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Online decision tree learning algorithms typically examine all features of a new data point to update model parameters. We propose a novel alternative, Reinforcement Learning- based Decision Trees (RLDT), that uses Reinforcement Learning…

机器学习 · 计算机科学 2015-07-27 Abhinav Garlapati , Aditi Raghunathan , Vaishnavh Nagarajan , Balaraman Ravindran

The prevalent use of benchmarks in current offline reinforcement learning (RL) research has led to a neglect of the imbalance of real-world dataset distributions in the development of models. The real-world offline RL dataset is often…

机器学习 · 计算机科学 2024-05-22 Li Jiang , Sijie Cheng , Jielin Qiu , Haoran Xu , Wai Kin Chan , Zhao Ding

The recent success of supervised learning methods on ever larger offline datasets has spurred interest in the reinforcement learning (RL) field to investigate whether the same paradigms can be translated to RL algorithms. This research…

机器学习 · 计算机科学 2021-02-12 Mengjiao Yang , Ofir Nachum

Transformer models have achieved remarkable empirical successes, largely due to their in-context learning capabilities. Inspired by this, we explore training an autoregressive transformer for in-context reinforcement learning (ICRL). In…

机器学习 · 计算机科学 2026-01-29 Juncheng Dong , Moyang Guo , Ethan X. Fang , Zhuoran Yang , Vahid Tarokh

Offline reinforcement learning (RL) enables learning control policies by utilizing only prior experience, without any online interaction. This can allow robots to acquire generalizable skills from large and diverse datasets, without any…

机器学习 · 计算机科学 2021-09-24 Aviral Kumar , Anikait Singh , Stephen Tian , Chelsea Finn , Sergey Levine

Offline reinforcement-learning (RL) algorithms learn to make decisions using a given, fixed training dataset without online data collection. This problem setting is captivating because it holds the promise of utilizing previously collected…

机器学习 · 计算机科学 2022-12-07 Dan Elbaz , Gal Novik , Oren Salzman

Off-policy reinforcement learning (RL) using a fixed offline dataset of logged interactions is an important consideration in real world applications. This paper studies offline RL using the DQN replay dataset comprising the entire replay…

机器学习 · 计算机科学 2020-11-25 Rishabh Agarwal , Dale Schuurmans , Mohammad Norouzi

Offline inverse reinforcement learning (IRL) aims to recover a reward function that explains expert behavior using only fixed demonstration data, without any additional online interaction. We propose BiCQL-ML, a policy-free offline IRL…

机器学习 · 计算机科学 2025-12-01 Junsung Park

Offline Reinforcement Learning (RL) aims to learn a near-optimal policy from a fixed dataset of transitions collected by another policy. This problem has attracted a lot of attention recently, but most existing methods with strong…

机器学习 · 计算机科学 2023-05-23 Germano Gabbianelli , Gergely Neu , Nneka Okolo , Matteo Papini

The excellent performance of Transformer in supervised learning has led to growing interest in its potential application to deep reinforcement learning (DRL) to achieve high performance on a wide variety of problems. However, the decision…

机器学习 · 计算机科学 2023-06-27 Hidenori Itaya , Tsubasa Hirakawa , Takayoshi Yamashita , Hironobu Fujiyoshi , Komei Sugiura

The paradigm of decision-making has been revolutionised by reinforcement learning and deep learning. Although this has led to significant progress in domains such as robotics, healthcare, and finance, the use of RL in practice is…

机器学习 · 计算机科学 2026-02-23 Daqian Shao

Offline-to-online reinforcement learning (RL) improves sample efficiency by leveraging pre-collected datasets prior to online interaction. A key challenge, however, is learning an accurate critic in large state--action spaces with limited…

人工智能 · 计算机科学 2026-05-21 Andrew Choi , Wei Xu

Applying reinforcement learning (RL) to real-world problems is often made challenging by the inability to interact with the environment and the difficulty of designing reward functions. Offline RL addresses the first challenge by…

机器学习 · 计算机科学 2025-03-03 Alizée Pace , Bernhard Schölkopf , Gunnar Rätsch , Giorgia Ramponi

Offline reinforcement learning (RL) is a compelling paradigm to extend RL's practical utility by leveraging pre-collected, static datasets, thereby avoiding the limitations associated with collecting online interactions. The major…

机器学习 · 计算机科学 2024-06-10 Yutaka Shimizu , Joey Hong , Sergey Levine , Masayoshi Tomizuka

We consider the problem of sequential recommendation, where the current recommendation is made based on past interactions. This recommendation task requires efficient processing of the sequential data and aims to provide recommendations…

信息检索 · 计算机科学 2023-07-28 Xumei Xi , Yuke Zhao , Quan Liu , Liwen Ouyang , Yang Wu

Traditional offline reinforcement learning (RL) methods predominantly operate in a batch-constrained setting. This confines the algorithms to a specific state-action distribution present in the dataset, reducing the effects of…

机器学习 · 统计学 2025-07-16 Charles A. Hepburn , Yue Jin , Giovanni Montana

Decision Transformer (DT) formulates offline reinforcement learning as autoregressive sequence modeling, achieving promising results by predicting actions from a sequence of Return-to-Go (RTG), state, and action tokens. However, RTG is a…

机器学习 · 计算机科学 2026-05-08 Yongyi Wang , Hanyu Liu , Lingfeng Li , Bozhou Chen , Ang Li , Qirui Zheng , Xionghui Yang , Chucai Wang , Wenxin Li

Offline reinforcement learning (RL) is an effective tool for real-world recommender systems with its capacity to model the dynamic interest of users and its interactive nature. Most existing offline RL recommender systems focus on…

信息检索 · 计算机科学 2025-05-13 Yi Zhang , Ruihong Qiu , Jiajun Liu , Sen Wang

Inverse reinforcement learning (IRL) aims to explicitly infer an underlying reward function based on collected expert demonstrations. Considering that obtaining expert demonstrations can be costly, the focus of current IRL techniques is on…

机器学习 · 计算机科学 2023-10-16 Lu Li , Yuxin Pan , Ruobing Chen , Jie Liu , Zilin Wang , Yu Liu , Zhiheng Li

Offline Reinforcement Learning (ORL) offers a robust solution to training agents in applications where interactions with the environment must be strictly limited due to cost, safety, or lack of accurate simulation environments. Despite its…

机器学习 · 计算机科学 2024-07-16 Carlo Romeo , Andrew D. Bagdanov