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Diffusion-based models have gained wide adoption in the virtual human generation due to their outstanding expressiveness. However, their substantial computational requirements have constrained their deployment in real-time interactive…

计算机视觉与模式识别 · 计算机科学 2025-06-09 Haojie Yu , Zhaonian Wang , Yihan Pan , Meng Cheng , Hao Yang , Chao Wang , Tao Xie , Xiaoming Xu , Xiaoming Wei , Xunliang Cai

Portrait animation aims to generate photo-realistic videos from a single source image by reenacting the expression and pose from a driving video. While early methods relied on 3D morphable models or feature warping techniques, they often…

计算机视觉与模式识别 · 计算机科学 2025-09-23 Mallikarjun B. R. , Fei Yin , Vikram Voleti , Nikita Drobyshev , Maksim Lapin , Aaryaman Vasishta , Varun Jampani

Recent advancements in 3D Gaussian Splatting (3DGS) have unlocked significant potential for modeling 3D head avatars, providing greater flexibility than mesh-based methods and more efficient rendering compared to NeRF-based approaches.…

计算机视觉与模式识别 · 计算机科学 2024-11-07 Peizhi Yan , Rabab Ward , Qiang Tang , Shan Du

Creating digital avatars from textual prompts has long been a desirable yet challenging task. Despite the promising results achieved with 2D diffusion priors, current methods struggle to create high-quality and consistent animated avatars…

计算机视觉与模式识别 · 计算机科学 2024-12-24 Zhenglin Zhou , Fan Ma , Hehe Fan , Zongxin Yang , Yi Yang

3D Gaussian Splatting (3DGS) provides an efficient method for high-quality scene reconstruction using anisotropic Gaussians. Recently, 3DGS-based methods have significantly improved the rendering quality of human avatars while enabling…

计算机视觉与模式识别 · 计算机科学 2026-05-26 Hongzhe Liao , Chuhua Xian , Hongmin Cai , Haiyang Liu , Fa-Ting Hong

Current diffusion-based portrait animation models predominantly focus on enhancing visual quality and expression realism, while overlooking generation latency and real-time performance, which restricts their application range in the live…

计算机视觉与模式识别 · 计算机科学 2025-12-15 Zhiyuan Li , Chi-Man Pun , Chen Fang , Jue Wang , Xiaodong Cun

Neural scene representations, such as 3D Gaussian Splatting (3DGS), have enabled high-quality neural rendering; however, their large storage and transmission costs hinder deployment in resource-constrained environments. Existing compression…

计算机视觉与模式识别 · 计算机科学 2026-03-10 Jiaqi Chen , Xinhao Ji , Yuanyuan Gao , Hao Li , Yuning Gong , Yifei Liu , Dan Xu , Zhihang Zhong , Dingwen Zhang , Xiao Sun

In this paper, we propose to create animatable avatars for interacting hands with 3D Gaussian Splatting (GS) and single-image inputs. Existing GS-based methods designed for single subjects often yield unsatisfactory results due to limited…

计算机视觉与模式识别 · 计算机科学 2024-10-14 Xuan Huang , Hanhui Li , Wanquan Liu , Xiaodan Liang , Yiqiang Yan , Yuhao Cheng , Chengqiang Gao

Human-centric generative models designed for AI-driven storytelling must bring together two core capabilities: identity consistency and precise control over human performance. While recent diffusion-based approaches have made significant…

计算机视觉与模式识别 · 计算机科学 2025-10-07 Foivos Paraperas Papantoniou , Stefanos Zafeiriou

Avatar reconstruction has traditionally relied on per-subject optimization that requires hours of computation or on expensive preprocessing that limits scalability. We introduce FFAvatar, a generalizable feed-forward framework that…

图形学 · 计算机科学 2026-05-18 Thuan Hoang Nguyen , Jiahao Luo , Yinyu Nie , Hao Li , Gordon Guocheng Qian , Jian Wang

Producing expressive facial animations from static images is a challenging task. Prior methods relying on explicit geometric priors (e.g., facial landmarks or 3DMM) often suffer from artifacts in cross reenactment and struggle to capture…

计算机视觉与模式识别 · 计算机科学 2025-07-18 Qiang Wang , Mengchao Wang , Fan Jiang , Yaqi Fan , Yonggang Qi , Mu Xu

We propose GauFace, a novel Gaussian Splatting representation, tailored for efficient animation and rendering of physically-based facial assets. Leveraging strong geometric priors and constrained optimization, GauFace ensures a neat and…

图形学 · 计算机科学 2024-10-01 Dafei Qin , Hongyang Lin , Qixuan Zhang , Kaichun Qiao , Longwen Zhang , Zijun Zhao , Jun Saito , Jingyi Yu , Lan Xu , Taku Komura

In this paper, we present a novel 3D head avatar creation approach capable of generalizing from few-shot in-the-wild data with high-fidelity and animatable robustness. Given the underconstrained nature of this problem, incorporating prior…

计算机视觉与模式识别 · 计算机科学 2025-01-14 Xiaozheng Zheng , Chao Wen , Zhaohu Li , Weiyi Zhang , Zhuo Su , Xu Chang , Yang Zhao , Zheng Lv , Xiaoyuan Zhang , Yongjie Zhang , Guidong Wang , Lan Xu

In practical real-time XR and telepresence applications, network and computing resources fluctuate frequently. Therefore, a progressive 3D representation is needed. To this end, we propose ProgressiveAvatars, a progressive avatar…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Kaiwen Song , Jinkai Cui , Juyong Zhang

Diffusion-based audio-driven talking avatar methods have recently gained attention for their high-fidelity, vivid, and expressive results. However, their slow inference speed limits practical applications. Despite the development of various…

计算机视觉与模式识别 · 计算机科学 2025-04-07 Tianyun Zhong , Chao Liang , Jianwen Jiang , Gaojie Lin , Jiaqi Yang , Zhou Zhao

Current diffusion-based acceleration methods for long-portrait animation struggle to ensure identity (ID) consistency. This paper presents FlashPortrait, an end-to-end video diffusion transformer capable of synthesizing ID-preserving,…

计算机视觉与模式识别 · 计算机科学 2025-12-19 Shuyuan Tu , Yueming Pan , Yinming Huang , Xintong Han , Zhen Xing , Qi Dai , Kai Qiu , Chong Luo , Zuxuan Wu

We present InstantStyleGaussian, an innovative 3D style transfer method based on the 3D Gaussian Splatting (3DGS) scene representation. By inputting a target-style image, it quickly generates new 3D GS scenes. Our method operates on…

计算机视觉与模式识别 · 计算机科学 2024-08-27 Xin-Yi Yu , Jun-Xin Yu , Li-Bo Zhou , Yan Wei , Lin-Lin Ou

By equipping the most recent 3D Gaussian Splatting representation with head 3D morphable models (3DMM), existing methods manage to create head avatars with high fidelity. However, most existing methods only reconstruct a head without the…

计算机视觉与模式识别 · 计算机科学 2024-05-22 Tianhao Wu , Jing Yang , Zhilin Guo , Jingyi Wan , Fangcheng Zhong , Cengiz Oztireli

We introduce an approach that creates animatable human avatars from monocular videos using 3D Gaussian Splatting (3DGS). Existing methods based on neural radiance fields (NeRFs) achieve high-quality novel-view/novel-pose image synthesis but…

计算机视觉与模式识别 · 计算机科学 2024-04-05 Zhiyin Qian , Shaofei Wang , Marko Mihajlovic , Andreas Geiger , Siyu Tang

Facial expression and hand motions are necessary to express our emotions and interact with the world. Nevertheless, most of the 3D human avatars modeled from a casually captured video only support body motions without facial expressions and…

计算机视觉与模式识别 · 计算机科学 2024-08-01 Gyeongsik Moon , Takaaki Shiratori , Shunsuke Saito