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Pose and body shape editing in a human image has received increasing attention. However, current methods often struggle with dataset biases and deteriorate realism and the person's identity when users make large edits. We propose a one-shot…

计算机视觉与模式识别 · 计算机科学 2024-01-09 Yuta Okuyama , Yuki Endo , Yoshihiro Kanamori

Virtual reality and augmented reality (XR) bring increasing demand for 3D content. However, creating high-quality 3D content requires tedious work that a human expert must do. In this work, we study the challenging task of lifting a single…

计算机视觉与模式识别 · 计算机科学 2023-04-04 Dejia Xu , Yifan Jiang , Peihao Wang , Zhiwen Fan , Yi Wang , Zhangyang Wang

We present Viewset Diffusion, a diffusion-based generator that outputs 3D objects while only using multi-view 2D data for supervision. We note that there exists a one-to-one mapping between viewsets, i.e., collections of several 2D views of…

计算机视觉与模式识别 · 计算机科学 2023-09-04 Stanislaw Szymanowicz , Christian Rupprecht , Andrea Vedaldi

Videos from edited media like movies are a useful, yet under-explored source of information. The rich variety of appearance and interactions between humans depicted over a large temporal context in these films could be a valuable source of…

计算机视觉与模式识别 · 计算机科学 2020-12-18 Georgios Pavlakos , Jitendra Malik , Angjoo Kanazawa

This work presents a flexible system to reconstruct 3D models of objects captured with an RGB-D sensor. A major advantage of the method is that our reconstruction pipeline allows the user to acquire a full 3D model of the object. This is…

计算机视觉与模式识别 · 计算机科学 2015-05-22 Aitor Aldoma , Johann Prankl , Alexander Svejda , Markus Vincze

An ideal digital telepresence experience requires accurate replication of a person's body, clothing, and movements. To capture and transfer these movements into virtual reality, the egocentric (first-person) perspective can be adopted,…

计算机视觉与模式识别 · 计算机科学 2025-07-15 G. Kutay Türkoglu , Julian Tanke , Iheb Belgacem , Lev Markhasin

Reconstructing a renderable 3D model from images is a useful but challenging task. Recent feedforward 3D reconstruction methods have demonstrated remarkable success in efficiently recovering geometry, but still cannot accurately model the…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Zekai Gu , Shuoxuan Feng , Yansong Wang , Hanzhuo Huang , Zhongshuo Du , Chengfeng Zhao , Chengwei Ren , Peng Wang , Yuan Liu

In this paper, we introduce a novel 3D-aware image generation method that leverages 2D diffusion models. We formulate the 3D-aware image generation task as multiview 2D image set generation, and further to a sequential…

计算机视觉与模式识别 · 计算机科学 2023-04-03 Jianfeng Xiang , Jiaolong Yang , Binbin Huang , Xin Tong

Single-view 3D human reconstruction has garnered significant attention in recent years. Despite numerous advancements, prior research has concentrated on reconstructing 3D models from clear, close-up images of individual subjects, often…

计算机视觉与模式识别 · 计算机科学 2026-03-24 Yizheng Song , Yiyu Zhuang , Qipeng Xu , Haixiang Wang , Jiahe Zhu , Jing Tian , Siyu Zhu , Hao Zhu

High-fidelity digital human representations are increasingly in demand in the digital world, particularly for interactive telepresence, AR/VR, 3D graphics, and the rapidly evolving metaverse. Even though they work well in small spaces,…

计算机视觉与模式识别 · 计算机科学 2024-10-24 Zexu Huang , Sarah Monazam Erfani , Siying Lu , Mingming Gong

Unsupervised generation of clothed virtual humans with various appearance and animatable poses is important for creating 3D human avatars and other AR/VR applications. Existing methods are either limited to rigid object modeling, or not…

计算机视觉与模式识别 · 计算机科学 2022-08-02 Jianfeng Zhang , Zihang Jiang , Dingdong Yang , Hongyi Xu , Yichun Shi , Guoxian Song , Zhongcong Xu , Xinchao Wang , Jiashi Feng

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

This is a technical report on the 360-degree panoramic image generation task based on diffusion models. Unlike ordinary 2D images, 360-degree panoramic images capture the entire $360^\circ\times 180^\circ$ field of view. So the rightmost…

计算机视觉与模式识别 · 计算机科学 2023-11-23 Mengyang Feng , Jinlin Liu , Miaomiao Cui , Xuansong Xie

We present a novel framework to reconstruct complete 3D human shapes from a given target image by leveraging monocular unconstrained images. The objective of this work is to reproduce high-quality details in regions of the reconstructed…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Marco Pesavento , Marco Volino , Adrian Hilton

Existing works in single-image human reconstruction suffer from weak generalizability due to insufficient training data or 3D inconsistencies for a lack of comprehensive multi-view knowledge. In this paper, we introduce MagicMan, a…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Xu He , Xiaoyu Li , Di Kang , Jiangnan Ye , Chaopeng Zhang , Liyang Chen , Xiangjun Gao , Han Zhang , Zhiyong Wu , Haolin Zhuang

Extended reality (XR) demands generative models that respond to users' tracked real-world motion, yet current video world models accept only coarse control signals such as text or keyboard input, limiting their utility for embodied…

计算机视觉与模式识别 · 计算机科学 2026-02-23 Linxi Xie , Lisong C. Sun , Ashley Neall , Tong Wu , Shengqu Cai , Gordon Wetzstein

While exocentric video synthesis has achieved great progress, egocentric video generation remains largely underexplored, which requires modeling first-person view content along with camera motion patterns induced by the wearer's body…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Jingqiao Xiu , Fangzhou Hong , Yicong Li , Mengze Li , Wentao Wang , Sirui Han , Liang Pan , Ziwei Liu

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

计算机视觉与模式识别 · 计算机科学 2025-02-03 Canxuan Gang

Advancements in text-to-image diffusion models have led to significant progress in fast 3D content creation. One common approach is to generate a set of multi-view images of an object, and then reconstruct it into a 3D model. However, this…

计算机视觉与模式识别 · 计算机科学 2024-12-04 Yiftach Edelstein , Or Patashnik , Dana Cohen-Bar , Lihi Zelnik-Manor

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of…

计算机视觉与模式识别 · 计算机科学 2025-12-01 Patrick Kwon , Chen Chen , Hanbyul Joo