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In reinforcement learning, state representations are used to tractably deal with large problem spaces. State representations serve both to approximate the value function with few parameters, but also to generalize to newly encountered…

机器学习 · 计算机科学 2022-03-02 Charline Le Lan , Stephen Tu , Adam Oberman , Rishabh Agarwal , Marc G. Bellemare

Generative information retrieval (GenIR) is a promising neural retrieval paradigm that formulates document retrieval as a document identifier (docid) generation task, allowing for end-to-end optimization toward a unified global retrieval…

信息检索 · 计算机科学 2026-05-26 Kidist Amde Mekonnen , Yubao Tang , Maarten de Rijke

Deep reinforcement learning (DRL) has been widely used for dynamic algorithm configuration, particularly in evolutionary computation, which benefits from the adaptive update of parameters during the algorithmic execution. However, applying…

神经与进化计算 · 计算机科学 2025-05-27 Robbert Reijnen , Yaoxin Wu , Zaharah Bukhsh , Yingqian Zhang

The current thesis aims to explore the reinforcement learning field and build on existing methods to produce improved ones to tackle the problem of learning in high-dimensional and complex environments. It addresses such goals by…

机器学习 · 计算机科学 2024-03-26 Ayoub Ghriss , Masashi Sugiyama , Alessandro Lazaric

Most known regret bounds for reinforcement learning are either episodic or assume an environment without traps. We derive a regret bound without making either assumption, by allowing the algorithm to occasionally delegate an action to an…

机器学习 · 计算机科学 2019-07-22 Vanessa Kosoy

The smallest eigenvectors of the graph Laplacian are well-known to provide a succinct representation of the geometry of a weighted graph. In reinforcement learning (RL), where the weighted graph may be interpreted as the state transition…

机器学习 · 计算机科学 2018-10-11 Yifan Wu , George Tucker , Ofir Nachum

Aligning generative diffusion models with human preferences via reinforcement learning (RL) is critical yet challenging. Most existing algorithms are often vulnerable to reward hacking, such as quality degradation, over-stylization, or…

Recent advances in representation learning reveal that widely used objectives, such as contrastive and non-contrastive, implicitly perform spectral decomposition of a contextual kernel, induced by the relationship between inputs and their…

机器学习 · 计算机科学 2025-10-29 Burak Varıcı , Che-Ping Tsai , Ritabrata Ray , Nicholas M. Boffi , Pradeep Ravikumar

Deep reinforcement learning (DRL) augments the reinforcement learning framework, which learns a sequence of actions that maximizes the expected reward, with the representative power of deep neural networks. Recent works have demonstrated…

图像与视频处理 · 电气工程与系统科学 2021-03-10 S. Kevin Zhou , Hoang Ngan Le , Khoa Luu , Hien V. Nguyen , Nicholas Ayache

We propose a new class of deep reinforcement learning (RL) algorithms that model latent representations in hyperbolic space. Sequential decision-making requires reasoning about the possible future consequences of current behavior.…

机器学习 · 计算机科学 2022-10-05 Edoardo Cetin , Benjamin Chamberlain , Michael Bronstein , Jonathan J Hunt

We study human-in-the-loop reinforcement learning (RL) with trajectory preferences, where instead of receiving a numeric reward at each step, the agent only receives preferences over trajectory pairs from a human overseer. The goal of the…

机器学习 · 计算机科学 2022-05-25 Xiaoyu Chen , Han Zhong , Zhuoran Yang , Zhaoran Wang , Liwei Wang

Preference-based reinforcement learning (PbRL) is an approach that enables RL agents to learn from preference, which is particularly useful when formulating a reward function is challenging. Existing PbRL methods generally involve a…

机器学习 · 计算机科学 2023-10-30 Gaon An , Junhyeok Lee , Xingdong Zuo , Norio Kosaka , Kyung-Min Kim , Hyun Oh Song

Deep Reinforcement learning is a branch of unsupervised learning in which an agent learns to act based on environment state in order to maximize its total reward. Deep reinforcement learning provides good opportunity to model the complexity…

统计金融 · 定量金融 2021-08-05 Zhaolu Dong , Shan Huang , Simiao Ma , Yining Qian

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

机器学习 · 计算机科学 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Current image-based reinforcement learning (RL) algorithms typically operate on the whole image without performing object-level reasoning. This leads to inefficient goal sampling and ineffective reward functions. In this paper, we improve…

机器学习 · 计算机科学 2020-11-16 Yufei Wang , Gautham Narayan Narasimhan , Xingyu Lin , Brian Okorn , David Held

Reinforcement learning (RL) in autonomous driving employs a trial-and-error mechanism, enhancing robustness in unpredictable environments. However, crafting effective reward functions remains challenging, as conventional approaches rely…

机器学习 · 计算机科学 2025-06-02 Yongming Chen , Miner Chen , Liewen Liao , Mingyang Jiang , Xiang Zuo , Hengrui Zhang , Yuchen Xi , Songan Zhang

Both animals and artificial agents benefit from state representations that support rapid transfer of learning across tasks and which enable them to efficiently traverse their environments to reach rewarding states. The successor…

机器学习 · 计算机科学 2021-11-09 Ted Moskovitz , Spencer R. Wilson , Maneesh Sahani

Reinforcement learning (RL) is an effective approach to motion planning in autonomous driving, where an optimal driving policy can be automatically learned using the interaction data with the environment. Nevertheless, the reward function…

机器人学 · 计算机科学 2023-08-28 Lin-Chi Wu , Zengjie Zhang , Sofie Haesaert , Zhiqiang Ma , Zhiyong Sun

Reinforcement-learning (RL) agents often struggle when deployed from simulation to the real-world. A dominant strategy for reducing the sim-to-real gap is domain randomization (DR) which trains the policy across many simulators produced by…

机器学习 · 计算机科学 2026-02-05 Arnaud Fickinger , Abderrahim Bendahi , Stuart Russell

The prevalent deployment of learning from human preferences through reinforcement learning (RLHF) relies on two important approximations: the first assumes that pairwise preferences can be substituted with pointwise rewards. The second…