ling , Chen-Hsuan Lin , Tsung-Yi Lin , Yifan Ding , Yu Zeng , Yichen Sheng , Yunhao Ge , Ming-Yu Liu , Aniket Bera , Zhaoshuo Li

Recent advances in vision language models (VLMs) have shown strong potential for spatial reasoning and 3D scene layout generation from open-ended language instructions. However, generating layouts that are not only semantically coherent but…

人工智能 · 计算机科学 2026-03-10 Ali Shamsaddinlou

As large language models (LLMs) continue to improve in reasoning and decision-making, there is a growing need for realistic and interactive environments where their abilities can be rigorously evaluated. We present VirtualEnv, a…

人工智能 · 计算机科学 2026-02-10 Kabir Swain , Sijie Han , Ayush Raina , Jin Zhang , Shuang Li , Michael Stopa , Antonio Torralba

Recent advanced vision-language models(VLMs) have demonstrated strong performance on passive, offline image and video understanding tasks. However, their effectiveness in embodied settings, which require online interaction and active scene…

计算机视觉与模式识别 · 计算机科学 2025-07-15 Mingxian Lin , Wei Huang , Yitang Li , Chengjie Jiang , Kui Wu , Fangwei Zhong , Shengju Qian , Xin Wang , Xiaojuan Qi

Functional affordance grounding requires more than recognizing an object: an agent must localize the specific region that supports an interaction, such as the handle to pull or the button to press. This is difficult for training-free…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Qirui Wang , Jingyi He , Yining Pan , Xulei Yang , Shijie Li

Grounding 3D scene affordance aims to locate interactive regions in 3D environments, which is crucial for embodied agents to interact intelligently with their surroundings. Most existing approaches achieve this by mapping semantics to 3D…

计算机视觉与模式识别 · 计算机科学 2024-10-01 Cuiyu Liu , Wei Zhai , Yuhang Yang , Hongchen Luo , Sen Liang , Yang Cao , Zheng-Jun Zha

We study the task of embodied visual active learning, where an agent is set to explore a 3d environment with the goal to acquire visual scene understanding by actively selecting views for which to request annotation. While accurate on some…

计算机视觉与模式识别 · 计算机科学 2020-12-18 David Nilsson , Aleksis Pirinen , Erik Gärtner , Cristian Sminchisescu

Visual reasoning -- the ability to interpret the visual world -- is crucial for embodied agents that operate within three-dimensional scenes. Progress in AI has led to vision and language models capable of answering questions from images.…

计算机视觉与模式识别 · 计算机科学 2025-03-31 Damiano Marsili , Rohun Agrawal , Yisong Yue , Georgia Gkioxari

Vision-language models (VLMs) excel at descriptive tasks, but whether they truly understand scenes from visual observations remains uncertain. We introduce IR3D-Bench, a benchmark challenging VLMs to demonstrate understanding through active…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Parker Liu , Chenxin Li , Zhengxin Li , Yipeng Wu , Wuyang Li , Zhiqin Yang , Zhenyuan Zhang , Yunlong Lin , Sirui Han , Brandon Y. Feng

3D Visual Grounding (3D-VG) aims to localize objects in 3D scenes via natural language descriptions. While recent advancements leveraging Vision-Language Models (VLMs) have explored zero-shot possibilities, they typically suffer from a…

计算机视觉与模式识别 · 计算机科学 2026-04-03 Haibo Wang , Zihao Lin , Zhiyang Xu , Lifu Huang

Vision Language Models (VLMs) demonstrate significant potential as embodied AI agents for various mobility applications. However, a standardized, closed-loop benchmark for evaluating their spatial reasoning and sequential decision-making…

计算机视觉与模式识别 · 计算机科学 2025-01-17 Weizhen Wang , Chenda Duan , Zhenghao Peng , Yuxin Liu , Bolei Zhou

Embodied scene understanding requires not only comprehending visual-spatial information that has been observed but also determining where to explore next in the 3D physical world. Existing 3D Vision-Language (3D-VL) models primarily focus…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Ziyu Zhu , Xilin Wang , Yixuan Li , Zhuofan Zhang , Xiaojian Ma , Yixin Chen , Baoxiong Jia , Wei Liang , Qian Yu , Zhidong Deng , Siyuan Huang , Qing Li

Embodiment is an important characteristic for all intelligent agents (creatures and robots), while existing scene description tasks mainly focus on analyzing images passively and the semantic understanding of the scenario is separated from…

机器人学 · 计算机科学 2020-05-08 Sinan Tan , Huaping Liu , Di Guo , Xinyu Zhang , Fuchun Sun

Virtual photography asks an agent to enter a prepared 3D scene with no preselected camera pose or reference image, infer a suitable shot from scene information and a language intent, choose executable camera parameters, and render the final…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Jiarui Guo , Haojia Wei , Yiming Zhang , Yifei Liu , Yuning Gong , Hongjie Zhang , Xue Yang , Zhihang Zhong

Vision-language models (VLMs) have achieved strong performance in multimodal understanding and reasoning, yet grounded reasoning in 3D scenes remains underexplored. Effective 3D reasoning hinges on accurate grounding: to answer open-ended…

计算机视觉与模式识别 · 计算机科学 2026-04-13 Henry Zheng , Chenyue Fang , Rui Huang , Siyuan Wei , Xiao Liu , Gao Huang

Leveraging Multi-modal Large Language Models (MLLMs) to create embodied agents offers a promising avenue for tackling real-world tasks. While language-centric embodied agents have garnered substantial attention, MLLM-based embodied agents…

Global perception is essential for embodied agents in 360{\deg} spaces, yet current affordance grounding remains largely object-centric and restricted to perspective views. To bridge this gap, we introduce a novel task: Holistic Affordance…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Guoliang Zhu , Wanjun Jia , Caoyang Shao , Yuheng Zhang , Zhiyong Li , Kailun Yang
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