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Recent research has employed reinforcement learning (RL) algorithms to optimize long-term user engagement in recommender systems, thereby avoiding common pitfalls such as user boredom and filter bubbles. They capture the sequential and…

信息检索 · 计算机科学 2023-01-25 Romain Deffayet , Thibaut Thonet , Jean-Michel Renders , Maarten de Rijke

Personalized retrieval-augmented generation (RAG) aims to produce user-tailored responses by incorporating retrieved user profiles alongside the input query. Existing methods primarily focus on improving retrieval and rely on large language…

信息检索 · 计算机科学 2025-08-12 Kepu Zhang , Teng Shi , Weijie Yu , Jun Xu

Multi-agent reinforcement learning (MARL) provides an efficient way for simultaneously learning policies for multiple agents interacting with each other. However, in scenarios requiring complex interactions, existing algorithms can suffer…

机器学习 · 计算机科学 2022-03-08 Xiaobai Ma , David Isele , Jayesh K. Gupta , Kikuo Fujimura , Mykel J. Kochenderfer

Recommender Systems (RSs) are exploited by various business enterprises to suggest their products (items) to consumers (users). Collaborative filtering (CF) is a widely used variant of RSs which learns hidden patterns from user-item…

信息检索 · 计算机科学 2026-03-17 Nikita Baidya , Bidyut Kr. Patra , Ratnakar Dash

Offline reinforcement learning (RL) recently gains growing interests from RL researchers. However, the performance of offline RL suffers from the out-of-distribution problem, which can be corrected by feedback in online RL. Previous offline…

机器学习 · 计算机科学 2025-06-25 Shuncheng He , Hongchang Zhang , Jianzhun Shao , Yuhang Jiang , Xiangyang Ji

Unexpected recommender system constitutes an important tool to tackle the problem of filter bubbles and user boredom, which aims at providing unexpected and satisfying recommendations to target users at the same time. Previous unexpected…

信息检索 · 计算机科学 2020-07-28 Pan Li , Alexander Tuzhilin

Recommender systems are often designed based on a collaborative filtering approach, where user preferences are predicted by modelling interactions between users and items. Many common approaches to solve the collaborative filtering task are…

机器学习 · 计算机科学 2021-10-11 Yinchong Yang , Florian Buettner

This work studies the challenge of aligning large language models (LLMs) with offline preference data. We focus on alignment by Reinforcement Learning from Human Feedback (RLHF) in particular. While popular preference optimization methods…

机器学习 · 计算机科学 2024-06-07 Xiang Ji , Sanjeev Kulkarni , Mengdi Wang , Tengyang Xie

Markov games (MGs) and multi-agent reinforcement learning (MARL) are studied to model decision making in multi-agent systems. Traditionally, the objective in MG and MARL has been risk-neutral, i.e., agents are assumed to optimize a…

计算机科学与博弈论 · 计算机科学 2024-06-11 Hafez Ghaemi , Shirin Jamshidi , Mohammad Mashreghi , Majid Nili Ahmadabadi , Hamed Kebriaei

In order to develop effective sequential recommenders, a series of sequence representation learning (SRL) methods are proposed to model historical user behaviors. Most existing SRL methods rely on explicit item IDs for developing the…

信息检索 · 计算机科学 2022-06-14 Yupeng Hou , Shanlei Mu , Wayne Xin Zhao , Yaliang Li , Bolin Ding , Ji-Rong Wen

Collaborative Metric Learning (CML) has recently emerged as a popular method in recommendation systems (RS), closing the gap between metric learning and collaborative filtering. Following the convention of RS, existing practices exploit…

信息检索 · 计算机科学 2024-09-04 Shilong Bao , Qianqian Xu , Zhiyong Yang , Yuan He , Xiaochun Cao , Qingming Huang

In multi-behavior recommendation scenarios, analyzing users' diverse behaviors, such as click, purchase, and rating, enables a more comprehensive understanding of their interests, facilitating personalized and accurate recommendations. A…

信息检索 · 计算机科学 2025-07-22 Mingshi Yan , Zhiyong Cheng , Fan Liu , Yingda Lyu , Yahong Han

Recent advancements in state-of-the-art (SOTA) offline reinforcement learning (RL) have primarily focused on addressing function approximation errors, which contribute to the overestimation of Q-values for out-of-distribution actions, a…

机器学习 · 计算机科学 2025-05-01 Pulkit Agrawal , Rukma Talwadker , Aditya Pareek , Tridib Mukherjee

Current virtual reality systems are typically limited by performance/cost, usability (size), or a combination of both. By using a networked client/server environment, we have solved these limitations for the client. However, in doing so we…

人机交互 · 计算机科学 2019-10-11 Gregory Gutmann , Akihiko Konagaya

Graph learning models have been widely deployed in collaborative filtering (CF) based recommendation systems. Due to the issue of data sparsity, the graph structure of the original input lacks potential positive preference edges, which…

信息检索 · 计算机科学 2024-07-02 Peng Yuan , Haojie Li , Minying Fang , Xu Yu , Yongjing Hao , Junwei Du

Graph Neural Network (GNN)-based models have become the mainstream approach for recommender systems. Despite the effectiveness, they are still suffering from the cold-start problem, i.e., recommend for few-interaction items. Existing…

信息检索 · 计算机科学 2023-08-08 Taichi Liu , Chen Gao , Zhenyu Wang , Dong Li , Jianye Hao , Depeng Jin , Yong Li

Reinforcement learning has been widely successful in producing agents capable of playing games at a human level. However, this requires complex reward engineering, and the agent's resulting policy is often unpredictable. Going beyond…

机器学习 · 计算机科学 2023-08-16 William Ahlberg , Alessandro Sestini , Konrad Tollmar , Linus Gisslén

Online recommendation requires handling rapidly changing user preferences. Deep reinforcement learning (DRL) is gaining interest as an effective means of capturing users' dynamic interest during interactions with recommender systems.…

信息检索 · 计算机科学 2021-10-22 Xiaocong Chen , Lina Yao , Xianzhi Wang , Julian McAuley

In recommendation systems, diversity and novelty are essential for capturing varied user preferences and encouraging exploration, yet many systems prioritize click relevance. While reinforcement learning (RL) has been explored to improve…

机器学习 · 计算机科学 2025-07-30 Jiin Woo , Alireza Bagheri Garakani , Tianchen Zhou , Zhishen Huang , Yan Gao

In this work, we introduce a novel paradigm for generalized In-Context Learning (ICL), termed Indirect In-Context Learning. In Indirect ICL, we explore demonstration selection strategies tailored for two distinct real-world scenarios:…

机器学习 · 计算机科学 2025-10-03 Hadi Askari , Shivanshu Gupta , Terry Tong , Fei Wang , Anshuman Chhabra , Muhao Chen