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Imitation learning (IL) is a framework that learns to imitate expert behavior from demonstrations. Recently, IL shows promising results on high dimensional and control tasks. However, IL typically suffers from sample inefficiency in terms…

机器学习 · 计算机科学 2021-11-24 Lihua Zhang

Adversarial Imitation Learning (AIL) faces challenges with sample inefficiency because of its reliance on sufficient on-policy data to evaluate the performance of the current policy during reward function updates. In this work, we study the…

机器学习 · 计算机科学 2024-05-28 Yilei Chen , Vittorio Giammarino , James Queeney , Ioannis Ch. Paschalidis

Imitation learning enables autonomous agents to learn from human examples, without the need for a reward signal. Still, if the provided dataset does not encapsulate the task correctly, or when the task is too complex to be modeled, such…

人工智能 · 计算机科学 2024-06-10 Federico Malato , Ville Hautamaki

Improving the reasoning capabilities of large language models (LLMs) typically relies either on the model's ability to sample a correct solution to be reinforced or on the existence of a stronger model able to solve the problem. However,…

机器学习 · 计算机科学 2026-02-03 Ethan Mendes , Jungsoo Park , Alan Ritter

We study collaborative learning in multi-agent Bayesian bandit problems, where strategic agents collectively solve the same bandit instance. While multiple agents can accelerate learning by sharing information, strategic agents might prefer…

机器学习 · 计算机科学 2026-05-14 Idan Barnea , Ofir Schlisselberg , Yishay Mansour

Imitation Learning (IL) is a widely used framework for learning imitative behavior from demonstrations. It is especially appealing for solving complex real-world tasks where handcrafting reward function is difficult, or when the goal is to…

机器学习 · 计算机科学 2024-01-17 Chenran Li , Chen Tang , Haruki Nishimura , Jean Mercat , Masayoshi Tomizuka , Wei Zhan

Imitation Learning (IL) is an important paradigm within the broader reinforcement learning (RL) methodology. Unlike most of RL, it does not assume availability of reward-feedback. Reward inference and shaping are known to be difficult and…

机器学习 · 计算机科学 2023-08-25 Rishabh Agrawal , Nathan Dahlin , Rahul Jain , Ashutosh Nayyar

The use of reinforcement learning algorithms in financial trading is becoming increasingly prevalent. However, the autonomous nature of these algorithms can lead to unexpected outcomes that deviate from traditional game-theoretical…

交易与市场微观结构 · 定量金融 2026-02-16 Fabrizio Lillo , Andrea Macrì

We address the problem of imitation learning with multi-modal demonstrations. Instead of attempting to learn all modes, we argue that in many tasks it is sufficient to imitate any one of them. We show that the state-of-the-art methods such…

机器学习 · 计算机科学 2020-06-02 Liyiming Ke , Sanjiban Choudhury , Matt Barnes , Wen Sun , Gilwoo Lee , Siddhartha Srinivasa

We examine the long-run behavior of multi-agent online learning in games that evolve over time. Specifically, we focus on a wide class of policies based on mirror descent, and we show that the induced sequence of play (a) converges to Nash…

计算机科学与博弈论 · 计算机科学 2022-08-11 Benoit Duvocelle , Panayotis Mertikopoulos , Mathias Staudigl , Dries Vermeulen

We study the problem of offline Imitation Learning (IL) where an agent aims to learn an optimal expert behavior policy without additional online environment interactions. Instead, the agent is provided with a supplementary offline dataset…

机器学习 · 计算机科学 2022-07-21 Haoran Xu , Xianyuan Zhan , Honglei Yin , Huiling Qin

Many modern methods for imitation learning and inverse reinforcement learning, such as GAIL or AIRL, are based on an adversarial formulation. These methods apply GANs to match the expert's distribution over states and actions with the…

机器学习 · 计算机科学 2020-08-11 Oleg Arenz , Gerhard Neumann

Many existing imitation learning datasets are collected from multiple demonstrators, each with different expertise at different parts of the environment. Yet, standard imitation learning algorithms typically treat all demonstrators as…

机器学习 · 计算机科学 2022-06-14 Mark Beliaev , Andy Shih , Stefano Ermon , Dorsa Sadigh , Ramtin Pedarsani

In this paper, we introduce MAAD, a novel, sample-efficient on-policy algorithm for Imitation Learning from Observations. MAAD utilizes a surrogate reward signal, which can be derived from various sources such as adversarial games,…

机器学习 · 计算机科学 2025-10-01 João A. Cândido Ramos , Lionel Blondé , Naoya Takeishi , Alexandros Kalousis

The goal of imitation learning is to mimic expert behavior without access to an explicit reward signal. Expert demonstrations provided by humans, however, often show significant variability due to latent factors that are typically not…

机器学习 · 计算机科学 2017-11-16 Yunzhu Li , Jiaming Song , Stefano Ermon

We present an inverse dynamic game-based algorithm to learn parametric constraints from a given dataset of local Nash equilibrium interactions between multiple agents. Specifically, we introduce mixed-integer linear programs (MILP) encoding…

机器学习 · 计算机科学 2026-03-19 Zhouyu Zhang , Chih-Yuan Chiu , Glen Chou

Imitation learning (IL) enables agents to acquire skills by observing and replicating the behavior of one or multiple experts. In recent years, advances in deep learning have significantly expanded the capabilities and scalability of…

机器学习 · 计算机科学 2025-11-06 Iason Chrysomallis , Georgios Chalkiadakis

The works of (Daskalakis et al., 2009, 2022; Jin et al., 2022; Deng et al., 2023) indicate that computing Nash equilibria in multi-player Markov games is a computationally hard task. This fact raises the question of whether or not…

计算机科学与博弈论 · 计算机科学 2023-05-30 Fivos Kalogiannis , Ioannis Panageas

Model-free deep reinforcement learning (RL) has demonstrated its superiority on many complex sequential decision-making problems. However, heavy dependence on dense rewards and high sample-complexity impedes the wide adoption of these…

机器学习 · 计算机科学 2020-04-02 Zhuangdi Zhu , Kaixiang Lin , Bo Dai , Jiayu Zhou

We tackle a common scenario in imitation learning (IL), where agents try to recover the optimal policy from expert demonstrations without further access to the expert or environment reward signals. Except the simple Behavior Cloning (BC)…

机器学习 · 计算机科学 2021-04-16 Minghuan Liu , Tairan He , Minkai Xu , Weinan Zhang