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Autonomous vehicles in interactive traffic environments are often limited by the scarcity of safety-critical tail events in static datasets, which biases learned policies toward average-case behaviors and reduces robustness. Existing…

机器人学 · 计算机科学 2026-04-10 Yicheng Guo , Jiaqi Liu , Chengkai Xu , Peng Hang , Jian Sun

The integration of geometric reconstruction and generative modeling remains a critical challenge in developing AI systems capable of human-like spatial reasoning. This paper proposes Aether, a unified framework that enables geometry-aware…

计算机视觉与模式识别 · 计算机科学 2025-07-29 Aether Team , Haoyi Zhu , Yifan Wang , Jianjun Zhou , Wenzheng Chang , Yang Zhou , Zizun Li , Junyi Chen , Chunhua Shen , Jiangmiao Pang , Tong He

Evolution sculpts both the body plans and nervous systems of agents together over time. In contrast, in AI and robotics, a robot's body plan is usually designed by hand, and control policies are then optimized for that fixed design. The…

人工智能 · 计算机科学 2017-12-14 Nick Cheney , Josh Bongard , Vytas SunSpiral , Hod Lipson

Hyperbolic geometry has emerged as an effective latent space for representing complex networks, owing to its ability to capture hierarchical organization and heterogeneous connectivity patterns using low-dimensional embeddings. As a result,…

机器学习 · 计算机科学 2026-05-01 Sofía Pérez Casulo , Marcelo Fiori , Bernardo Marenco , Federico Larroca

The rapid evolution of Embodied AI has enabled Vision-Language-Action (VLA) models to excel in multimodal perception and task execution. However, applying Reinforcement Learning (RL) to these massive models in large-scale distributed…

Embodied AI focuses on the study and development of intelligent systems that possess a physical or virtual embodiment (i.e. robots) and are able to dynamically interact with their environment. Memory and control are the two essential parts…

人工智能 · 计算机科学 2023-06-13 Jinjie Mai , Jun Chen , Bing Li , Guocheng Qian , Mohamed Elhoseiny , Bernard Ghanem

Complex environments and tasks pose a difficult problem for holistic end-to-end learning approaches. Decomposition of an environment into interacting controllable and non-controllable objects allows supervised learning for non-controllable…

机器学习 · 计算机科学 2019-01-30 Andrew Melnik , Sascha Fleer , Malte Schilling , Helge Ritter

Realizing active visual tracking with a single unified model across diverse robots is challenging, as the physical constraints and motion dynamics vary drastically from one platform to another. Existing approaches typically train separate…

机器人学 · 计算机科学 2026-04-23 Kui Wu , Hao Chen , Jinzhu Han , Haijun Liu , Churan Wang , Yizhou Wang , Zhoujun Li , Si Liu , Fangwei Zhong

Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in…

机器人学 · 计算机科学 2025-11-13 Haoran Li , Yuhui Chen , Wenbo Cui , Weiheng Liu , Kai Liu , Mingcai Zhou , Zhengtao Zhang , Dongbin Zhao

An oft-ignored challenge of real-world reinforcement learning is that the real world does not pause when agents make learning updates. As standard simulated environments do not address this real-time aspect of learning, most available…

机器人学 · 计算机科学 2022-04-01 Yufeng Yuan , A. Rupam Mahmood

User simulation is important for developing and evaluating human-centered AI, yet current student simulation in educational applications has significant limitations. Existing approaches focus on single learning experiences and do not…

We introduce Air Learning, an open-source simulator, and a gym environment for deep reinforcement learning research on resource-constrained aerial robots. Equipped with domain randomization, Air Learning exposes a UAV agent to a diverse set…

机器人学 · 计算机科学 2022-11-15 Srivatsan Krishnan , Behzad Boroujerdian , William Fu , Aleksandra Faust , Vijay Janapa Reddi

We present a retrospective on the state of Embodied AI research. Our analysis focuses on 13 challenges presented at the Embodied AI Workshop at CVPR. These challenges are grouped into three themes: (1) visual navigation, (2) rearrangement,…

Depth estimation is a core problem in robotic perception and vision tasks, but 3D reconstruction from a single image presents inherent uncertainties. Current depth estimation models primarily rely on inter-image relationships for supervised…

计算机视觉与模式识别 · 计算机科学 2025-04-15 Jinchang Zhang , Guoyu Lu

Artificial Intelligence (AI), especially cloud platforms and large language models (LLMs), is changing how engineering is taught by making learning more interactive and flexible. However, in electrical engineering and energy systems,…

系统与控制 · 电气工程与系统科学 2026-04-29 Osasumwen Cedric Ogiesoba-Eguakun , Phani Kumar Inkollu , Rupesh Sah , Zia Rashid , Douglas Jussaume , Suman Rath

Continuum robots, which often rely on interdisciplinary and multimedia collaborations, have been increasingly recognized for their potential to revolutionize the field of human-computer interaction (HCI) in varied applications due to their…

机器人学 · 计算机科学 2024-10-08 Po-Yu Hsieh , June-Hao Hou

The increase in available computing power and the Deep Learning revolution have allowed the exploration of new topics and frontiers in Artificial Intelligence research. A new field called Embodied Artificial Intelligence, which places at…

机器人学 · 计算机科学 2025-05-05 Roberto Bigazzi

Deep Reinforcement Learning techniques are achieving state-of-the-art results in robust legged locomotion. While there exists a wide variety of legged platforms such as quadruped, humanoids, and hexapods, the field is still missing a single…

Designing an open-world quadrupedal loco-manipulation system is highly challenging. Traditional reinforcement learning frameworks utilizing exteroception often suffer from extreme sample inefficiency and massive sim-to-real gaps.…

机器人学 · 计算机科学 2026-05-06 Shiyi Chen , Haiyi Liu , Mingye Yang , Jiaqi Zhang , Debing Zhang

Large language models leverage internet-scale text data, yet embodied AI remains constrained by the prohibitive costs of physical trajectory collection. Desktop environments -- particularly gaming -- offer a compelling alternative: they…