相关论文: Signal-SGN++: Topology-Enhanced Time-Frequency Spi…
In skeleton-based action recognition, graph convolutional networks (GCNs), which model the human body skeletons as spatiotemporal graphs, have achieved remarkable performance. However, in existing GCN-based methods, the topology of the…
Graph convolutional networks (GCNs) aim at extending deep learning to arbitrary irregular domains, namely graphs. Their success is highly dependent on how the topology of input graphs is defined and most of the existing GCN architectures…
Spiking Neural Networks (SNNs) are attracting widespread interest due to their biological plausibility, energy efficiency, and powerful spatio-temporal information representation ability. Given the critical role of attention mechanisms in…
Skeleton-based action recognition methods are limited by the semantic extraction of spatio-temporal skeletal maps. However, current methods have difficulty in effectively combining features from both temporal and spatial graph dimensions…
Spiking Neural Networks (SNNs) are increasingly recognized for their biological plausibility and energy efficiency, positioning them as strong alternatives to Artificial Neural Networks (ANNs) in neuromorphic computing applications. SNNs…
Spiking Neural Networks (SNNs) currently face a critical bottleneck: while individual neurons exhibit dynamic biological properties, their macro-scopic architectures remain confined within conventional connectivity patterns that are static…
Graph Convolutional Networks (GCNs), which model skeleton data as graphs, have obtained remarkable performance for skeleton-based action recognition. Particularly, the temporal dynamic of skeleton sequence conveys significant information in…
Graph neural networks (GNNs) have become the dominant solution for learning on graphs, the typical non-Euclidean structures. Conventional GNNs, constructed with the Artificial Neuron Network (ANN), have achieved impressive performance at…
Action Quality Assessment (AQA) requires fine-grained understanding of human motion and precise evaluation of pose similarity. This paper proposes a topology-aware Graph Convolutional Network (GCN) framework, termed GCN-PSN, which models…
Spiking Neural Networks (SNNs) have gained significant attention due to their biological plausibility and energy efficiency, making them promising alternatives to Artificial Neural Networks (ANNs). However, the performance gap between SNNs…
In recent years, action recognition has received much attention and wide application due to its important role in video understanding. Most of the researches on action recognition methods focused on improving the performance via various…
Speech Emotion Recognition (SER) is widely deployed in Human-Computer Interaction, yet the high computational cost of conventional models hinders their implementation on resource-constrained edge devices. Spiking Neural Networks (SNNs)…
Graph representation learning has become a crucial task in machine learning and data mining due to its potential for modeling complex structures such as social networks, chemical compounds, and biological systems. Spiking neural networks…
Drawing on the intricate structures of the brain, Spiking Neural Networks (SNNs) emerge as a transformative development in artificial intelligence, closely emulating the complex dynamics of biological neural networks. While SNNs show…
Graph convolution networks (GCNs) have achieved remarkable performance in skeleton-based action recognition. However, previous GCN-based methods rely on elaborate human priors excessively and construct complex feature aggregation…
Graph Neural Networks (GNNs) are exemplary deep models designed for graph data. Message passing mechanism enables GNNs to effectively capture graph topology and push the performance boundaries across various graph tasks. However, the trend…
Skeleton-based action recognition is widely utilized in sensor systems including human-computer interaction and intelligent surveillance. Nevertheless, current sensor devices typically generate sparse skeleton data as discrete coordinates,…
Skeleton-based action recognition relies on the extraction of spatial-temporal topological information. Hypergraphs can establish prior unnatural dependencies for the skeleton. However, the existing methods only focus on the construction of…
Gesture recognition on wearable devices is extensively applied in human-computer interaction. Electromyography (EMG) has been used in many gesture recognition systems for its rapid perception of muscle signals. However, analyzing EMG…
Skeleton-based action recognition has achieved remarkable results in human action recognition with the development of graph convolutional networks (GCNs). However, the recent works tend to construct complex learning mechanisms with…