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Existing offline feed-forward methods for joint scene understanding and reconstruction on long image streams often repeatedly perform global computation over an ever-growing set of past observations, causing runtime and GPU memory to…

计算机视觉与模式识别 · 计算机科学 2026-03-17 Renhe Zhang , Yuyang Tan , Jingyu Gong , Zhizhong Zhang , Lizhuang Ma , Yuan Xie , Xin Tan

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with…

计算机视觉与模式识别 · 计算机科学 2025-10-23 Junhong Lin , Kangli Wang , Shunzhou Wang , Songlin Fan , Ge Li , Wei Gao

Recent feed-forward reconstruction models, such as VGGT, have proven competitive with traditional optimization-based reconstructors while also providing geometry-aware features useful for other tasks. Here, we show that the quality of these…

Perceiving and reconstructing 3D geometry from videos is a fundamental yet challenging computer vision task. To facilitate interactive and low-latency applications, we propose a streaming visual geometry transformer that shares a similar…

计算机视觉与模式识别 · 计算机科学 2026-04-01 Dong Zhuo , Wenzhao Zheng , Jiahe Guo , Yuqi Wu , Jie Zhou , Jiwen Lu

Learning-based 3D visual geometry models have significantly advanced with the advent of large-scale transformers. Among these, StreamVGGT leverages frame-wise causal attention to deliver robust and efficient streaming 3D reconstruction.…

计算机视觉与模式识别 · 计算机科学 2026-02-26 Zunhai Su , Weihao Ye , Hansen Feng , Keyu Fan , Jing Zhang , Dahai Yu , Zhengwu Liu , Ngai Wong

3D Gaussian Splatting (3DGS) enables high-quality rendering of 3D scenes and is getting increasing adoption in domains like autonomous driving and embodied intelligence. However, 3DGS still faces major efficiency challenges when faced with…

硬件体系结构 · 计算机科学 2025-07-31 Linye Wei , Jiajun Tang , Fan Fei , Boxin Shi , Runsheng Wang , Meng Li

3D Gaussian Splatting (3DGS) has revolutionized 3D scene reconstruction, which effectively balances rendering quality, efficiency, and speed. However, existing 3DGS approaches usually generate plausible outputs and face significant…

图形学 · 计算机科学 2025-07-22 Beizhen Zhao , Yifan Zhou , Sicheng Yu , Zijian Wang , Hao Wang

Reconstructing dense 3D geometry from continuous video streams requires stable inference under a constant memory budget. Existing $O(1)$ frameworks primarily rely on a ``pure eviction'' paradigm, which suffers from significant information…

计算机视觉与模式识别 · 计算机科学 2026-04-20 Xuanyi Liu , Chunan Yu , Deyi Ji , Qi Zhu , Lingyun Sun , Xuanfu Li , Jin Ma , Tianrun Chen , Lanyun Zhu

Recently, 3D Gaussian Splatting (3DGS) has reshaped the field of photorealistic 3D reconstruction, achieving impressive rendering quality and speed. However, when applied to large-scale street scenes, existing methods suffer from rapidly…

计算机视觉与模式识别 · 计算机科学 2025-03-12 Guangting Zheng , Jiajun Deng , Xiaomeng Chu , Yu Yuan , Houqiang Li , Yanyong Zhang

Reconstructing a dynamic target moving over a large area is challenging. Standard approaches for dynamic object reconstruction require dense coverage in both the viewing space and the temporal dimension, typically relying on multi-view…

计算机视觉与模式识别 · 计算机科学 2026-05-07 Jun-Jee Chao , Volkan Isler

High-quality 3D scene reconstruction has recently advanced toward generalizable feed-forward architectures, enabling the generation of complex environments in a single forward pass. However, despite their strong performance in static scene…

计算机视觉与模式识别 · 计算机科学 2026-05-20 Kaixin Zhu , Yiwen Tang , Yifan Yang , Renrui Zhang , Bohan Zeng , Ziyu Guo , Ruichuan An , Zhou Liu , Qizhi Chen , Delin Qu , Jaehong Yoon , Wentao Zhang

We present SceneVGGT, a spatio-temporal 3D scene understanding framework that combines SLAM with semantic mapping for autonomous and assistive navigation. Built on VGGT, our method scales to long video streams via a sliding-window pipeline.…

High-fidelity visual reconstruction and novel-view synthesis are essential for realistic closed-loop evaluation in autonomous driving. While 4D Gaussian Splatting (4DGS) offers a promising balance of accuracy and efficiency, existing…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Haibao Yu , Kuntao Xiao , Jiahang Wang , Ruiyang Hao , Yuxin Huang , Guoran Hu , Haifang Qin , Bowen Jing , Yuntian Bo , Ping Luo

Efficient and accurate feed-forward multi-view reconstruction has long been an important task in computer vision. Recent transformer-based models like VGGT, $\pi^3$ and MapAnything have demonstrated remarkable performance with relatively…

计算机视觉与模式识别 · 计算机科学 2026-05-21 Chung-Shien Brian Wang , Christian Schmidt , Jens Piekenbrinck , Bastian Leibe

We present a fast, spatio-temporal scene understanding framework based on Visual Geometry Grounded Transformer (VGGT). The proposed pipeline is designed to enable efficient, close to real-time performance, supporting applications including…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Gergely Dinya , Péter Halász , András Lőrincz , Kristóf Karacs , Anna Gelencsér-Horváth

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

计算机视觉与模式识别 · 计算机科学 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

Visual localization has traditionally been formulated as a pair-wise pose regression problem. Existing approaches mainly estimate relative poses between two images and employ a late-fusion strategy to obtain absolute pose estimates.…

计算机视觉与模式识别 · 计算机科学 2025-12-29 Tianchen Deng , Wenhua Wu , Kunzhen Wu , Guangming Wang , Siting Zhu , Shenghai Yuan , Xun Chen , Guole Shen , Zhe Liu , Hesheng Wang

We present VGGT, a feed-forward neural network that directly infers all key 3D attributes of a scene, including camera parameters, point maps, depth maps, and 3D point tracks, from one, a few, or hundreds of its views. This approach is a…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Jianyuan Wang , Minghao Chen , Nikita Karaev , Andrea Vedaldi , Christian Rupprecht , David Novotny

4D Gaussian Splatting (4DGS) has recently gained considerable attention as a method for reconstructing dynamic scenes. Despite achieving superior quality, 4DGS typically requires substantial storage and suffers from slow rendering speed. In…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Yuheng Yuan , Qiuhong Shen , Xingyi Yang , Xinchao Wang

Recently, 3D Gaussian Splatting (3DGS) has revolutionized radiance field reconstruction, manifesting efficient and high-fidelity novel view synthesis. However, accurately representing surfaces, especially in large and complex scenarios,…

计算机视觉与模式识别 · 计算机科学 2025-03-05 Yang Liu , Chuanchen Luo , Zhongkai Mao , Junran Peng , Zhaoxiang Zhang