相关论文: When Robots Should Say "I Don't Know": Benchmarkin…
Embodied Question Answering (EQA) connects perception, reasoning, and interaction within embodied environments. However, existing datasets and benchmarks remain fragmented, each focusing on a limited subset of reasoning skills such as…
Effective abstention (EA), recognizing evidence insufficiency and refraining from answering, is critical for reliable multimodal systems. Yet existing evaluation paradigms for vision-language models (VLMs) and multi-agent systems (MAS)…
Machine learning has advanced dramatically, narrowing the accuracy gap to humans in multimodal tasks like visual question answering (VQA). However, while humans can say "I don't know" when they are uncertain (i.e., abstain from answering a…
Embodied Question Answering (EQA) requires agents to autonomously explore and comprehend the environment to answer context-dependent questions. Typically, an EQA framework consists of four components: a planner, a memory module, a stopping…
The rapid advancement of Vision-Language Models (VLMs) has significantly advanced the development of Embodied Question Answering (EQA), enhancing agents' abilities in language understanding and reasoning within complex and realistic…
Embodied Question Answering (EQA) is a recently proposed task, where an agent is placed in a rich 3D environment and must act based solely on its egocentric input to answer a given question. The desired outcome is that the agent learns to…
We propose a new task to benchmark scene understanding of embodied agents: Situated Question Answering in 3D Scenes (SQA3D). Given a scene context (e.g., 3D scan), SQA3D requires the tested agent to first understand its situation (position,…
Embodied Question Answering (EQA) is a challenging task in embodied intelligence that requires agents to dynamically explore 3D environments, actively gather visual information, and perform multi-step reasoning to answer questions. However,…
Existing Embodied Question Answering (EQA) benchmarks primarily focus on household environments, often overlooking safety-critical aspects and reasoning processes pertinent to industrial settings. This drawback limits the evaluation of…
Embodied Question Answering (EQA) combines visual scene understanding, goal-directed exploration, spatial and temporal reasoning under partial observability. A central challenge is to confine physical search to question-relevant subspaces…
Embodied Question Answering (EQA) requires agents to explore 3D environments to obtain observations and answer questions related to the scene. Existing methods leverage VLMs to directly explore the environment and answer questions without…
Large language models are increasingly used to answer and verify scientific claims, yet existing evaluations typically assume that a model must always produce a definitive answer. In scientific settings, however, unsupported or uncertain…
In Embodied Question Answering (EmbodiedQA), an agent interacts with an environment to gather necessary information for answering user questions. Existing works have laid a solid foundation towards solving this interesting problem. But the…
Embodied Question Answering (EQA) is an essential yet challenging task for robot assistants. Large vision-language models (VLMs) have shown promise for EQA, but existing approaches either treat it as static video question answering without…
We present a new AI task -- Embodied Question Answering (EmbodiedQA) -- where an agent is spawned at a random location in a 3D environment and asked a question ("What color is the car?"). In order to answer, the agent must first…
Users often assume that large language models (LLMs) share their cognitive alignment of context and intent, leading them to omit critical information in question-answering (QA) and produce ambiguous queries. Responses based on misaligned…
In this paper, we propose a novel Knowledge-based Embodied Question Answering (K-EQA) task, in which the agent intelligently explores the environment to answer various questions with the knowledge. Different from explicitly specifying the…
This paper formulates the Embodied Questions Answering (EQsA) problem, introduces a corresponding benchmark, and proposes an agentic system to tackle the problem. Classical Embodied Question Answering (EQA) is typically formulated as…
Embodied Question Answering (EQA) has primarily focused on indoor environments, leaving the complexities of urban settings-spanning environment, action, and perception-largely unexplored. To bridge this gap, we introduce CityEQA, a new task…
Deploying embodied agents that can answer questions about their surroundings in realistic real-world settings remains difficult, partly due to the scarcity of benchmarks for episodic memory Embodied Question Answering (EQA). Inspired by the…