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Deep reinforcement learning achieves superhuman performance in a range of video game environments, but requires that a designer manually specify a reward function. It is often easier to provide demonstrations of a target behavior than to…

机器学习 · 计算机科学 2018-10-26 Aaron Tucker , Adam Gleave , Stuart Russell

Verifying that input-output relationships of a neural network conform to prescribed operational specifications is a key enabler towards deploying these networks in safety-critical applications. Semidefinite programming (SDP)-based…

最优化与控制 · 数学 2022-03-08 Robin Brown , Edward Schmerling , Navid Azizan , Marco Pavone

Plasticity Loss is an increasingly important phenomenon that refers to the empirical observation that as a neural network is continually trained on a sequence of changing tasks, its ability to adapt to a new task diminishes over time. We…

机器学习 · 计算机科学 2025-09-30 Vivek F. Farias , Adam D. Jozefiak

We draw connections between simple neural networks and under-determined linear systems to comprehensively explore several interesting theoretical questions in the study of neural networks. First, we emphatically show that it is unsurprising…

数值分析 · 数学 2020-11-02 Austin R. Benson , Anil Damle , Alex Townsend

This paper is an attempt to compute the value and saddle points of zero-sum risk-sensitive average stochastic games. For the average games with finite states and actions, we first introduce the so-called irreducibility coefficient and then…

最优化与控制 · 数学 2025-05-08 Fang Chen , Xianping Guo , Xin Guo , Junyu Zhang

We consider zero-sum repeated games in which the players are restricted to strategies that require only a limited amount of randomness. Let $v_n$ be the max-min value of the $n$ stage game; previous works have characterized…

计算机科学与博弈论 · 计算机科学 2019-02-12 Mehrdad Valizadeh , Amin Gohari

This paper considers the problem of inverse reinforcement learning in zero-sum stochastic games when expert demonstrations are known to be not optimal. Compared to previous works that decouple agents in the game by assuming optimality in…

机器学习 · 统计学 2018-06-07 Xingyu Wang , Diego Klabjan

We study the problem of repeated play in a zero-sum game in which the payoff matrix may change, in a possibly adversarial fashion, on each round; we call these Online Matrix Games. Finding the Nash Equilibrium (NE) of a two player zero-sum…

机器学习 · 计算机科学 2020-04-06 Adrian Rivera Cardoso , Jacob Abernethy , He Wang , Huan Xu

The goal of the Inverse reinforcement learning (IRL) task is to identify the underlying reward function and the corresponding optimal policy from a set of expert demonstrations. While most IRL algorithms' theoretical guarantees rely on a…

机器学习 · 统计学 2025-03-25 Ruijia Zhang , Siliang Zeng , Chenliang Li , Alfredo Garcia , Mingyi Hong

The Rectified Power Unit (RePU) activation function, a differentiable generalization of the Rectified Linear Unit (ReLU), has shown promise in constructing neural networks due to its smoothness properties. However, deep RePU networks often…

机器学习 · 计算机科学 2026-02-10 Taeyoung Kim , Myungjoo Kang

Mean-payoff zero-sum stochastic games can be studied by means of a nonlinear spectral problem. When the state space is finite, the latter consists in finding an eigenpair $(u,\lambda)$ solution of $T(u)=\lambda e + u$, where $T:\mathbb{R}^n…

最优化与控制 · 数学 2019-12-30 Marianne Akian , Stéphane Gaubert , Antoine Hochart

This paper proposes a novel nonlinear activation mechanism typically for convolutional neural network (CNN), named as reborn mechanism. In sharp contrast to ReLU which cuts off the negative phase value, the reborn mechanism enjoys the…

计算机视觉与模式识别 · 计算机科学 2021-07-08 Zhicheng Cai , Kaizhu Huang , Chenglei Peng

We construct a cellular sheaf from any feedforward ReLU neural network by placing one vertex for each intermediate quantity in the forward pass and encoding each computational step - affine transformation, activation, output - as a…

代数拓扑 · 数学 2026-03-26 Vicente Bosca , Robert Ghrist

Inverse reinforcement learning (IRL) aims to infer rewards from observed behavior, but rewards are not identified from the policy alone: many reward--value pairs can rationalize the same actions. Meaningful reward recovery therefore…

机器学习 · 计算机科学 2026-05-11 Lars van der Laan , Nathan Kallus , Aurelien Bibaut

The proliferation of neural networks in safety-critical applications necessitates the development of effective methods to ensure their safety. This letter presents a novel approach for computing the exact backward reachable sets of neural…

最优化与控制 · 数学 2023-03-21 Yuhao Zhang , Hang Zhang , Xiangru Xu

This paper presents a novel framework for understanding trained ReLU networks as random, affine functions, where the randomness is induced by the distribution over the inputs. By characterizing the probability distribution of the network's…

机器学习 · 计算机科学 2025-03-31 Shreyas Chaudhari , José M. F. Moura

Game theory provides essential analysis in many applications of strategic interactions. However, the question of how to construct a game model and what is its fidelity is seldom addressed. In this work, we consider learning in a class of…

计算机科学与博弈论 · 计算机科学 2021-07-30 Yunian Pan , Quanyan Zhu

It is commonly recognized that the expressiveness of deep neural networks is contingent upon a range of factors, encompassing their depth, width, and other relevant considerations. Currently, the practical performance of the majority of…

机器学习 · 计算机科学 2023-11-08 Xuan Qi , Yi Wei

Reward shaping has been applied widely to accelerate Reinforcement Learning (RL) agents' training. However, a principled way of designing effective reward shaping functions, especially for complex continuous control problems, remains…

机器学习 · 计算机科学 2026-02-12 Mateo Juliani , Mingxuan Li , Elias Bareinboim

Reinforcement learning (RL) so far has limited real-world applications. One key challenge is that typical RL algorithms heavily rely on a reset mechanism to sample proper initial states; these reset mechanisms, in practice, are expensive to…

机器学习 · 计算机科学 2023-07-25 Hoai-An Nguyen , Ching-An Cheng