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相关论文: Scene-agnostic Hierarchical Bimanual Task Planning…

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Bimanual manipulation requires reasoning about where to interact with an object and which arm should perform each action, a joint affordance localization and arm allocation problem that geometry-only planners cannot resolve without semantic…

机器人学 · 计算机科学 2026-04-13 Fabian Hahne , Vignesh Prasad , Georgia Chalvatzaki , Jan Peters , Alap Kshirsagar

Affordance information about a scene provides important clues as to what actions may be executed in pursuit of meeting a specified goal state. Thus, integrating affordance-based reasoning into symbolic action plannning pipelines would…

机器人学 · 计算机科学 2020-09-15 Fu-Jen Chu , Ruinian Xu , Chao Tang , Patricio A. Vela

Many everyday objects are difficult to directly grasp (e.g., a flat iPad) or manipulate functionally (e.g., opening the cap of a pen lying on a desk). Such tasks require sequential, asymmetric coordination between two arms, where one arm…

机器人学 · 计算机科学 2026-03-24 Yan Shen , Feng Jiang , Zichen He , Xiaoqi Li , Yuchen Liu , Zhiyu Li , Ruihai Wu , Hao Dong

Inferring the affordance of an object and grasping it in a task-oriented manner is crucial for robots to successfully complete manipulation tasks. Affordance indicates where and how to grasp an object by taking its functionality into…

机器人学 · 计算机科学 2025-03-04 Yingbo Tang , Shuaike Zhang , Xiaoshuai Hao , Pengwei Wang , Jianlong Wu , Zhongyuan Wang , Shanghang Zhang

In visual semantic navigation, the robot navigates to a target object with egocentric visual observations and the class label of the target is given. It is a meaningful task inspiring a surge of relevant research. However, most of the…

人工智能 · 计算机科学 2021-09-21 Xinzhu Liu , Di Guo , Huaping Liu , Fuchun Sun

Executing open-ended natural language queries is a core problem in robotics. While recent advances in imitation learning and vision-language-actions models (VLAs) have enabled promising end-to-end policies, these models struggle when faced…

Enabling robots to explore and act in unfamiliar environments under ambiguous human instructions by interactively identifying task-relevant objects (e.g., identifying cups or beverages for "I'm thirsty") remains challenging for existing…

机器人学 · 计算机科学 2026-02-06 Hengxuan Xu , Fengbo Lan , Zhixin Zhao , Shengjie Wang , Mengqiao Liu , Jieqian Sun , Yu Cheng , Tao Zhang

In this paper, we present a novel approach for learning bimanual manipulation actions from human demonstration by extracting spatial constraints between affordance regions, termed affordance constraints, of the objects involved. Affordance…

机器人学 · 计算机科学 2024-11-19 Björn S. Plonka , Christian Dreher , Andre Meixner , Rainer Kartmann , Tamim Asfour

Grounding 3D scene affordance aims to locate interactive regions in 3D environments, which is crucial for embodied agents to interact intelligently with their surroundings. Most existing approaches achieve this by mapping semantics to 3D…

计算机视觉与模式识别 · 计算机科学 2024-10-01 Cuiyu Liu , Wei Zhai , Yuhang Yang , Hongchen Luo , Sen Liang , Yang Cao , Zheng-Jun Zha

Both goal-agnostic and goal-oriented tasks have practical value for robotic grasping: goal-agnostic tasks target all objects in the workspace, while goal-oriented tasks aim at grasping pre-assigned goal objects. However, most current…

机器人学 · 计算机科学 2022-12-06 Dafa Ren , Shuang Wu , Xiaofan Wang , Yan Peng , Xiaoqiang Ren

Intelligent agents working in real-world environments must be able to learn about the environment and its capabilities which enable them to take actions to change to the state of the world to complete a complex multi-step task in a…

人工智能 · 计算机科学 2025-02-06 Rajesh Mangannavar

We present a visually grounded hierarchical planning algorithm for long-horizon manipulation tasks. Our algorithm offers a joint framework of neuro-symbolic task planning and low-level motion generation conditioned on the specified goal. At…

机器人学 · 计算机科学 2021-03-31 Yifeng Zhu , Jonathan Tremblay , Stan Birchfield , Yuke Zhu

3D affordance reasoning, the task of associating human instructions with the functional regions of 3D objects, is a critical capability for embodied agents. Current methods based on 3D Gaussian Splatting (3DGS) are fundamentally limited to…

计算机视觉与模式识别 · 计算机科学 2025-08-01 Di Li , Jie Feng , Jiahao Chen , Weisheng Dong , Guanbin Li , Yuhui Zheng , Mingtao Feng , Guangming Shi

We present SAGA, a versatile and adaptive framework for visuomotor control that can generalize across various environments, task objectives, and user specifications. To efficiently learn such capability, our key idea is to disentangle…

机器人学 · 计算机科学 2025-12-16 Kuan Fang , Yuxin Chen , Xinghao Zhu , Farzad Niroui , Lingfeng Sun , Jiuguang Wang

Grounded understanding of natural language in physical scenes can greatly benefit robots that follow human instructions. In object manipulation scenarios, existing end-to-end models are proficient at understanding semantic concepts, but…

机器人学 · 计算机科学 2023-04-03 Qian Luo , Yunfei Li , Yi Wu

Effective human-agent collaboration in physical environments requires understanding not only what to act upon, but also where the actionable elements are and how to interact with them. Existing approaches often operate at the object level…

计算机视觉与模式识别 · 计算机科学 2025-11-14 Xinyi Wang , Xun Yang , Yanlong Xu , Yuchen Wu , Zhen Li , Na Zhao

The choice of a grasp plays a critical role in the success of downstream manipulation tasks. Consider a task of placing an object in a cluttered scene; the majority of possible grasps may not be suitable for the desired placement. In this…

机器人学 · 计算机科学 2023-04-11 Zhanpeng He , Nikhil Chavan-Dafle , Jinwook Huh , Shuran Song , Volkan Isler

It is essential yet challenging for future home-assistant robots to understand and manipulate diverse 3D objects in daily human environments. Towards building scalable systems that can perform diverse manipulation tasks over various 3D…

计算机视觉与模式识别 · 计算机科学 2023-03-28 Yan Zhao , Ruihai Wu , Zhehuan Chen , Yourong Zhang , Qingnan Fan , Kaichun Mo , Hao Dong

Visual actionable affordance has emerged as a transformative approach in robotics, focusing on perceiving interaction areas prior to manipulation. Traditional methods rely on pixel sampling to identify successful interaction samples or…

机器人学 · 计算机科学 2025-10-10 Taewhan Kim , Hojin Bae , Zeming Li , Xiaoqi Li , Iaroslav Ponomarenko , Ruihai Wu , Hao Dong

Grounding open-ended semantic instructions into physically executable local goals is a fundamental challenge in human-robot interaction. While existing navigation frameworks often regress deterministic waypoints, this rigid formulation…

机器人学 · 计算机科学 2026-05-20 Kaijie Yun , Yue Chen
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