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Sparse-view scene reconstruction often faces significant challenges due to the constraints imposed by limited observational data. These limitations result in incomplete information, leading to suboptimal reconstructions using existing…

计算机视觉与模式识别 · 计算机科学 2025-05-28 Xiangyu Sun , Runnan Chen , Mingming Gong , Dong Xu , Tongliang Liu

Dynamic novel view synthesis (NVS) is essential for creating immersive experiences. Existing approaches have advanced dynamic NVS by introducing 3D Gaussian Splatting (3DGS) with implicit deformation fields or indiscriminately assigned…

计算机视觉与模式识别 · 计算机科学 2025-12-17 Kaizhe Zhang , Yijie Zhou , Weizhan Zhang , Caixia Yan , Haipeng Du , yugui xie , Yu-Hui Wen , Yong-Jin Liu

3D Gaussian Splatting (3DGS) has demonstrated its advantages in achieving fast and high-quality rendering. As point clouds serve as a widely-used and easily accessible form of 3D representation, bridging the gap between point clouds and…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Wenyuan Zhang , Yu-Shen Liu

Existing NeRF-based methods for large scene reconstruction often have limitations in visual quality and rendering speed. While the recent 3D Gaussian Splatting works well on small-scale and object-centric scenes, scaling it up to large…

计算机视觉与模式识别 · 计算机科学 2024-02-28 Jiaqi Lin , Zhihao Li , Xiao Tang , Jianzhuang Liu , Shiyong Liu , Jiayue Liu , Yangdi Lu , Xiaofei Wu , Songcen Xu , Youliang Yan , Wenming Yang

Despite their output being ultimately consumed by human viewers, 3D Gaussian Splatting (3DGS) methods often rely on ad-hoc combinations of pixel-level losses, resulting in blurry renderings. To address this, we systematically explore…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Ezgi Ozyilkan , Zhiqi Chen , Oren Rippel , Jona Ballé , Kedar Tatwawadi

We present a fast 3DGS reconstruction pipeline designed to converge within one minute, developed for the SIGGRAPH Asia 3DGS Fast Reconstruction Challenge. The challenge consists of an initial round using SLAM-generated camera poses (with…

计算机视觉与模式识别 · 计算机科学 2026-01-29 Ziyu Zhang , Tianle Liu , Diantao Tu , Shuhan Shen

Recent advances in view synthesis and real-time rendering have achieved photorealistic quality at impressive rendering speeds. While Radiance Field-based methods achieve state-of-the-art quality in challenging scenarios such as in-the-wild…

We propose DrivingForward, a feed-forward Gaussian Splatting model that reconstructs driving scenes from flexible surround-view input. Driving scene images from vehicle-mounted cameras are typically sparse, with limited overlap, and the…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Qijian Tian , Xin Tan , Yuan Xie , Lizhuang Ma

Recent advances in 3D Gaussian Splatting (3DGS) present two main directions: feed-forward models offer fast inference in sparse-view settings, while per-scene optimization yields high-quality renderings but is computationally expensive. To…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Yueh-Cheng Liu , Jozef Hladký , Matthias Nießner , Angela Dai

TL;DR: Gaussian Splatting is a widely adopted approach for 3D scene representation, offering efficient, high-quality reconstruction and rendering. A key reason for its success is the simplicity of representing scenes with sets of Gaussians,…

计算机视觉与模式识别 · 计算机科学 2025-03-11 Jiahuan Cheng , Jan-Nico Zaech , Luc Van Gool , Danda Pani Paudel

Recently, 3D Gaussian splatting (3DGS) has gained considerable attentions in the field of novel view synthesis due to its fast performance while yielding the excellent image quality. However, 3DGS in sparse-view settings (e.g., three-view…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Hyunwoo Park , Gun Ryu , Wonjun Kim

Recent trends in SLAM and visual navigation have embraced 3D Gaussians as the preferred scene representation, highlighting the importance of estimating camera poses from a single image using a pre-built Gaussian model. However, existing…

计算机视觉与模式识别 · 计算机科学 2025-11-19 Hao Wang , Linqing Zhao , Xiuwei Xu , Jiwen Lu , Haibin Yan

3D Gaussian Splatting (3DGS) achieves state-of-the-art image quality and real-time performance in novel view synthesis but often suffers from a suboptimal spatial distribution of primitives. This issue stems from cloning-based…

计算机视觉与模式识别 · 计算机科学 2026-01-22 Bartłomiej Baranowski , Stefano Esposito , Patricia Gschoßmann , Anpei Chen , Andreas Geiger

Gaussian splatting (GS) along with its extensions and variants provides outstanding performance in real-time scene rendering while meeting reduced storage demands and computational efficiency. While the selection of 2D images capturing the…

计算机视觉与模式识别 · 计算机科学 2025-12-04 Konstantinos D. Polyzos , Athanasios Bacharis , Saketh Madhuvarasu , Nikos Papanikolopoulos , Tara Javidi

We propose an adaptive sampling framework for 3D Gaussian Splatting (3DGS) that leverages comprehensive multi-view photometric error signals within a unified Metropolis-Hastings approach. Vanilla 3DGS heavily relies on heuristic-based…

计算机视觉与模式识别 · 计算机科学 2025-10-27 Hyunjin Kim , Haebeom Jung , Jaesik Park

Dynamic extensions of 3D Gaussian Splatting (3DGS) achieve high-quality reconstructions through neural motion fields, but per-Gaussian neural inference makes these models computationally expensive. Building on DeformableGS, we introduce…

图形学 · 计算机科学 2026-03-31 Allen Tu , Haiyang Ying , Alex Hanson , Yonghan Lee , Tom Goldstein , Matthias Zwicker

Gaussian Splatting (GS) has become one of the most important neural rendering algorithms. GS represents 3D scenes using Gaussian components with trainable color and opacity. This representation achieves high-quality renderings with fast…

计算机视觉与模式识别 · 计算机科学 2025-03-18 Krzysztof Byrski , Grzegorz Wilczyński , Weronika Smolak-Dyżewska , Piotr Borycki , Dawid Baran , Sławomir Tadeja , Przemysław Spurek

3D Gaussian Splatting (3DGS) achieves impressive quality and rendering speed, but with millions of 3D Gaussians and significant storage and transmission costs. In this paper, we aim to develop a simple yet effective method called NeuralGS…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Zhenyu Tang , Chaoran Feng , Xinhua Cheng , Wangbo Yu , Junwu Zhang , Yuan Liu , Xiaoxiao Long , Wenping Wang , Li Yuan

3D Gaussian Splatting (3DGS) data compression is crucial for enabling efficient storage and transmission in 3D scene modeling. However, its development remains limited due to inadequate entropy models and suboptimal quantization strategies…

计算机视觉与模式识别 · 计算机科学 2025-08-12 Lei Liu , Zhenghao Chen , Dong Xu

We have recently seen great progress in 3D scene reconstruction through explicit point-based 3D Gaussian Splatting (3DGS), notable for its high quality and fast rendering speed. However, reconstructing dynamic scenes such as complex human…

计算机视觉与模式识别 · 计算机科学 2025-03-10 Chao Zhang , Yifeng Zhou , Shuheng Wang , Wenfa Li , Degang Wang , Yi Xu , Shaohui Jiao
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