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Massively parallel simulation has reduced reinforcement learning (RL) training time for robots from days to minutes. However, achieving fast and reliable sim-to-real RL for humanoid control remains difficult due to the challenges introduced…

机器人学 · 计算机科学 2025-12-02 Younggyo Seo , Carmelo Sferrazza , Juyue Chen , Guanya Shi , Rocky Duan , Pieter Abbeel

Humanoid robots require precise locomotion and dexterous manipulation to perform challenging loco-manipulation tasks. Yet existing approaches, modular or end-to-end, are deficient in manipulation-aware locomotion. This confines the robot to…

机器人学 · 计算机科学 2025-12-16 Haoran Jiang , Jin Chen , Qingwen Bu , Li Chen , Modi Shi , Yanjie Zhang , Delong Li , Chuanzhe Suo , Chuang Wang , Zhihui Peng , Hongyang Li

Face reconstruction and tracking is a building block of numerous applications in AR/VR, human-machine interaction, as well as medical applications. Most of these applications rely on a metrically correct prediction of the shape, especially,…

计算机视觉与模式识别 · 计算机科学 2022-10-20 Wojciech Zielonka , Timo Bolkart , Justus Thies

Supernumerary robotic limbs (SLs) have the potential to transform a wide range of human activities, yet their usability remains limited by key technical challenges, particularly in ensuring safety and achieving versatile control. Here, we…

机器人学 · 计算机科学 2026-02-18 Xuanyun Qiu , Dorian Verdel , Hector Cervantes-Culebro , Alexis Devillard , Etienne Burdet

Daily tasks require us to use our whole body to manipulate objects, for instance when our hands are unavailable. We consider the issue of providing humanoid robots with the ability to autonomously perform similar whole-body manipulation…

机器人学 · 计算机科学 2025-10-28 Victor Levé , João Moura , Sachiya Fujita , Tamon Miyake , Steve Tonneau , Sethu Vijayakumar

Beyond providing accurate movements, achieving smooth motion trajectories is a long-standing goal of robotics control theory for arms aiming to replicate natural human movements. Drawing inspiration from biological agents, whose reaching…

机器人学 · 计算机科学 2023-03-09 Ioannis Polykretis , Lazar Supic , Andreea Danielescu

Current approaches to humanoid control generally fall into two paradigms: perceptive locomotion, which handles terrain well but is limited to pedal gaits, and general motion tracking, which reproduces complex skills but ignores…

机器人学 · 计算机科学 2026-01-13 Ziwen Zhuang , Shaoting Zhu , Mengjie Zhao , Hang Zhao

We present a method for controlling a simulated humanoid to grasp an object and move it to follow an object's trajectory. Due to the challenges in controlling a humanoid with dexterous hands, prior methods often use a disembodied hand and…

机器人学 · 计算机科学 2025-05-20 Zhengyi Luo , Jinkun Cao , Sammy Christen , Alexander Winkler , Kris Kitani , Weipeng Xu

Long-horizon, high-dynamic motion tracking on humanoids remains brittle because absolute joint commands cannot compensate model-plant mismatch, leading to error accumulation. We propose RobotDancing, a simple, scalable framework that…

机器人学 · 计算机科学 2025-09-26 Zhenguo Sun , Yibo Peng , Yuan Meng , Xukun Li , Bo-Sheng Huang , Zhenshan Bing , Xinlong Wang , Alois Knoll

A common sensing problem is to use a set of stationary tracking locations to monitor a collection of moving devices: Given $n$ objects that need to be tracked, each following its own trajectory, and $m$ stationary traffic control stations,…

计算几何 · 计算机科学 2026-03-06 Chek-Manh Loi , Michael Perk , Malte Hoffmann , Sándor Fekete

Learning a general motion tracking policy from human motions shows great potential for versatile humanoid whole-body control. Conventional approaches are not only inefficient in data utilization and training processes but also exhibit…

机器人学 · 计算机科学 2025-12-23 Chao Yang , Yingkai Sun , Peng Ye , Xin Chen , Chong Yu , Tao Chen

The tendon-driven musculoskeletal humanoid has many benefits that human beings have, but the modeling of its complex muscle and bone structures is difficult and conventional model-based controls cannot realize intended movements. Therefore,…

Loco-manipulation is a fundamental challenge for humanoid robots to achieve versatile interactions in human environments. Although recent studies have made significant progress in humanoid whole-body control, loco-manipulation remains…

机器人学 · 计算机科学 2025-10-14 Yuhui Fu , Feiyang Xie , Chaoyi Xu , Jing Xiong , Haoqi Yuan , Zongqing Lu

Simultaneously measuring the activities of all neurons in a mammalian brain at millisecond resolution is a challenge beyond the limits of existing techniques in neuroscience. Entirely new approaches may be required, motivating an analysis…

The work presented in this report introduces a framework aimed towards learning to imitate human gaits. Humans exhibit movements like walking, running, and jumping in the most efficient manner, which served as the source of motivation for…

机器人学 · 计算机科学 2021-06-30 Utkarsh A. Mishra

This paper addresses the challenge of terrain-adaptive dynamic locomotion in humanoid robots, a problem traditionally tackled by optimization-based methods or reinforcement learning (RL). Optimization-based methods, such as model-predictive…

机器人学 · 计算机科学 2024-07-30 Shangqun Yu , Nisal Perera , Daniel Marew , Donghyun Kim

We introduce a novel musculoskeletal model of a dog, procedurally generated from accurate 3D muscle meshes. Accompanying this model is a motion capture-based locomotion task compatible with a variety of control algorithms, as well as an…

机器人学 · 计算机科学 2025-07-01 Vittorio La Barbera , Steven Bohez , Leonard Hasenclever , Yuval Tassa , John R. Hutchinson

Controlling physics-based humanoids from natural-language instructions is a critical step toward general-purpose embodied agents. However, existing methods remain constrained by a tension between semantic expressiveness and physical…

图形学 · 计算机科学 2026-05-26 Jingyan Zhang , Han Liang , Ruichi Zhang , Bin Li , Juze Zhang , Xin Chen , Jingya Wang , Lan Xu , Jingyi Yu

Offering great potential in robotic manipulation, a capable Vision-Language-Action (VLA) foundation model is expected to faithfully generalize across tasks and platforms while ensuring cost efficiency (e.g., data and GPU hours required for…

We present a physics-based humanoid controller that achieves high-fidelity motion imitation and fault-tolerant behavior in the presence of noisy input (e.g. pose estimates from video or generated from language) and unexpected falls. Our…

计算机视觉与模式识别 · 计算机科学 2023-09-13 Zhengyi Luo , Jinkun Cao , Alexander Winkler , Kris Kitani , Weipeng Xu