相关论文: On the power of multipartite entanglement for pseu…
Entanglement is perhaps the most non-classical manifestation of quantum mechanics. Among its many interesting applications to information processing, it can be harnessed to reduce the amount of communication required to process a variety of…
Quantum entanglement, perhaps the most non-classical manifestation of quantum information theory, cannot be used to transmit information between remote parties. Yet, it can be used to reduce the amount of communication required to process a…
Quantum pseudo-telepathy is an intriguing phenomenon which results from the application of quantum information theory to communication complexity. To demonstrate this phenomenon researchers in the field of quantum communication complexity…
Understanding the role that quantum entanglement plays as a resource in various information processing tasks is one of the crucial goals of quantum information theory. Here we propose a new perspective for studying quantum entanglement:…
A quantum algorithm succeeds not because the superposition principle allows 'the computation of all values of a function at once' via 'quantum parallelism,' but rather because the structure of a quantum state space allows new sorts of…
Pseudo-telepathy provides an intuitive way of looking at Bell's inequalities, in which it is often obvious that feats achievable by use of quantum entanglement would be classically impossible. A two-player pseudo-telepathy game proceeds as…
A pseudo-telepathy game is a nonlocal game which can be won with probability one using some finite-dimensional quantum strategy but not using a classical one. Our central question is whether there exist two-party pseudo-telepathy games…
The behavior of entangled quantum systems can generally not be explained as being determined by shared classical randomness. In the first part of this paper, we propose a simple game for n players demonstrating this non-local property of…
We consider a variation of the multi-party communication complexity scenario where the parties are supplied with an extra resource: particles in an entangled quantum state. We show that, although a prior quantum entanglement cannot be used…
We investigate two senders and one receiver multiparty communication scenario. Following Phys.Rev.A83, 062112 and arXiv : 2506.07699, we study multiparty communication bounded by dimension and distinguishability. We provide an explicit…
In this paper we show that, given $k\geq 3$, there exist $k$-player quantum XOR games for which the entangled bias can be arbitrarily larger than the bias of the game when the players are restricted to separable strategies. In particular,…
Imagine that Alice and Bob, unable to communicate, are both given a 16-bit string such that the strings are either equal, or they differ in exactly 8 positions. Both parties are then supposed to output a 4-bit string in such a way that…
In this work we have introduced two party games with respective winning conditions. One cannot win these games deterministically in the classical world if they are not allowed to communicate at any stage of the game. Interestingly we find…
We investigate the quantum advantage that can arise in typical two-party communication scenarios, where the sender and the receiver are allowed to share prior correlations. Focusing on communication tasks constrained by the…
Quantum pseudotelepathy is a strong form of nonlocality. Different from the conventional non-local games where quantum strategies win statistically, e.g., the Clauser-Horne-Shimony-Holt game, quantum pseudotelepathy in principle allows…
Quantum networks connect systems at separate locations via quantum links, enabling a wide range of quantum information tasks between distant parties. Large-scale networks have the potential to enable global secure communication, distributed…
This paper investigates the powers and limitations of quantum entanglement in the context of cooperative games of incomplete information. We give several examples of such nonlocal games where strategies that make use of entanglement…
We consider a coalitional game with the same payoff for all players. To maximize the payoff, the players need to use one collective strategy, if all players are in certain states, and the other strategy otherwise. The current state of each…
We present a two-player communication task that can be solved by a protocol of polylogarithmic cost in the simultaneous message passing model with classical communication and shared entanglement, but requires exponentially more…
We analyze utility of communication channels in absence of any short of quantum or classical correlation shared between the sender and the receiver. To this aim, we propose a class of two-party communication games, and show that the games…