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In this paper, we implement an information-theoretic approach to travel behaviour analysis by introducing a generative modelling framework to identify informative latent characteristics in travel decision making. It involves developing a…

机器学习 · 计算机科学 2018-09-18 Melvin Wong , Bilal Farooq

Reinforcement learning (RL) faces challenges in evaluating policy trajectories within intricate game tasks due to the difficulty in designing comprehensive and precise reward functions. This inherent difficulty curtails the broader…

人工智能 · 计算机科学 2024-07-02 Zichao Shen , Tianchen Zhu , Qingyun Sun , Shiqi Gao , Jianxin Li

We propose a method to capture the handling abilities of fast jet pilots in a software model via reinforcement learning (RL) from human preference feedback. We use pairwise preferences over simulated flight trajectories to learn an…

人工智能 · 计算机科学 2023-05-29 Tom Bewley , Jonathan Lawry , Arthur Richards

Deep reinforcement learning (DRL) provides a promising way for learning navigation in complex autonomous driving scenarios. However, identifying the subtle cues that can indicate drastically different outcomes remains an open problem with…

机器学习 · 计算机科学 2021-03-25 Xiaobai Ma , Jiachen Li , Mykel J. Kochenderfer , David Isele , Kikuo Fujimura

For many reinforcement learning (RL) applications, specifying a reward is difficult. This paper considers an RL setting where the agent obtains information about the reward only by querying an expert that can, for example, evaluate…

机器学习 · 计算机科学 2022-02-01 David Lindner , Matteo Turchetta , Sebastian Tschiatschek , Kamil Ciosek , Andreas Krause

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

机器学习 · 计算机科学 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

In this paper, we investigate preference-based reinforcement learning (PbRL), which enables reinforcement learning (RL) agents to learn from human feedback. This is particularly valuable when defining a fine-grain reward function is not…

机器学习 · 计算机科学 2025-11-11 Guojian Wang , Jianxiang Liu , Xinyuan Li , Faguo Wu , Xiao Zhang , Tianyuan Chen , Xuyang Chen

Route choice modeling is a fundamental task in transportation planning and demand forecasting. Classical methods generally adopt the discrete choice model (DCM) framework with linear utility functions and high-level route characteristics.…

机器学习 · 计算机科学 2023-03-01 Zhan Zhao , Yuebing Liang

By planning through a learned dynamics model, model-based reinforcement learning (MBRL) offers the prospect of good performance with little environment interaction. However, it is common in practice for the learned model to be inaccurate,…

机器学习 · 计算机科学 2021-03-31 Behzad Haghgoo , Allan Zhou , Archit Sharma , Chelsea Finn

Reinforcement learning (RL) is a general framework for adaptive control, which has proven to be efficient in many domains, e.g., board games, video games or autonomous vehicles. In such problems, an agent faces a sequential decision-making…

机器学习 · 计算机科学 2020-06-16 Olivier Buffet , Olivier Pietquin , Paul Weng

To construct effective teaming strategies between humans and AI systems in complex, risky situations requires an understanding of individual preferences and behaviors of humans. Previously this problem has been treated in case-specific or…

人机交互 · 计算机科学 2022-11-24 Jonathan A. DeCastro , Deepak Gopinath , Guy Rosman , Emily Sumner , Shabnam Hakimi , Simon Stent

Preference-based reinforcement learning (PbRL) has emerged as a promising approach for learning behaviors from human feedback without predefined reward functions. However, current PbRL methods face a critical challenge in effectively…

人工智能 · 计算机科学 2025-06-17 Brahim Driss , Alex Davey , Riad Akrour

Human-in-the-loop reinforcement learning allows the training of agents through various interfaces, even for non-expert humans. Recently, preference-based methods (PbRL), where the human has to give his preference over two trajectories,…

人工智能 · 计算机科学 2024-08-06 Jakob Karalus

Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based…

机器学习 · 计算机科学 2026-04-23 Akhil Agnihotri , Rahul Jain , Deepak Ramachandran , Zheng Wen

Reinforcement learning (RL) with sparse and deceptive rewards is challenging because non-zero rewards are rarely obtained. Hence, the gradient calculated by the agent can be stochastic and without valid information. Recent studies that…

机器学习 · 计算机科学 2024-02-08 Guojian Wang , Faguo Wu , Xiao Zhang , Jianxiang Liu

Preference-aligned robot navigation in human environments is typically achieved through learning-based approaches, utilizing user feedback or demonstrations for personalization. However, personal preferences are subject to change and might…

机器人学 · 计算机科学 2025-10-21 Jorge de Heuvel , Tharun Sethuraman , Maren Bennewitz

Recent years have witnessed an increased focus on interpretability and the use of machine learning to inform policy analysis and decision making. This paper applies machine learning to examine travel behavior and, in particular, on modeling…

机器学习 · 计算机科学 2019-02-11 Xilei Zhao , Xiang Yan , Pascal Van Hentenryck

Being able to solve a task in diverse ways makes agents more robust to task variations and less prone to local optima. In this context, constrained diversity optimization has become a useful reinforcement learning (RL) framework for…

机器学习 · 计算机科学 2026-05-13 Cornelius V. Braun , Sayantan Auddy , Marc Toussaint

Preference-based Reinforcement Learning (PbRL) is a paradigm in which an RL agent learns to optimize a task using pair-wise preference-based feedback over trajectories, rather than explicit reward signals. While PbRL has demonstrated…

机器学习 · 计算机科学 2024-04-18 Wenhao Zhan , Masatoshi Uehara , Wen Sun , Jason D. Lee

Reinforcement Learning (RL) is a computational approach to reward-driven learning in sequential decision problems. It implements the discovery of optimal actions by learning from an agent interacting with an environment rather than from…

统计方法学 · 统计学 2022-10-06 Mauricio Tec , Yunshan Duan , Peter Müller
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