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相关论文: HiFi-HARP: A High-Fidelity 7th-Order Ambisonic Roo…

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This contribution introduces a dataset of 7th-order Ambisonic Room Impulse Responses (HOA-RIRs), created using the Image Source Method. By employing higher-order Ambisonics, our dataset enables precise spatial audio reproduction, a critical…

声音 · 计算机科学 2025-06-02 Shivam Saini , Jürgen Peissig

This paper introduces a shoebox room simulator able to systematically generate synthetic datasets of binaural room impulse responses (BRIRs) given an arbitrary set of head-related transfer functions (HRTFs). The evaluation of machine…

声音 · 计算机科学 2021-06-25 Roberto Barumerli , Daniele Bianchi , Michele Geronazzo , Federico Avanzini

In this paper, we present HOMULA-RIR, a dataset of room impulse responses (RIRs) acquired using both higher-order microphones (HOMs) and a uniform linear array (ULA), in order to model a remote attendance teleconferencing scenario.…

音频与语音处理 · 电气工程与系统科学 2024-02-22 Federico Miotello , Paolo Ostan , Mirco Pezzoli , Luca Comanducci , Alberto Bernardini , Fabio Antonacci , Augusto Sarti

Sound propagation is the process by which sound energy travels through a medium, such as air, to the surrounding environment as sound waves. The room impulse response (RIR) describes this process and is influenced by the positions of the…

声音 · 计算机科学 2024-09-25 Anton Jeran Ratnarajah

In mixed reality applications, a realistic acoustic experience in spatial environments is as crucial as the visual experience for achieving true immersion. Despite recent advances in neural approaches for Room Impulse Response (RIR)…

Recent years have seen immense progress in 3D computer vision and computer graphics, with emerging tools that can virtualize real-world 3D environments for numerous Mixed Reality (XR) applications. However, alongside immersive visual…

声音 · 计算机科学 2024-06-12 Mason Wang , Ryosuke Sawata , Samuel Clarke , Ruohan Gao , Shangzhe Wu , Jiajun Wu

Room impulse response (RIR) generation remains a critical challenge for creating immersive virtual acoustic environments. Current methods suffer from two fundamental limitations: the scarcity of full-band RIR datasets and the inability of…

声音 · 计算机科学 2025-10-30 Ali Vosoughi , Yongyi Zang , Qihui Yang , Nathan Paek , Randal Leistikow , Chenliang Xu

Room Impulse Responses (RIRs) enable realistic acoustic simulation, with applications ranging from multimedia production to speech data augmentation. However, acquiring high-quality real-world RIRs is labor-intensive, and data scarcity…

音频与语音处理 · 电气工程与系统科学 2026-05-14 Kirak Kim , Sungyoung Kim

We present a new dataset called Real Acoustic Fields (RAF) that captures real acoustic room data from multiple modalities. The dataset includes high-quality and densely captured room impulse response data paired with multi-view images, and…

Room acoustics measurements are used in many areas of audio research, from physical acoustics modelling and speech enhancement to virtual reality applications. This paper documents the technical specifications and choices made in the…

音频与语音处理 · 电气工程与系统科学 2021-11-24 Thomas McKenzie , Leo McCormack , Christoph Hold

Accurate estimation of Room Impulse Response (RIR), which captures an environment's acoustic properties, is important for speech processing and AR/VR applications. We propose AV-RIR, a novel multi-modal multi-task learning approach to…

声音 · 计算机科学 2024-04-25 Anton Ratnarajah , Sreyan Ghosh , Sonal Kumar , Purva Chiniya , Dinesh Manocha

Room impulse response (RIR) functions capture how the surrounding physical environment transforms the sounds heard by a listener, with implications for various applications in AR, VR, and robotics. Whereas traditional methods to estimate…

声音 · 计算机科学 2022-11-28 Sagnik Majumder , Changan Chen , Ziad Al-Halah , Kristen Grauman

Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…

声音 · 计算机科学 2025-03-25 Yongyi Zang , Qiuqiang Kong

Automatic speech recognition (ASR) on multi-talker recordings is challenging. Current methods using 3D spatial data from multi-channel audio and visual cues focus mainly on direct waves from the target speaker, overlooking reflection wave…

音频与语音处理 · 电气工程与系统科学 2024-06-13 Yiwen Shao , Shi-Xiong Zhang , Dong Yu

Modern neural-network-based speech processing systems are typically required to be robust against reverberation, and the training of such systems thus needs a large amount of reverberant data. During the training of the systems, on-the-fly…

声音 · 计算机科学 2023-04-18 Yi Luo , Rongzhi Gu

An immersive acoustic experience enabled by spatial audio is just as crucial as the visual aspect in creating realistic virtual environments. However, existing methods for room impulse response estimation rely either on data-demanding…

计算机视觉与模式识别 · 计算机科学 2025-08-19 Derong Jin , Ruohan Gao

We present a neural-network-based fast diffuse room impulse response generator (FAST-RIR) for generating room impulse responses (RIRs) for a given acoustic environment. Our FAST-RIR takes rectangular room dimensions, listener and speaker…

声音 · 计算机科学 2022-02-08 Anton Ratnarajah , Shi-Xiong Zhang , Meng Yu , Zhenyu Tang , Dinesh Manocha , Dong Yu

Room Impulse Responses (RIRs) characterize acoustic environments and are crucial in multiple audio signal processing tasks. High-quality RIR estimates drive applications such as virtual microphones, sound source localization, augmented…

声音 · 计算机科学 2025-04-30 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

音频与语音处理 · 电气工程与系统科学 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin

Rendering immersive spatial audio in virtual reality (VR) and video games demands a fast and accurate generation of room impulse responses (RIRs) to recreate auditory environments plausibly. However, the conventional methods for simulating…

音频与语音处理 · 电气工程与系统科学 2026-02-11 Jackie Lin , Georg Götz , Sebastian J. Schlecht
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