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Current 4D Gaussian frameworks for dynamic scene reconstruction deliver impressive visual fidelity and rendering speed, however, the inherent trade-off between storage costs and the ability to characterize complex physical motions…

图形学 · 计算机科学 2025-07-11 Wei Yao , Shuzhao Xie , Letian Li , Weixiang Zhang , Zhixin Lai , Shiqi Dai , Ke Zhang , Zhi Wang

Due to the rapid development of panorama cameras, the task of estimating panorama depth has attracted significant attention from the computer vision community, especially in applications such as robot sensing and autonomous driving.…

计算机视觉与模式识别 · 计算机科学 2025-02-11 Qingsong Yan , Qiang Wang , Kaiyong Zhao , Jie Chen , Bo Li , Xiaowen Chu , Fei Deng

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

计算机视觉与模式识别 · 计算机科学 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

3D Gaussian Splatting (3DGS) has recently revolutionized radiance field reconstruction, achieving high quality novel view synthesis and fast rendering speed without baking. However, 3DGS fails to accurately represent surfaces due to the…

计算机视觉与模式识别 · 计算机科学 2025-02-25 Binbin Huang , Zehao Yu , Anpei Chen , Andreas Geiger , Shenghua Gao

Combining accurate geometry with rich semantics has been proven to be highly effective for language-guided robotic manipulation. Existing methods for dynamic scenes either fail to update in real-time or rely on additional depth sensors for…

机器人学 · 计算机科学 2024-10-22 Yu Sheng , Runfeng Lin , Lidian Wang , Quecheng Qiu , YanYong Zhang , Yu Zhang , Bei Hua , Jianmin Ji

Image representation is a fundamental task in computer vision. Recently, Gaussian Splatting has emerged as an efficient representation framework, and its extension to 2D image representation enables lightweight, yet expressive modeling of…

计算机视觉与模式识别 · 计算机科学 2025-12-30 Masaya Takabe , Hiroshi Watanabe , Sujun Hong , Tomohiro Ikai , Zheming Fan , Ryo Ishimoto , Kakeru Sugimoto , Ruri Imichi

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

计算机视觉与模式识别 · 计算机科学 2025-07-02 Xingjun Wang , Lianlei Shan

While Gaussian Splatting (GS) demonstrates efficient and high-quality scene rendering and small area surface extraction ability, it falls short in handling large-scale aerial image surface extraction tasks. To overcome this, we present…

计算机视觉与模式识别 · 计算机科学 2025-06-26 Zhuoxiao Li , Shanliang Yao , Taoyu Wu , Yong Yue , Wufan Zhao , Rongjun Qin , Angel F. Garcia-Fernandez , Andrew Levers , Xiaohui Zhu

Robotics applications often rely on scene reconstructions to enable downstream tasks. In this work, we tackle the challenge of actively building an accurate map of an unknown scene using an RGB-D camera on a mobile platform. We propose a…

机器人学 · 计算机科学 2025-04-09 Liren Jin , Xingguang Zhong , Yue Pan , Jens Behley , Cyrill Stachniss , Marija Popović

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

Recently, 3D Gaussian Splatting and its derivatives have achieved significant breakthroughs in large-scale scene reconstruction. However, how to efficiently and stably achieve high-quality geometric fidelity remains a core challenge. To…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Kehua Chen , Tianlu Mao , Xinzhu Ma , Hao Jiang , Zehao Li , Zihan Liu , Shuqin Gao , Honglong Zhao , Feng Dai , Yucheng Zhang , Zhaoqi Wang

Efficiently synthesizing novel views from sparse inputs while maintaining accuracy remains a critical challenge in 3D reconstruction. While advanced techniques like radiance fields and 3D Gaussian Splatting achieve rendering quality and…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Chenlu Zhan , Yufei Zhang , Yu Lin , Gaoang Wang , Hongwei Wang

We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting. Monocular reconstruction is inherently ill-posed due to the…

计算机视觉与模式识别 · 计算机科学 2026-01-12 Svitlana Morkva , Maximum Wilder-Smith , Michael Oechsle , Alessio Tonioni , Marco Hutter , Vaishakh Patil

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

计算机视觉与模式识别 · 计算机科学 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

Gaussian Splatting (GS) has demonstrated impressive quality and efficiency in novel view synthesis. However, shape extraction from Gaussian primitives remains an open problem. Due to inadequate geometry parameterization and approximation,…

计算机视觉与模式识别 · 计算机科学 2026-01-28 Baowen Zhang , Chenxing Jiang , Heng Li , Shaojie Shen , Ping Tan

3D Gaussian Splatting (3DGS) has revolutionized neural rendering with its efficiency and quality, but like many novel view synthesis methods, it heavily depends on accurate camera poses from Structure-from-Motion (SfM) systems. Although…

计算机视觉与模式识别 · 计算机科学 2025-04-08 Zhisheng Huang , Peng Wang , Jingdong Zhang , Yuan Liu , Xin Li , Wenping Wang

Accurate scene perception is critical for vision-based robotic manipulation. Existing approaches typically follow either a Vision-to-Action (V-A) paradigm, predicting actions directly from visual inputs, or a Vision-to-3D-to-Action (V-3D-A)…

机器人学 · 计算机科学 2026-05-25 Ying Chai , Litao Deng , Ruizhi Shao , Jiajun Zhang , Kangchen Lv , Liangjun Xing , Xiang Li , Hongwen Zhang , Yebin Liu

The underwater 3D scene reconstruction is a challenging, yet interesting problem with applications ranging from naval robots to VR experiences. The problem was successfully tackled by fully volumetric NeRF-based methods which can model both…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Huapeng Li , Wenxuan Song , Tianao Xu , Alexandre Elsig , Jonas Kulhanek

Reconstructing high-quality 3D scenes from low-resolution multi-view images remains challenging for 3D Gaussian Splatting (3DGS), because insufficient high-frequency observations often lead to blurred textures, weak boundaries, and…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Jiaxiang Li , Zongtan Zhou , Zhen Tan , Yadong Liu , Dewen Hu

3D Gaussian Splatting (3DGS) has become a state-of-the-art framework for real-time, high-fidelity novel view synthesis. However, its substantial storage requirements and inherently unstructured representation pose challenges for deployment…

计算机视觉与模式识别 · 计算机科学 2026-04-14 Yuqin Lu , Yang Zhou , Yihua Dai , Guiqing Li , Shengfeng He