中文
相关论文

相关论文: CircuitBuilder: From Polynomials to Circuits via R…

200 篇论文

We revisit known constructions of efficient learning algorithms from various notions of constructive circuit lower bounds such as distinguishers breaking pseudorandom generators or efficient witnessing algorithms which find errors of small…

计算复杂性 · 计算机科学 2020-12-29 Ján Pich

Symbolic regression is a type of discrete optimization problem that involves searching expressions that fit given data points. In many cases, other mathematical constraints about the unknown expression not only provide more information…

机器学习 · 计算机科学 2021-02-16 Li Li , Minjie Fan , Rishabh Singh , Patrick Riley

This paper proposes a new Reinforcement Learning (RL) based control architecture for quadrotors. With the literature focusing on controlling the four rotors' RPMs directly, this paper aims to control the quadrotor's thrust vector. The RL…

机器人学 · 计算机科学 2025-12-23 Youssef Mahran , Zeyad Gamal , Ayman El-Badawy

Approximate computing is an emerging paradigm for developing highly energy-efficient computing systems such as various accelerators. In the literature, many libraries of elementary approximate circuits have already been proposed to simplify…

分布式、并行与集群计算 · 计算机科学 2019-06-13 Vojtech Mrazek , Muhammad Abdullah Hanif , Zdenek Vasicek , Lukas Sekanina , Muhammad Shafique

Models and games are simplified representations of the world. There are many different kinds of models, all differing in complexity and which aspect of the world they allow us to further our understanding of. In this paper we focus on a…

人工智能 · 计算机科学 2022-04-07 Joseph Christian G. Noel

We present a method to automatically find security strategies for the use case of intrusion prevention. Following this method, we model the interaction between an attacker and a defender as a Markov game and let attack and defense…

机器学习 · 计算机科学 2024-04-23 Kim Hammar , Rolf Stadler

Recently, there has been an increasing interest in automated prompt optimization based on reinforcement learning (RL). This approach offers important advantages, such as generating interpretable prompts and being compatible with black-box…

机器学习 · 计算机科学 2023-10-26 Dong-Ki Kim , Sungryull Sohn , Lajanugen Logeswaran , Dongsub Shim , Honglak Lee

A recent research trend in Artificial Intelligence (AI) is the combination of several programs into one single, stronger, program; this is termed portfolio methods. We here investigate the application of such methods to Game Playing…

人工智能 · 计算机科学 2016-07-28 David L. St-Pierre , Jean-Baptiste Hoock , Jialin Liu , Fabien Teytaud , Olivier Teytaud

Combinatorial optimization algorithms for graph problems are usually designed afresh for each new problem with careful attention by an expert to the problem structure. In this work, we develop a new framework to solve any combinatorial…

In Reinforcement Learning (abbreviated as RL), an agent interacts with the environment via a set of possible actions, and a reward is generated from some unknown distribution. The task here is to find an optimal set of actions such that the…

机器学习 · 计算机科学 2025-07-21 Aditi Anand , Suman Banerjee , Dildar Ali

In this article we combine two developments in polynomial optimization. On the one hand, we consider nonnegativity certificates based on sums of nonnegative circuit polynomials, which were recently introduced by the second and the third…

最优化与控制 · 数学 2018-06-06 Mareike Dressler , Sadik Iliman , Timo de Wolff

This paper introduces Local Learner (2L), an algorithm for providing a set of reference strategies to guide the search for programmatic strategies in two-player zero-sum games. Previous learning algorithms, such as Iterated Best Response…

机器学习 · 计算机科学 2023-07-25 Rubens O. Moraes , David S. Aleixo , Lucas N. Ferreira , Levi H. S. Lelis

Reinforcement learning (RL) methods have been shown to be capable of learning intelligent behavior in rich domains. However, this has largely been done in simulated domains without adequate focus on the process of building the simulator. In…

机器学习 · 计算机科学 2019-10-24 Aditya Modi , Nan Jiang , Ambuj Tewari , Satinder Singh

In this work, we propose a multi-agent actor-critic reinforcement learning (RL) algorithm to accelerate the multi-level Monte Carlo Markov Chain (MCMC) sampling algorithms. The policies (actors) of the agents are used to generate the…

机器学习 · 计算机科学 2020-11-19 Eric Chung , Yalchin Efendiev , Wing Tat Leung , Sai-Mang Pun , Zecheng Zhang

Robust Reinforcement Learning aims to derive optimal behavior that accounts for model uncertainty in dynamical systems. However, previous studies have shown that by considering the worst case scenario, robust policies can be overly…

机器学习 · 计算机科学 2018-10-25 Esther Derman , Daniel J. Mankowitz , Timothy A. Mann , Shie Mannor

This paper proposes a new game-search algorithm, PN-MCTS, which combines Monte-Carlo Tree Search (MCTS) and Proof-Number Search (PNS). These two algorithms have been successfully applied for decision making in a range of domains. We define…

人工智能 · 计算机科学 2024-05-30 Jakub Kowalski , Elliot Doe , Mark H. M. Winands , Daniel Górski , Dennis J. N. J. Soemers

We design a deterministic subexponential time algorithm that takes as input a multivariate polynomial $f$ computed by a constant-depth circuit over rational numbers, and outputs a list $L$ of circuits (of unbounded depth and possibly with…

计算复杂性 · 计算机科学 2024-03-05 Mrinal Kumar , Varun Ramanathan , Ramprasad Saptharishi , Ben Lee Volk

In this paper, we present the use of Reinforcement Learning (RL) based on Robust Model Predictive Control (RMPC) for the control of an Autonomous Surface Vehicle (ASV). The RL-MPC strategy is utilized for obstacle avoidance and target…

系统与控制 · 电气工程与系统科学 2021-10-26 Arash Bahari Kordabad , Hossein Nejatbakhsh Esfahani , Anastasios M. Lekkas , Sébastien Gros

Finding valid light paths that involve specular vertices in Monte Carlo rendering requires solving many non-linear, transcendental equations in high-dimensional space. Existing approaches heavily rely on Newton iterations in path space,…

图形学 · 计算机科学 2024-05-24 Zhimin Fan , Jie Guo , Yiming Wang , Tianyu Xiao , Hao Zhang , Chenxi Zhou , Zhenyu Chen , Pengpei Hong , Yanwen Guo , Ling-Qi Yan

Experience replay is one of the most commonly used approaches to improve the sample efficiency of reinforcement learning algorithms. In this work, we propose an approach to select and replay sequences of transitions in order to accelerate…

人工智能 · 计算机科学 2022-09-29 Thommen George Karimpanal , Roland Bouffanais