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Clothed avatar generation has wide applications in virtual and augmented reality, filmmaking, and more. Previous methods have achieved success in generating diverse digital avatars, however, generating avatars with disentangled components…

计算机视觉与模式识别 · 计算机科学 2025-09-08 Weitian Zhang , Yichao Yan , Sijing Wu , Manwen Liao , Xiaokang Yang

Creating realistic avatars from a single RGB image is an attractive yet challenging problem. Due to its ill-posed nature, recent works leverage powerful prior from 2D diffusion models pretrained on large datasets. Although 2D diffusion…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Yuxuan Xue , Xianghui Xie , Riccardo Marin , Gerard Pons-Moll

Advancements in neural implicit representations and differentiable rendering have markedly improved the ability to learn animatable 3D avatars from sparse multi-view RGB videos. However, current methods that map observation space to…

计算机视觉与模式识别 · 计算机科学 2024-12-17 Zichen Tang , Hongyu Yang , Hanchen Zhang , Jiaxin Chen , Di Huang

We propose a compositional method for constructing a complete 3D head avatar from a single image. Prior one-shot holistic approaches frequently fail to produce realistic hair dynamics during animation, largely due to inadequate decoupling…

计算机视觉与模式识别 · 计算机科学 2026-04-17 Yuan Sun , Xuan Wang , WeiLi Zhang , Wenxuan Zhang , Yu Guo , Fei Wang

The realism of digital avatars is crucial in enabling telepresence applications with self-expression and customization. While physical simulations can produce realistic motions for clothed humans, they require high-quality garment assets…

计算机视觉与模式识别 · 计算机科学 2024-04-02 Yifei Li , Hsiao-yu Chen , Egor Larionov , Nikolaos Sarafianos , Wojciech Matusik , Tuur Stuyck

Traditional 3D garment creation is labor-intensive, involving sketching, modeling, UV mapping, and texturing, which are time-consuming and costly. Recent advances in diffusion-based generative models have enabled new possibilities for 3D…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Boqian Li , Xuan Li , Ying Jiang , Tianyi Xie , Feng Gao , Huamin Wang , Yin Yang , Chenfanfu Jiang

We propose a novel approach for reconstructing animatable 3D Gaussian avatars from monocular videos captured by commodity devices like smartphones. Photorealistic 3D head avatar reconstruction from such recordings is challenging due to…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jiapeng Tang , Davide Davoli , Tobias Kirschstein , Liam Schoneveld , Matthias Niessner

Many works have succeeded in reconstructing Gaussian human avatars from multi-view videos. However, they either struggle to capture pose-dependent appearance details with a single MLP, or rely on a computationally intensive neural network…

图形学 · 计算机科学 2025-04-29 Youyi Zhan , Tianjia Shao , Yin Yang , Kun Zhou

We present a novel framework for animating humans in 3D scenes using 3D Gaussian Splatting (3DGS), a neural scene representation that has recently achieved state-of-the-art photorealistic results for novel-view synthesis but remains…

计算机视觉与模式识别 · 计算机科学 2026-01-06 Aymen Mir , Jian Wang , Riza Alp Guler , Chuan Guo , Gerard Pons-Moll , Bing Zhou

The creation of photorealistic dynamic hair remains a major challenge in digital human modeling because of the complex motions, occlusions, and light scattering. Existing methods often resort to static capture and physics-based models that…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Junying Wang , Yuanlu Xu , Edith Tretschk , Ziyan Wang , Anastasia Ianina , Aljaz Bozic , Ulrich Neumann , Tony Tung

Recent advances in Gaussian Splatting have significantly boosted the reconstruction of head avatars, enabling high-quality facial modeling by representing an 3D avatar as a collection of 3D Gaussians. However, existing methods predominantly…

计算机视觉与模式识别 · 计算机科学 2025-08-29 Shiqi Xin , Xiaolin Zhang , Yanbin Liu , Peng Zhang , Caifeng Shan

Photorealistic avatars have become essential for immersive applications in virtual reality (VR) and augmented reality (AR), enabling lifelike interactions in areas such as training simulations, telemedicine, and virtual collaboration. These…

图形学 · 计算机科学 2025-04-18 Rendong Zhang , Alexandra Watkins , Nilanjan Sarkar

Virtual try-on systems allow users to interactively try different products within VR scenarios. However, most existing VTON methods operate only on predefined eyewear templates and lack support for fine-grained, user-driven customization.…

计算机视觉与模式识别 · 计算机科学 2026-01-27 Rui-Yang Ju , Jen-Shiun Chiang

Reconstructing 3D clothed human avatars from single images is a challenging task, especially when encountering complex poses and loose clothing. Current methods exhibit limitations in performance, largely attributable to their dependence on…

计算机视觉与模式识别 · 计算机科学 2023-10-24 Zechuan Zhang , Li Sun , Zongxin Yang , Ling Chen , Yi Yang

We present MoGA, a novel method to reconstruct high-fidelity 3D Gaussian avatars from a single-view image. The main challenge lies in inferring unseen appearance and geometric details while ensuring 3D consistency and realism. Most previous…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Zijian Dong , Longteng Duan , Jie Song , Michael J. Black , Andreas Geiger

We present Instant Skinned Gaussian Avatars, a real-time and cross-platform 3D avatar system. Many approaches have been proposed to animate Gaussian Splatting, but they often require camera arrays, long preprocessing times, or high-end…

计算几何 · 计算机科学 2025-10-24 Naruya Kondo , Yuto Asano , Yoichi Ochiai

Realistic reconstruction of 3D clothing from an image has wide applications, such as avatar creation and virtual try-on. This paper presents a novel framework that reconstructs the texture map for 3D garments from a single image with pose.…

图形学 · 计算机科学 2023-10-27 Hyun-Song Kwon , Sung-Hee Lee

Creating high-quality 3D avatars using 3D Gaussian Splatting (3DGS) from a monocular video benefits virtual reality and telecommunication applications. However, existing automatic methods exhibit artifacts under novel poses due to limited…

人机交互 · 计算机科学 2024-12-23 Jotaro Sakamiya , I-Chao Shen , Jinsong Zhang , Mustafa Doga Dogan , Takeo Igarashi

Creating high-fidelity, real-time drivable 3D head avatars is a core challenge in digital animation. While 3D Gaussian Splashing (3D-GS) offers unprecedented rendering speed and quality, current animation techniques often rely on a…

图形学 · 计算机科学 2026-01-22 Zhe Chang , Haodong Jin , Yan Song , Hui Yu

Creating relightable and animatable avatars from multi-view or monocular videos is a challenging task for digital human creation and virtual reality applications. Previous methods rely on neural radiance fields or ray tracing, resulting in…

计算机视觉与模式识别 · 计算机科学 2025-05-21 Youyi Zhan , Tianjia Shao , He Wang , Yin Yang , Kun Zhou