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Recent advances in 3D-native generative models have accelerated asset creation for games, film, and design. However, most methods still rely primarily on image or text conditioning and lack fine-grained, cross-modal controls, which limits…

Accurate machine-learning models for aerodynamic prediction are essential for accelerating shape optimization, yet remain challenging to develop for complex three-dimensional configurations due to the high cost of generating training data.…

机器学习 · 计算机科学 2026-04-21 Yunjia Yang , Babak Gholami , Caglar Gurbuz , Mohammad Rashed , Nils Thuerey

Registering clothes from 4D scans with vertex-accurate correspondence is challenging, yet important for dynamic appearance modeling and physics parameter estimation from real-world data. However, previous methods either rely on texture…

计算机视觉与模式识别 · 计算机科学 2023-11-13 Jingfan Guo , Fabian Prada , Donglai Xiang , Javier Romero , Chenglei Wu , Hyun Soo Park , Takaaki Shiratori , Shunsuke Saito

In this work, we present HyperFlow - a novel generative model that leverages hypernetworks to create continuous 3D object representations in a form of lightweight surfaces (meshes), directly out of point clouds. Efficient object…

计算机视觉与模式识别 · 计算机科学 2020-06-17 Przemysław Spurek , Maciej Zięba , Jacek Tabor , Tomasz Trzciński

This paper introduces Goku, a state-of-the-art family of joint image-and-video generation models leveraging rectified flow Transformers to achieve industry-leading performance. We detail the foundational elements enabling high-quality…

Precise geometric control in image generation is essential for engineering \& product design and creative industries to control 3D object features accurately in image space. Traditional 3D editing approaches are time-consuming and demand…

计算机视觉与模式识别 · 计算机科学 2025-10-28 Phillip Mueller , Talip Uenlue , Sebastian Schmidt , Marcel Kollovieh , Jiajie Fan , Stephan Guennemann , Lars Mikelsons

Recent advancements in image synthesis are fueled by the advent of large-scale diffusion models. Yet, integrating realistic object visualizations seamlessly into new or existing backgrounds without extensive training remains a challenge.…

计算机视觉与模式识别 · 计算机科学 2024-07-16 Phillip Mueller , Jannik Wiese , Ioan Craciun , Lars Mikelsons

The challenge of image generation has been effectively modeled as a problem of structure priors or transformation. However, existing models have unsatisfactory performance in understanding the global input image structures because of…

计算机视觉与模式识别 · 计算机科学 2023-10-26 Pourya Shamsolmoali , Masoumeh Zareapoor , Huiyu Zhou , Xuelong Li , Yue Lu

Representing 3D shape in deep learning frameworks in an accurate, efficient and compact manner still remains an open challenge. Most existing work addresses this issue by employing voxel-based representations. While these approaches benefit…

计算机视觉与模式识别 · 计算机科学 2019-01-25 Dominic Jack , Jhony K. Pontes , Sridha Sridharan , Clinton Fookes , Sareh Shirazi , Frederic Maire , Anders Eriksson

The aim of this article is to introduce a new methodology for constructing morphings between shapes that have identical topology. The morphings are obtained by deforming a reference shape, through the resolution of a sequence of linear…

数值分析 · 数学 2025-02-04 Abbas Kabalan , Fabien Casenave , Felipe Bordeu , Virginie Ehrlacher , Alexandre Ern

Object-level manipulation, relocating or reorienting objects in images or videos while preserving scene realism, is central to film post-production, AR, and creative editing. Yet existing methods struggle to jointly achieve three core…

计算机视觉与模式识别 · 计算机科学 2026-02-13 Penghui Ruan , Bojia Zi , Xianbiao Qi , Youze Huang , Rong Xiao , Pichao Wang , Jiannong Cao , Yuhui Shi

Generative video modeling has emerged as a compelling tool to zero-shot reason about plausible physical interactions for open-world manipulation. Yet, it remains a challenge to translate such human-led motions into the low-level actions…

机器人学 · 计算机科学 2026-01-01 Karthik Dharmarajan , Wenlong Huang , Jiajun Wu , Li Fei-Fei , Ruohan Zhang

Predicting human motion plays a crucial role in ensuring a safe and effective human-robot close collaboration in intelligent remanufacturing systems of the future. Existing works can be categorized into two groups: those focusing on…

机器人学 · 计算机科学 2023-08-01 Sibo Tian , Minghui Zheng , Xiao Liang

This paper aims to address a new task of image morphing under a multiview setting, which takes two sets of multiview images as the input and generates intermediate renderings that not only exhibit smooth transitions between the two input…

计算机视觉与模式识别 · 计算机科学 2022-08-03 Chih-Jung Tsai , Cheng Sun , Hwann-Tzong Chen

Despite impressive results from recent text-to-image models like FLUX, visual and anatomical artifacts remain a significant hurdle for practical and professional use. Existing methods for artifact reduction, typically work in a post-hoc…

计算机视觉与模式识别 · 计算机科学 2026-02-03 Alicja Polowczyk , Agnieszka Polowczyk , Piotr Borycki , Joanna Waczyńska , Jacek Tabor , Przemysław Spurek

Creating immersive and playable 3D worlds from texts or images remains a fundamental challenge in computer vision and graphics. Existing world generation approaches typically fall into two categories: video-based methods that offer rich…

Generating high-quality and diverse human images is an important yet challenging task in vision and graphics. However, existing generative models often fall short under the high diversity of clothing shapes and textures. Furthermore, the…

计算机视觉与模式识别 · 计算机科学 2022-06-01 Yuming Jiang , Shuai Yang , Haonan Qiu , Wayne Wu , Chen Change Loy , Ziwei Liu

This paper proposes a new end-to-end neural rendering architecture to transfer appearance and reenact human actors. Our method leverages a carefully designed graph convolutional network (GCN) to model the human body manifold structure,…

计算机视觉与模式识别 · 计算机科学 2021-10-25 Thiago L. Gomes , Thiago M. Coutinho , Rafael Azevedo , Renato Martins , Erickson R. Nascimento

Transformer-based architectures have advanced medical image analysis by effectively modeling long-range dependencies, yet they often struggle in 3D settings due to substantial memory overhead and insufficient capture of fine-grained local…