中文
相关论文

相关论文: PoseAnything: Universal Pose-guided Video Generati…

200 篇论文

Video generation has achieved rapid progress benefiting from high-quality renderings provided by powerful image generators. We regard the video synthesis task as generating a sequence of images sharing the same contents but varying in…

计算机视觉与模式识别 · 计算机科学 2023-03-07 Jingyuan Zhu , Huimin Ma , Jiansheng Chen , Jian Yuan

In order to perform unconditional video generation, we must learn the distribution of the real-world videos. In an effort to synthesize high-quality videos, various studies attempted to learn a mapping function between noise and videos,…

计算机视觉与模式识别 · 计算机科学 2021-12-22 Kangyeol Kim , Sunghyun Park , Junsoo Lee , Joonseok Lee , Sookyung Kim , Jaegul Choo , Edward Choi

We introduce DragAnything, which utilizes a entity representation to achieve motion control for any object in controllable video generation. Comparison to existing motion control methods, DragAnything offers several advantages. Firstly,…

计算机视觉与模式识别 · 计算机科学 2024-03-18 Weijia Wu , Zhuang Li , Yuchao Gu , Rui Zhao , Yefei He , David Junhao Zhang , Mike Zheng Shou , Yan Li , Tingting Gao , Di Zhang

Controllability plays a crucial role in video generation, as it allows users to create and edit content more precisely. Existing models, however, lack control of camera pose that serves as a cinematic language to express deeper narrative…

计算机视觉与模式识别 · 计算机科学 2025-03-17 Hao He , Yinghao Xu , Yuwei Guo , Gordon Wetzstein , Bo Dai , Hongsheng Li , Ceyuan Yang

This paper proposes the novel Pose Guided Person Generation Network (PG$^2$) that allows to synthesize person images in arbitrary poses, based on an image of that person and a novel pose. Our generation framework PG$^2$ utilizes the pose…

计算机视觉与模式识别 · 计算机科学 2018-01-30 Liqian Ma , Xu Jia , Qianru Sun , Bernt Schiele , Tinne Tuytelaars , Luc Van Gool

Human image animation aims to generate human videos of given characters and backgrounds that adhere to the desired pose sequence. However, existing methods focus more on human actions while neglecting the generation of background, which…

计算机视觉与模式识别 · 计算机科学 2025-08-26 Xiaoyu Liu , Mingshuai Yao , Yabo Zhang , Xianhui Lin , Peiran Ren , Xiaoming Li , Ming Liu , Wangmeng Zuo

The field of controllable human-centric video generation has witnessed remarkable progress, particularly with the advent of diffusion models. However, achieving precise and localized control over human motion in videos, such as replacing or…

计算机视觉与模式识别 · 计算机科学 2025-05-08 Xiang Wang , Shiwei Zhang , Haonan Qiu , Ruihang Chu , Zekun Li , Yingya Zhang , Changxin Gao , Yuehuan Wang , Chunhua Shen , Nong Sang

Generative methods for image and video editing use generative models as priors to perform edits despite incomplete information, such as changing the composition of 3D objects shown in a single image. Recent methods have shown promising…

计算机视觉与模式识别 · 计算机科学 2025-03-28 Juil Koo , Paul Guerrero , Chun-Hao Paul Huang , Duygu Ceylan , Minhyuk Sung

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

计算机视觉与模式识别 · 计算机科学 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

Recent advances in Video Foundation Models (VFMs) have revolutionized human-centric video synthesis, yet fine-grained and independent editing of subjects and scenes remains a critical challenge. Recent attempts to incorporate richer…

计算机视觉与模式识别 · 计算机科学 2026-04-02 Fengyuan Yang , Luying Huang , Jiazhi Guan , Quanwei Yang , Dongwei Pan , Jianglin Fu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou , Angela Yao

In computer animation, game design, and human-computer interaction, synthesizing human motion that aligns with user intent remains a significant challenge. Existing methods have notable limitations: textual approaches offer high-level…

计算机视觉与模式识别 · 计算机科学 2025-04-24 Yingjie Xi , Jian Jun Zhang , Xiaosong Yang

This paper proposes a novel deep learning-based video object matting method that can achieve temporally coherent matting results. Its key component is an attention-based temporal aggregation module that maximizes image matting networks'…

计算机视觉与模式识别 · 计算机科学 2021-07-30 Yunke Zhang , Chi Wang , Miaomiao Cui , Peiran Ren , Xuansong Xie , Xian-sheng Hua , Hujun Bao , Qixing Huang , Weiwei Xu

While accurate lip synchronization has been achieved for arbitrary-subject audio-driven talking face generation, the problem of how to efficiently drive the head pose remains. Previous methods rely on pre-estimated structural information…

计算机视觉与模式识别 · 计算机科学 2021-04-23 Hang Zhou , Yasheng Sun , Wayne Wu , Chen Change Loy , Xiaogang Wang , Ziwei Liu

In this work, we present MotionBooth, an innovative framework designed for animating customized subjects with precise control over both object and camera movements. By leveraging a few images of a specific object, we efficiently fine-tune a…

计算机视觉与模式识别 · 计算机科学 2024-10-30 Jianzong Wu , Xiangtai Li , Yanhong Zeng , Jiangning Zhang , Qianyu Zhou , Yining Li , Yunhai Tong , Kai Chen

Video generation necessitates both global coherence and local realism. This work presents a novel non-autoregressive method GLOBER, which first generates global features to obtain comprehensive global guidance and then synthesizes video…

计算机视觉与模式识别 · 计算机科学 2023-09-26 Mingzhen Sun , Weining Wang , Zihan Qin , Jiahui Sun , Sihan Chen , Jing Liu

We introduce PortraitGen, a powerful portrait video editing method that achieves consistent and expressive stylization with multimodal prompts. Traditional portrait video editing methods often struggle with 3D and temporal consistency, and…

计算机视觉与模式识别 · 计算机科学 2024-09-23 Xuan Gao , Haiyao Xiao , Chenglai Zhong , Shimin Hu , Yudong Guo , Juyong Zhang

Reconstructing the motion of objects from videos is a key component for embodied AI and robot manipulation. While diverse approaches to object pose tracking have been studied, they rely heavily on strong external priors, such as depth data…

计算机视觉与模式识别 · 计算机科学 2026-05-25 Jisu Shin , Junoh Lee , JunGyu Lee , Inhwan Bae , Dohyeon Lee , Hokyun Im , Youngwoon Lee , Hae-Gon Jeon

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

计算机视觉与模式识别 · 计算机科学 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

While previous audio-driven talking head generation (THG) methods generate head poses from driving audio, the generated poses or lips cannot match the audio well or are not editable. In this study, we propose \textbf{PoseTalk}, a THG system…

计算机视觉与模式识别 · 计算机科学 2024-09-05 Jun Ling , Yiwen Wang , Han Xue , Rong Xie , Li Song

We introduce a method to synthesize animator guided human motion across 3D scenes. Given a set of sparse (3 or 4) joint locations (such as the location of a person's hand and two feet) and a seed motion sequence in a 3D scene, our method…

计算机视觉与模式识别 · 计算机科学 2025-02-04 Aymen Mir , Xavier Puig , Angjoo Kanazawa , Gerard Pons-Moll