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Data generation and labeling are often expensive in robot learning. Preference-based learning is a concept that enables reliable labeling by querying users with preference questions. Active querying methods are commonly employed in…

机器学习 · 计算机科学 2024-02-27 Erdem Bıyık , Nima Anari , Dorsa Sadigh

The utility of Role-Playing Language Agents in sociological research is growing alongside the adoption of Large Language Models. For realism in social simulation, these agents must adhere to their personas defined by character profiles, yet…

计算与语言 · 计算机科学 2026-03-03 Yuxin Liu , Mingye Zhu , Siyuan Liu , Bo Hu , Lei Zhang

Deep reinforcement learning has proven remarkably useful in training agents from unstructured data. However, the opacity of the produced agents makes it difficult to ensure that they adhere to various requirements posed by human engineers.…

机器学习 · 计算机科学 2022-02-10 Raz Yerushalmi , Guy Amir , Achiya Elyasaf , David Harel , Guy Katz , Assaf Marron

Designing recommendation systems that serve content aligned with time varying preferences requires proper accounting of the feedback effects of recommendations on human behavior and psychological condition. We argue that modeling the…

信息检索 · 计算机科学 2022-08-09 Mihaela Curmei , Andreas Haupt , Dylan Hadfield-Menell , Benjamin Recht

LLM-as-a-judge models have been used for evaluating both human and AI generated content, specifically by providing scores and rationales. Rationales, in addition to increasing transparency, help models learn to calibrate its judgments.…

A key challenge in reward learning from human input is that desired agent behavior often changes based on context. For example, a robot must adapt to avoid a stove once it becomes hot. We observe that while high-level preferences (e.g.,…

机器人学 · 计算机科学 2026-01-14 Alexandra Forsey-Smerek , Julie Shah , Andreea Bobu

Self-paced reinforcement learning (RL) aims to improve the data efficiency of learning by automatically creating sequences, namely curricula, of probability distributions over contexts. However, existing techniques for self-paced RL fail in…

机器学习 · 计算机科学 2023-05-29 Cevahir Koprulu , Ufuk Topcu

This paper proposes to use probabilistic model checking to synthesize optimal robot policies in multi-tasking autonomous systems that are subject to human-robot interaction. Given the convincing empirical evidence that human behavior can be…

人工智能 · 计算机科学 2016-11-01 Sebastian Junges , Nils Jansen , Joost-Pieter Katoen , Ufuk Topcu

Reward models (RMs) are essential for aligning large language models (LLMs) with human preferences to improve interaction quality. However, the real world is pluralistic, which leads to diversified human preferences with respect to…

计算与语言 · 计算机科学 2023-09-18 Pengyu Cheng , Jiawen Xie , Ke Bai , Yong Dai , Nan Du

Reinforcement Learning algorithms aim to learn optimal control strategies through iterative interactions with an environment. A critical element in this process is the experience replay buffer, which stores past experiences, allowing the…

机器学习 · 计算机科学 2025-01-31 Hoda Yamani , Yuning Xing , Lee Violet C. Ong , Bruce A. MacDonald , Henry Williams

Aligning large visual generative models with human feedback is often performed through pairwise preference optimization. While such approaches are conceptually simple, they fundamentally rely on annotated pairs, limiting scalability in…

机器学习 · 计算机科学 2026-05-07 Jinbin Bai , Yu Lei , Qingyu Shi , Aosong Feng , Yi Xin , Zhuoran Zhao , Fei Shen , Kaidong Yu , Jason Li

Aligning AI agents with human values is challenging due to diverse and subjective notions of values. Standard alignment methods often aggregate crowd feedback, which can result in the suppression of unique or minority preferences. We…

人工智能 · 计算机科学 2024-10-30 Carter Blair , Kate Larson , Edith Law

Reward learning enables the application of reinforcement learning (RL) to tasks where reward is defined by human judgment, building a model of reward by asking humans questions. Most work on reward learning has used simulated environments,…

In this paper, we investigate the recommendation task in the most common scenario with implicit feedback (e.g., clicks, purchases). State-of-the-art methods in this direction usually cast the problem as to learn a personalized ranking on a…

信息检索 · 计算机科学 2020-12-29 Yan Gao , Jiafeng Guo , Yanyan Lan , Huaming Liao

Large Language Models (LLMs) have shown significant potential in designing reward functions for Reinforcement Learning (RL) tasks. However, obtaining high-quality reward code often involves human intervention, numerous LLM queries, or…

机器学习 · 计算机科学 2024-10-21 Shengjie Sun , Runze Liu , Jiafei Lyu , Jing-Wen Yang , Liangpeng Zhang , Xiu Li

Preference-based reinforcement learning (PbRL) provides a powerful paradigm to avoid meticulous reward engineering by learning rewards based on human preferences. However, real-time human feedback is hard to obtain in online tasks. Most…

机器学习 · 计算机科学 2024-12-24 Songjun Tu , Jingbo Sun , Qichao Zhang , Xiangyuan Lan , Dongbin Zhao

Learning reward models from human preference datasets and subsequently optimizing language models via reinforcement learning has emerged as a fundamental paradigm for aligning LLMs with human preferences. The performance of the reward model…

计算与语言 · 计算机科学 2025-06-12 Wenjie Qiu , Yi-Chen Li , Xuqin Zhang , Tianyi Zhang , Yihang Zhang , Zongzhang Zhang , Yang Yu

Many continuous control problems can be formulated as sparse-reward reinforcement learning (RL) tasks. In principle, online RL methods can automatically explore the state space to solve each new task. However, discovering sequences of…

Eliciting user preferences from purchase records for performing purchase prediction is challenging because negative feedback is not explicitly observed, and because treating all non-purchased items equally as negative feedback is…

信息检索 · 计算机科学 2020-06-01 Chanyoung Park , Donghyun Kim , Min-Chul Yang , Jung-Tae Lee , Hwanjo Yu

Language models are capable of iteratively improving their outputs based on natural language feedback, thus enabling in-context optimization of user preference. In place of human users, a second language model can be used as an evaluator,…

计算与语言 · 计算机科学 2024-07-08 Jane Pan , He He , Samuel R. Bowman , Shi Feng