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3D Gaussian Splatting (3DGS) has made significant strides in real-time 3D scene reconstruction, but faces memory scalability issues in high-resolution scenarios. To address this, we propose Hierarchical Gaussian Splatting (HRGS), a…

计算机视觉与模式识别 · 计算机科学 2025-06-18 Changbai Li , Haodong Zhu , Hanlin Chen , Juan Zhang , Tongfei Chen , Shuo Yang , Shuwei Shao , Wenhao Dong , Baochang Zhang

While 3D Gaussian Splatting (3DGS) enables high-quality, real-time rendering for bounded scenes, its extension to large-scale urban environments gives rise to critical challenges in terms of geometric consistency, memory efficiency, and…

计算机视觉与模式识别 · 计算机科学 2026-02-23 Changbai Li , Haodong Zhu , Hanlin Chen , Xiuping Liang , Tongfei Chen , Shuwei Shao , Linlin Yang , Huobin Tan , Baochang Zhang

Multi-view video reconstruction plays a vital role in computer vision, enabling applications in film production, virtual reality, and motion analysis. While recent advances such as 4D Gaussian Splatting (4DGS) have demonstrated impressive…

计算机视觉与模式识别 · 计算机科学 2025-11-17 Zhixin Xu , Hengyu Zhou , Yuan Liu , Wenhan Xue , Hao Pan , Wenping Wang , Bin Wang

Implicit neural representation has paved the way for new approaches to dynamic scene reconstruction and rendering. Nonetheless, cutting-edge dynamic neural rendering methods rely heavily on these implicit representations, which frequently…

计算机视觉与模式识别 · 计算机科学 2023-11-22 Ziyi Yang , Xinyu Gao , Wen Zhou , Shaohui Jiao , Yuqing Zhang , Xiaogang Jin

Dynamic 3D scene reconstruction is essential for immersive media such as VR, MR, and XR, yet remains challenging for long multi-view sequences with large-scale motion. Existing dynamic Gaussian approaches are either Frame-Stream, offering…

计算机视觉与模式识别 · 计算机科学 2026-04-16 Jie Liang , Jiahao Wu , Chao Wang , Jiayu Yang , Xiaoyun Zheng , Kaiqiang Xiong , Zhanke Wang , Jinbo Yan , Feng Gao , Ronggang Wang

Recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated its potential for efficient and photorealistic 3D reconstructions, which is crucial for diverse applications such as robotics and immersive media. However, current…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Daheng Yin , Isaac Ding , Yili Jin , Jianxin Shi , Jiangchuan Liu

The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive modeling. Existing dynamic 3D reconstruction methods have achieved high-fidelity rendering of…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Jinsheng Quan , Qiaowei Miao , Yichao Xu , Zizhuo Lin , Ying Li , Wei Yang , Zhihui Li , Yawei Luo

Underwater 3D scene reconstruction is crucial for multimedia applications in adverse environments, such as underwater robotic perception and navigation. However, the complexity of interactions between light propagation, water medium, and…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Shijie Lian , Ziyi Zhang , Hua Li , Laurence Tianruo Yang , Mengyu Ren , Debin Liu , Wenhui Wu

Reconstructing dynamic 4D scenes remains challenging due to the presence of moving objects that corrupt camera pose estimation. Existing optimization methods alleviate this issue with additional supervision, but they are mostly…

计算机视觉与模式识别 · 计算机科学 2026-03-09 Juntong Fang , Zequn Chen , Weiqi Zhang , Donglin Di , Xuancheng Zhang , Chengmin Yang , Yu-Shen Liu

Reconstructing and simulating elastic objects from visual observations is crucial for applications in computer vision and robotics. Existing methods, such as 3D Gaussians, model 3D appearance and geometry, but lack the ability to estimate…

计算机视觉与模式识别 · 计算机科学 2024-07-22 Licheng Zhong , Hong-Xing Yu , Jiajun Wu , Yunzhu Li

Recent advances in 3D Gaussian Splatting (3DGS) have focused on accelerating optimization while preserving reconstruction quality. However, many proposed methods entangle implementation-level improvements with fundamental algorithmic…

计算机视觉与模式识别 · 计算机科学 2026-02-11 Florian Hahlbohm , Linus Franke , Martin Eisemann , Marcus Magnor

3D Gaussian Splatting achieves high-fidelity novel view synthesis, but its application to online long-sequence scenarios is still limited. Existing methods either rely on slow per-scene optimization or fail to provide efficient incremental…

计算机视觉与模式识别 · 计算机科学 2025-07-23 Guichen Huang , Ruoyu Wang , Xiangjun Gao , Che Sun , Yuwei Wu , Shenghua Gao , Yunde Jia

Gaussian splatting demonstrates proficiency for 3D scene modeling but suffers from substantial data volume due to inherent primitive redundancy. To enable future photorealistic 3D immersive visual communication applications, significant…

图形学 · 计算机科学 2025-04-18 Xiangrui Liu , Xinju Wu , Shiqi Wang , Zhu Li , Sam Kwong

3D Gaussian Splatting, known for enabling high-quality static scene reconstruction with fast rendering, is increasingly being applied to multi-view dynamic scene reconstruction. A common strategy involves learning a deformation field to…

计算机视觉与模式识别 · 计算机科学 2025-11-26 Han Jiao , Jiakai Sun , Yexing Xu , Lei Zhao , Wei Xing , Huaizhong Lin

Deformable 3D Gaussian Splatting (3D-GS) is limited by missing intermediate motion information due to the low temporal resolution of RGB cameras. To address this, we introduce the first approach combining event cameras, which capture…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Wenhao Xu , Wenming Weng , Yueyi Zhang , Ruikang Xu , Zhiwei Xiong

Digitizing 3D static scenes and 4D dynamic events from multi-view images has long been a challenge in computer vision and graphics. Recently, 3D Gaussian Splatting (3DGS) has emerged as a practical and scalable reconstruction method,…

计算机视觉与模式识别 · 计算机科学 2024-09-18 Marko Mihajlovic , Sergey Prokudin , Siyu Tang , Robert Maier , Federica Bogo , Tony Tung , Edmond Boyer

Reconstructing dynamic 3D scenes from blurry monocular videos is challenging as motion-induced blur entangles object motion and geometry, hindering geometric consistency. We present Kinematics-GS, a kinematics-aware framework that models…

计算机视觉与模式识别 · 计算机科学 2026-05-12 Yeon-Ji Song , Kiyoung Kwon , Junoh Lee , Jin-Hwa Kim , Byoung-Tak Zhang

3D Gaussians, as a low-level scene representation, typically involve thousands to millions of Gaussians. This makes it difficult to control the scene in ways that reflect the underlying dynamic structure, where the number of independent…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Yunchao Zhang , Guandao Yang , Leonidas Guibas , Yanchao Yang

3D Gaussian Splatting (3DGS) has made significant strides in scene representation and neural rendering, with intense efforts focused on adapting it for dynamic scenes. Despite delivering remarkable rendering quality and speed, existing…

计算机视觉与模式识别 · 计算机科学 2025-03-25 Sangwoon Kwak , Joonsoo Kim , Jun Young Jeong , Won-Sik Cheong , Jihyong Oh , Munchurl Kim

Reconstructing dynamic 3D urban scenes is crucial for autonomous driving, yet current methods face a stark trade-off between fidelity and computational cost. This inefficiency stems from their semantically agnostic design, which allocates…

计算机视觉与模式识别 · 计算机科学 2025-10-15 Ying A , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui