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Recent advances in generative modeling have driven significant progress in text-guided texture synthesis. However, current methods focus on synthesizing texture for single static 3D object, and struggle to handle entire families of shapes,…

图形学 · 计算机科学 2025-10-07 Ruiqi Xu , Zihan Zhu , Ben Ahlbrand , Srinath Sridhar , Daniel Ritchie

We present a novel framework for rectifying occlusions and distortions in degraded texture samples from natural images. Traditional texture synthesis approaches focus on generating textures from pristine samples, which necessitate…

图形学 · 计算机科学 2023-09-27 Guoqing Hao , Satoshi Iizuka , Kensho Hara , Edgar Simo-Serra , Hirokatsu Kataoka , Kazuhiro Fukui

While high-quality texture maps are essential for realistic 3D asset rendering, few studies have explored learning directly in the texture space, especially on large-scale datasets. In this work, we depart from the conventional approach of…

计算机视觉与模式识别 · 计算机科学 2024-11-25 Xin Yu , Ze Yuan , Yuan-Chen Guo , Ying-Tian Liu , JianHui Liu , Yangguang Li , Yan-Pei Cao , Ding Liang , Xiaojuan Qi

Despite the availability of large-scale 3D datasets and advancements in 3D generative models, the complexity and uneven quality of 3D geometry and texture data continue to hinder the performance of 3D generation techniques. In most existing…

计算机视觉与模式识别 · 计算机科学 2025-05-29 Xin Yang , Jiantao Lin , Yingjie Xu , Haodong Li , Yingcong Chen

We present TextureDreamer, a novel image-guided texture synthesis method to transfer relightable textures from a small number of input images (3 to 5) to target 3D shapes across arbitrary categories. Texture creation is a pivotal challenge…

计算机视觉与模式识别 · 计算机科学 2024-01-18 Yu-Ying Yeh , Jia-Bin Huang , Changil Kim , Lei Xiao , Thu Nguyen-Phuoc , Numair Khan , Cheng Zhang , Manmohan Chandraker , Carl S Marshall , Zhao Dong , Zhengqin Li

The dominant paradigm for high-fidelity 3D generation relies on a VAE-Diffusion pipeline, where the VAE's reconstruction capability sets a firm upper bound on generation quality. A fundamental challenge limiting existing VAEs is the…

计算机视觉与模式识别 · 计算机科学 2026-03-27 Guan Luo , Xiu Li , Rui Chen , Xuanyu Yi , Jing Lin , Chia-Hao Chen , Jiahang Liu , Song-Hai Zhang , Jianfeng Zhang

3D terrain models are essential in fields such as video game development and film production. Since surface color often correlates with terrain geometry, capturing this relationship is crucial to achieving realism. However, most existing…

图形学 · 计算机科学 2025-12-18 Kazuki Higo , Toshiki Kanai , Yuki Endo , Yoshihiro Kanamori

We propose a generative framework for producing high-quality PBR textures on a given 3D mesh. As large-scale PBR texture datasets are scarce, our approach focuses on effectively leveraging the embedding space and diffusion priors of…

计算机视觉与模式识别 · 计算机科学 2025-12-22 Kyeongmin Yeo , Yunhong Min , Jaihoon Kim , Minhyuk Sung

Latent Diffusion Models (LDMs) enable high-quality image synthesis while avoiding excessive compute demands by training a diffusion model in a compressed lower-dimensional latent space. Here, we apply the LDM paradigm to high-resolution…

计算机视觉与模式识别 · 计算机科学 2023-12-29 Andreas Blattmann , Robin Rombach , Huan Ling , Tim Dockhorn , Seung Wook Kim , Sanja Fidler , Karsten Kreis

Despite major advances brought by diffusion-based models, current 3D texture generation systems remain hindered by cross-view inconsistency -- textures that appear convincing from one viewpoint often fail to align across others. We find…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Chenyu Liu , Hongze Chen , Jingzhi Bao , Lingting Zhu , Runze Zhang , Weikai Chen , Zeyu Hu , Yingda Yin , Keyang Luo , Xin Wang

Given a 3D mesh, we aim to synthesize 3D textures that correspond to arbitrary textual descriptions. Current methods for generating and assembling textures from sampled views often result in prominent seams or excessive smoothing. To tackle…

计算机视觉与模式识别 · 计算机科学 2024-08-05 Dong Huo , Zixin Guo , Xinxin Zuo , Zhihao Shi , Juwei Lu , Peng Dai , Songcen Xu , Li Cheng , Yee-Hong Yang

Textured high-fidelity 3D models are crucial for games, AR/VR, and film, but human-aligned evaluation methods still fall behind despite recent advances in 3D reconstruction and generation. Existing metrics, such as Chamfer Distance, often…

计算机视觉与模式识别 · 计算机科学 2025-12-02 Tianyu Luan , Xuelu Feng , Zixin Zhu , Phani Nuney , Sheng Liu , Xuan Gong , David Doermann , Chunming Qiao , Junsong Yuan

Despite the recent success of multi-view diffusion models for text/image-based 3D asset generation, instruction-based editing of 3D assets lacks surprisingly far behind the quality of generation models. The main reason is that recent…

图形学 · 计算机科学 2025-12-15 Maria Parelli , Michael Oechsle , Michael Niemeyer , Federico Tombari , Andreas Geiger

Diffusion models have shown great promise for image generation, beating GANs in terms of generation diversity, with comparable image quality. However, their application to 3D shapes has been limited to point or voxel representations that…

计算机视觉与模式识别 · 计算机科学 2022-12-16 Gimin Nam , Mariem Khlifi , Andrew Rodriguez , Alberto Tono , Linqi Zhou , Paul Guerrero

This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…

计算机视觉与模式识别 · 计算机科学 2025-04-02 Xuyang Wang , Ziang Cheng , Zhenyu Li , Jiayu Yang , Haorui Ji , Pan Ji , Mehrtash Harandi , Richard Hartley , Hongdong Li

Diffusion-based methods have achieved prominent success in generating 2D media. However, accomplishing similar proficiencies for scene-level mesh texturing in 3D spatial applications, e.g., XR/VR, remains constrained, primarily due to the…

计算机视觉与模式识别 · 计算机科学 2023-10-23 Bangbang Yang , Wenqi Dong , Lin Ma , Wenbo Hu , Xiao Liu , Zhaopeng Cui , Yuewen Ma

Recent Diffusion Transformers (e.g., DiT) have demonstrated their powerful effectiveness in generating high-quality 2D images. However, it is still being determined whether the Transformer architecture performs equally well in 3D shape…

计算机视觉与模式识别 · 计算机科学 2023-07-06 Shentong Mo , Enze Xie , Ruihang Chu , Lewei Yao , Lanqing Hong , Matthias Nießner , Zhenguo Li

Text-guided 3D face synthesis has achieved remarkable results by leveraging text-to-image (T2I) diffusion models. However, most existing works focus solely on the direct generation, ignoring the editing, restricting them from synthesizing…

计算机视觉与模式识别 · 计算机科学 2023-12-04 Yunjie Wu , Yapeng Meng , Zhipeng Hu , Lincheng Li , Haoqian Wu , Kun Zhou , Weiwei Xu , Xin Yu

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

计算机视觉与模式识别 · 计算机科学 2024-03-08 Dharma KC , Clayton T. Morrison

Fashion image editing is a crucial tool for designers to convey their creative ideas by visualizing design concepts interactively. Current fashion image editing techniques, though advanced with multimodal prompts and powerful diffusion…

计算机视觉与模式识别 · 计算机科学 2025-09-18 Xiaolong Wang , Zhi-Qi Cheng , Jue Wang , Xiaojiang Peng