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Preference-based Reinforcement Learning (PbRL) circumvents the need for reward engineering by harnessing human preferences as the reward signal. However, current PbRL methods excessively depend on high-quality feedback from domain experts,…

机器学习 · 计算机科学 2024-10-29 Jie Cheng , Gang Xiong , Xingyuan Dai , Qinghai Miao , Yisheng Lv , Fei-Yue Wang

Preference-based Reinforcement Learning (PbRL) replaces reward values in traditional reinforcement learning by preferences to better elicit human opinion on the target objective, especially when numerical reward values are hard to design or…

机器学习 · 计算机科学 2020-10-27 Yichong Xu , Ruosong Wang , Lin F. Yang , Aarti Singh , Artur Dubrawski

Recent self-rewarding large language models (LLM) have successfully applied LLM-as-a-Judge to iteratively improve the alignment performance without the need of human annotations for preference data. These methods commonly utilize the same…

机器学习 · 计算机科学 2025-04-29 Zhaoyang Wang , Weilei He , Zhiyuan Liang , Xuchao Zhang , Chetan Bansal , Ying Wei , Weitong Zhang , Huaxiu Yao

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

机器学习 · 计算机科学 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

The Bradley-Terry (BT) model is a common and successful practice in reward modeling for Large Language Model (LLM) alignment. However, it remains unclear why this model -- originally developed for multi-player stochastic game matching --…

人工智能 · 计算机科学 2025-01-28 Hao Sun , Yunyi Shen , Jean-Francois Ton

Inverse reinforcement learning (IRL) usually assumes the reward function model is pre-specified as a weighted sum of features and estimates the weighting parameters only. However, how to select features and determine a proper reward model…

机器学习 · 计算机科学 2025-04-01 Chendi Qu , Jianping He , Xiaoming Duan , Jiming Chen

Inverse reinforcement learning (IRL) aims to infer an agent's preferences (represented as a reward function $R$) from their behaviour (represented as a policy $\pi$). To do this, we need a behavioural model of how $\pi$ relates to $R$. In…

机器学习 · 计算机科学 2024-03-12 Joar Skalse , Alessandro Abate

Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

机器学习 · 计算机科学 2023-11-28 Joey Hejna , Dorsa Sadigh

The reward model (RM) plays a crucial role in aligning Large Language Models (LLMs) with human preferences through Reinforcement Learning, where the Bradley-Terry (BT) objective has been recognized as simple yet powerful, specifically for…

机器学习 · 计算机科学 2025-10-14 Zhuo Li , Yuege Feng , Dandan Guo , Jinpeng Hu , Anningzhe Gao , Xiang Wan

We study estimation and statistical inference for reward models used in aligning large language models (LLMs). A key component of LLM alignment is reinforcement learning from human feedback (RLHF), where humans compare pairs of…

机器学习 · 统计学 2025-12-04 Pangpang Liu , Junwei Lu , Will Wei Sun

Reinforcement learning (RL) requires access to a reward function that incentivizes the right behavior, but these are notoriously hard to specify for complex tasks. Preference-based RL provides an alternative: learning policies using a…

机器学习 · 计算机科学 2021-11-05 Kimin Lee , Laura Smith , Anca Dragan , Pieter Abbeel

As generative agents become increasingly capable, alignment of their behavior with complex human values remains a fundamental challenge. Existing approaches often simplify human intent through reduction to a scalar reward, overlooking the…

机器学习 · 计算机科学 2025-07-30 Kalyan Cherukuri , Aarav Lala

Multimodal Reward Models (MRMs) play a crucial role in enhancing the performance of Multimodal Large Language Models (MLLMs). While recent advancements have primarily focused on improving the model structure and training data of MRMs, there…

While unsupervised skill discovery has shown promise in autonomously acquiring behavioral primitives, there is still a large methodological disconnect between task-agnostic skill pretraining and downstream, task-aware finetuning. We present…

机器学习 · 计算机科学 2023-05-29 Ademi Adeniji , Amber Xie , Pieter Abbeel

Reward models are crucial for aligning large language models (LLMs) with human values and intentions. Existing approaches follow either Generative (GRMs) or Discriminative (DRMs) paradigms, yet both suffer from limitations: GRMs typically…

计算与语言 · 计算机科学 2026-03-03 Longze Chen , Lu Wang , Renke Shan , Ze Gong , Run Luo , Jiaming Li , Jing Luo , Qiyao Wang , Min Yang

Large pretrained language models are critical components of modern NLP pipelines. Yet, they suffer from spurious correlations, poor out-of-domain generalization, and biases. Inspired by recent progress in causal machine learning, in…

Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…

机器学习 · 计算机科学 2024-04-18 Wenhao Zhan , Masatoshi Uehara , Wen Sun , Jason D. Lee

Aligning large language models to human preferences is inherently multidimensional, yet most pipelines collapse heterogeneous signals into a single optimizeable objective. We seek to answer what it would take to simultaneously align a model…

机器学习 · 计算机科学 2025-10-02 Yiran Shen , Yu Xia , Jonathan Chang , Prithviraj Ammanabrolu

Personalized alignment from preference data has focused primarily on improving personal reward model (RM) accuracy, with the implicit assumption that better preference ranking translates to better personalized behavior. However, in…

人工智能 · 计算机科学 2026-01-09 Fady Rezk , Yuangang Pan , Chuan-Sheng Foo , Xun Xu , Nancy Chen , Henry Gouk , Timothy Hospedales

Reinforcement learning from human feedback usually models preferences using a reward function that does not distinguish between people. We argue that this is unlikely to be a good design choice in contexts with high potential for…