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相关论文: WorldGen: From Text to Traversable and Interactive…

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Understanding, navigating, and exploring the 3D physical real world has long been a central challenge in the development of artificial intelligence. In this work, we take a step toward this goal by introducing GenEx, a system capable of…

计算机视觉与模式识别 · 计算机科学 2025-01-22 Taiming Lu , Tianmin Shu , Junfei Xiao , Luoxin Ye , Jiahao Wang , Cheng Peng , Chen Wei , Daniel Khashabi , Rama Chellappa , Alan Yuille , Jieneng Chen

Text-to-level generation aims to translate natural language descriptions into structured game levels, enabling intuitive control over procedural content generation. While prior text-to-level generators are typically limited to a single game…

人工智能 · 计算机科学 2026-04-01 In-Chang Baek , Jiyun Jung , Geum-Hwan Hwang , Sung-Hyun Kim , Kyung-Joong Kim

The ability to automatically generate large-scale, interactive, and physically realistic 3D environments is crucial for advancing robotic learning and embodied intelligence. However, existing generative approaches often fail to capture the…

计算机视觉与模式识别 · 计算机科学 2026-01-19 ChunTeng Chen , YiChen Hsu , YiWen Liu , WeiFang Sun , TsaiChing Ni , ChunYi Lee , Min Sun , YuanFu Yang

Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

计算机视觉与模式识别 · 计算机科学 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

Text-to-3D generative AI systems create navigable environments from natural language prompts, but unlike text-to-image generation, evaluation requires embodied exploration of spatial coherence, scale, and navigability. We present the first…

人机交互 · 计算机科学 2026-03-17 Aung Pyae

We introduce Meta 3D Gen (3DGen), a new state-of-the-art, fast pipeline for text-to-3D asset generation. 3DGen offers 3D asset creation with high prompt fidelity and high-quality 3D shapes and textures in under a minute. It supports…

Recent 3D world modeling systems based on generative scene synthesis, such as Marble, can create coherent and explorable 3D environments, yet their outputs are typically static monolithic assets with limited editability and physical…

计算机视觉与模式识别 · 计算机科学 2026-05-18 Jichen Hu , Jiawei Guo , Jiazhong Cen , Chen Yang , Sikuang Li , Wei Shen

Large Language Models (LLMs) motivate generative agent simulation (e.g., AI Town) to create a ``dynamic world'', holding immense value across entertainment and research. However, for non-experts, especially those without programming skills,…

Generative world models are reshaping embodied AI, enabling agents to synthesize realistic 4D driving environments that look convincing but often fail physically or behaviorally. Despite rapid progress, the field still lacks a unified way…

Text-to-3D generation has shown great promise in generating novel 3D content based on given text prompts. However, existing generative methods mostly focus on geometric or visual plausibility while ignoring precise physics perception for…

计算机视觉与模式识别 · 计算机科学 2024-03-20 Qingshan Xu , Jiao Liu , Melvin Wong , Caishun Chen , Yew-Soon Ong

Cities, as the essential environment of human life, encompass diverse physical elements such as buildings, roads and vegetation, which continuously interact with dynamic entities like people and vehicles. Crafting realistic, interactive 3D…

计算机视觉与模式识别 · 计算机科学 2024-10-23 Yu Shang , Yuming Lin , Yu Zheng , Hangyu Fan , Jingtao Ding , Jie Feng , Jiansheng Chen , Li Tian , Yong Li

Designing 3D scenes is traditionally a challenging task that demands both artistic expertise and proficiency with complex software. Recent advances in text-to-3D generation have greatly simplified this process by letting users create scenes…

计算机视觉与模式识别 · 计算机科学 2025-06-03 Zeqi Gu , Yin Cui , Zhaoshuo Li , Fangyin Wei , Yunhao Ge , Jinwei Gu , Ming-Yu Liu , Abe Davis , Yifan Ding

In recent years, Artificial Intelligence Generated Content (AIGC) has advanced from text-to-image generation to text-to-video and multimodal video synthesis. However, generating playable games presents significant challenges due to the…

人工智能 · 计算机科学 2024-12-03 Mingyu Yang , Junyou Li , Zhongbin Fang , Sheng Chen , Yangbin Yu , Qiang Fu , Wei Yang , Deheng Ye

We address the challenge of generating 3D worlds from textual descriptions. We propose SynCity, a training- and optimization-free approach, which leverages the geometric precision of pre-trained 3D generative models and the artistic…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Paul Engstler , Aleksandar Shtedritski , Iro Laina , Christian Rupprecht , Andrea Vedaldi

Generating and editing a 3D scene guided by natural language poses a challenge, primarily due to the complexity of specifying the positional relations and volumetric changes within the 3D space. Recent advancements in Large Language Models…

计算机视觉与模式识别 · 计算机科学 2023-05-26 Yiqi Lin , Hao Wu , Ruichen Wang , Haonan Lu , Xiaodong Lin , Hui Xiong , Lin Wang

In this paper, we propose Text2Scene, a model that generates various forms of compositional scene representations from natural language descriptions. Unlike recent works, our method does NOT use Generative Adversarial Networks (GANs).…

计算机视觉与模式识别 · 计算机科学 2019-06-11 Fuwen Tan , Song Feng , Vicente Ordonez

Text Worlds are virtual environments for embodied agents that, unlike 2D or 3D environments, are rendered exclusively using textual descriptions. These environments offer an alternative to higher-fidelity 3D environments due to their low…

计算与语言 · 计算机科学 2021-07-12 Peter A Jansen

World models improve a learning agent's ability to efficiently operate in interactive and situated environments. This work focuses on the task of building world models of text-based game environments. Text-based games, or interactive…

机器学习 · 计算机科学 2021-10-22 Prithviraj Ammanabrolu , Mark O. Riedl

The recent availability and adaptability of text-to-image models has sparked a new era in many related domains that benefit from the learned text priors as well as high-quality and fast generation capabilities, one of which is texture…

计算机视觉与模式识别 · 计算机科学 2024-07-03 Raphael Bensadoun , Yanir Kleiman , Idan Azuri , Omri Harosh , Andrea Vedaldi , Natalia Neverova , Oran Gafni

We present StdGEN++, a novel and comprehensive system for generating high-fidelity, semantically decomposed 3D characters from diverse inputs. Existing 3D generative methods often produce monolithic meshes that lack the structural…

计算机视觉与模式识别 · 计算机科学 2026-01-13 Yuze He , Yanning Zhou , Wang Zhao , Jingwen Ye , Zhongkai Wu , Ran Yi , Yong-Jin Liu