相关论文: The Alignment Game: A Theory of Long-Horizon Align…
Preference-based reinforcement learning (PbRL) provides a natural way to align RL agents' behavior with human desired outcomes, but is often restrained by costly human feedback. To improve feedback efficiency, most existing PbRL methods…
AI alignment is often framed as the task of ensuring that an AI system follows a set of stated principles or human preferences, but general principles rarely determine their own application in concrete cases. When principles conflict, when…
Addressing the question of how to achieve optimal decision-making under risk and uncertainty is crucial for enhancing the capabilities of artificial agents that collaborate with or support humans. In this work, we address this question in…
Long-range temporal alignment is critical yet challenging for video restoration tasks. Recently, some works attempt to divide the long-range alignment into several sub-alignments and handle them progressively. Although this operation is…
Reinforcement Learning from Human Feedback (RLHF) has emerged as a key technique for post-training large language models. Despite its empirical success, the theoretical understanding of RLHF is still limited, as learning the KL-regularized…
Reinforcement learning (RL) is a dominant paradigm for training autonomous agents, yet these agents often exhibit poor generalization, failing to adapt to scenarios not seen during training. In this work, we identify a fundamental cause of…
Alignment training has tradeoffs: it helps language models (LMs) gain in reasoning and instruction following but might lose out on skills such as creativity and calibration, where unaligned base models are better at. We aim to make the best…
We propose SPARTA ALIGNMENT, an algorithm to collectively align multiple LLMs through competition and combat. To complement a single model's lack of diversity in generation and biases in evaluation, multiple LLMs form a "sparta tribe" to…
Fairness in language models is typically studied as a property of a single, centrally optimized model. As large language models become increasingly agentic, we propose that fairness emerges through interaction and exchange. We study this…
Standard game theory explains cooperation in repeated games through conditional strategies such as Tit-for-Tat (TfT), but these require continuous computation that imposes physical costs on embodied agents. We propose a three-layer…
This paper proposes a reinforcement learning (RL)-based backstepping control strategy to achieve fixed time consensus in nonlinear multi-agent systems with strict feedback dynamics. Agents exchange only output information with their…
Collective human movement is a hallmark of complex systems, exhibiting emergent order across diverse settings, from pedestrian flows to biological collectives. In high-speed scenarios, alignment interactions ensure efficient flow and…
This paper studies reinforcement learning from human feedback (RLHF) for aligning large language models with human preferences. While RLHF has demonstrated promising results, many algorithms are highly sensitive to misspecifications in the…
We study payoff manipulation in repeated multi-objective Stackelberg games, where a leader may strategically influence a follower's deterministic best response, e.g., by offering a share of their own payoff. We assume that the follower's…
In continual RL we want agents capable of never-ending learning, and yet our evaluation methodologies do not reflect this. The standard practice in RL is to assume unfettered access to the deployment environment for the full lifetime of the…
Modern language models reason within bounded context, an inherent constraint that poses a fundamental barrier to long-horizon reasoning. We identify recursion as a core principle for overcoming this barrier, and propose recursive models as…
Aligning Large Language Models (LLMs) with human preferences is crucial in ensuring desirable and controllable model behaviors. Current methods, such as Reinforcement Learning from Human Feedback (RLHF) and Direct Preference Optimization…
This paper studies human preference learning based on partially revealed choice behavior and formulates the problem as a generalized Bradley-Terry-Luce (BTL) ranking model that accounts for heterogeneous preferences. Specifically, we assume…
The standard way to evaluate language models on subjective tasks is through pairwise comparisons: an annotator chooses the "better" of two responses to a prompt. Leaderboards aggregate these comparisons into a single Bradley-Terry (BT)…
This paper introduces the Bradley-Terry Regression Trunk model, a novel probabilistic approach for the analysis of preference data expressed through paired comparison rankings. In some cases, it may be reasonable to assume that the…