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相关论文: SpatialV2A: Visual-Guided High-fidelity Spatial Au…

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Learning associations across modalities is critical for robust multimodal reasoning, especially when a modality may be missing during inference. In this paper, we study this problem in the context of audio-conditioned visual synthesis -- a…

计算机视觉与模式识别 · 计算机科学 2020-07-24 Anoop Cherian , Moitreya Chatterjee , Narendra Ahuja

Generating semantically and temporally aligned audio content in accordance with video input has become a focal point for researchers, particularly following the remarkable breakthrough in text-to-video generation. In this work, we aim to…

声音 · 计算机科学 2025-03-12 Manjie Xu , Chenxing Li , Xinyi Tu , Yong Ren , Rilin Chen , Yu Gu , Wei Liang , Dong Yu

We present MGAudio, a novel flow-based framework for open-domain video-to-audio generation, which introduces model-guided dual-role alignment as a central design principle. Unlike prior approaches that rely on classifier-based or…

声音 · 计算机科学 2025-10-29 Kang Zhang , Trung X. Pham , Suyeon Lee , Axi Niu , Arda Senocak , Joon Son Chung

Spatial audio has become central to immersive applications such as VR/AR, cinema, and music. Existing generative audio models are largely limited to mono or stereo formats and cannot capture the full 3D localization cues available in…

声音 · 计算机科学 2025-09-22 Christian Templin , Yanda Zhu , Hao Wang

Video-to-Audio (V2A) Generation achieves significant progress and plays a crucial role in film and video post-production. However, current methods overlook the cinematic language, a critical component of artistic expression in filmmaking.…

计算机视觉与模式识别 · 计算机科学 2025-07-04 Feizhen Huang , Yu Wu , Yutian Lin , Bo Du

Binaural audio generation (BAG) aims to convert monaural audio to stereo audio using visual prompts, requiring a deep understanding of spatial and semantic information. However, current models risk overfitting to room environments and lose…

Video-to-Audio (V2A) generation requires balancing four critical perceptual dimensions: semantic consistency, audio-visual temporal synchrony, aesthetic quality, and spatial accuracy; yet existing methods suffer from objective entanglement…

声音 · 计算机科学 2026-03-04 Huadai Liu , Kaicheng Luo , Wen Wang , Qian Chen , Peiwen Sun , Rongjie Huang , Xiangang Li , Jieping Ye , Wei Xue

Audio synthesis has broad applications in multimedia. Recent advancements have made it possible to generate relevant audios from inputs describing an audio scene, such as images or texts. However, the immersiveness and expressiveness of the…

多媒体 · 计算机科学 2025-08-13 Wei Guo , Heng Wang , Jianbo Ma , Weidong Cai

Most existing text-to-audio (TTA) generation methods produce mono outputs, neglecting essential spatial information for immersive auditory experiences. To address this issue, we propose a cascaded method for text-to-multisource binaural…

声音 · 计算机科学 2025-11-06 Yuxuan He , Xiaoran Yang , Ningning Pan , Gongping Huang

We propose a step-by-step video-to-audio (V2A) generation method for finer controllability over the generation process and more realistic audio synthesis. Inspired by traditional Foley workflows, our approach aims to comprehensively capture…

计算机视觉与模式识别 · 计算机科学 2025-10-08 Akio Hayakawa , Masato Ishii , Takashi Shibuya , Yuki Mitsufuji

Spatial audio is a crucial component in creating immersive experiences. Traditional simulation-based approaches to generate spatial audio rely on expertise, have limited scalability, and assume independence between semantic and spatial…

声音 · 计算机科学 2025-07-16 Saksham Singh Kushwaha , Jianbo Ma , Mark R. P. Thomas , Yapeng Tian , Avery Bruni

This research introduces an innovative AI-driven multi-agent framework specifically designed for creating immersive audiobooks. Leveraging neural text-to-speech synthesis with FastSpeech 2 and VALL-E for expressive narration and…

声音 · 计算机科学 2025-05-09 Shaja Arul Selvamani , Nia D'Souza Ganapathy

Binaural audio delivers spatial cues essential for immersion, yet most consumer videos are monaural due to capture constraints. We introduce SIREN, a visually guided mono to binaural framework that explicitly predicts left and right…

声音 · 计算机科学 2026-04-01 Mingyeong Song , Seoyeon Ko , Junhyug Noh

How does audio describe the world around us? In this paper, we propose a method for generating an image of a scene from sound. Our method addresses the challenges of dealing with the large gaps that often exist between sight and sound. We…

计算机视觉与模式识别 · 计算机科学 2023-03-31 Kim Sung-Bin , Arda Senocak , Hyunwoo Ha , Andrew Owens , Tae-Hyun Oh

Although recent video-to-audio (V2A) models excelled at synthesizing semantically plausible sounds from visual inputs, they do not explicitly model room-acoustic effects such as reverberation or room impulse responses (RIRs), and thus offer…

声音 · 计算机科学 2026-05-04 Akira Takahashi , Ryosuke Sawata , Shusuke Takahashi , Yuki Mitsufuji

Text-to-audio (TTA) generation is a recent popular problem that aims to synthesize general audio given text descriptions. Previous methods utilized latent diffusion models to learn audio embedding in a latent space with text embedding as…

计算机视觉与模式识别 · 计算机科学 2023-05-23 Shentong Mo , Jing Shi , Yapeng Tian

Current video-to-audio (V2A) methods struggle in complex multi-event scenarios (video scenarios involving multiple sound sources, sound events, or transitions) due to two critical limitations. First, existing methods face challenges in…

多媒体 · 计算机科学 2025-11-05 Jianxuan Yang , Xiaoran Yang , Lipan Zhang , Xinyue Guo , Zhao Wang , Gongping Huang

Video-to-music generation presents significant potential in video production, requiring the generated music to be both semantically and rhythmically aligned with the video. Achieving this alignment demands advanced music generation…

声音 · 计算机科学 2024-12-10 Sifei Li , Binxin Yang , Chunji Yin , Chong Sun , Yuxin Zhang , Weiming Dong , Chen Li

We introduce and define a novel task-Scene-Aware Visually-Driven Speech Synthesis, aimed at addressing the limitations of existing speech generation models in creating immersive auditory experiences that align with the real physical world.…

声音 · 计算机科学 2026-02-04 Chengyuan Ma , Jiawei Jin , Ruijie Xiong , Chunxiang Jin , Canxiang Yan , Wenming Yang

Current state-of-the-art (SOTA) methods for audio-driven character animation demonstrate promising performance for scenarios primarily involving speech and singing. However, they often fall short in more complex film and television…