中文
相关论文

相关论文: Achieving Logarithmic Regret in KL-Regularized Zer…

200 篇论文

This paper introduces the new concept of (follower) satisfaction in Stackelberg games and compares the standard Stackelberg game with its satisfaction version. Simulation results are presented which suggest that the follower adopting…

计算机科学与博弈论 · 计算机科学 2024-08-22 Langford White , Duong Nguyen , Hung Nguyen

We study risk-sensitive multi-agent reinforcement learning under general-sum Markov games, where agents optimize the entropic risk measure of rewards with possibly diverse risk preferences. We show that using the regret naively adapted from…

机器学习 · 计算机科学 2024-05-07 Yingjie Fei , Ruitu Xu

We study online learning and equilibrium computation in games with polyhedral decision sets, a property shared by both normal-form games and extensive-form games (EFGs), when the learning agent is restricted to using a best-response oracle.…

计算机科学与博弈论 · 计算机科学 2023-12-07 Darshan Chakrabarti , Gabriele Farina , Christian Kroer

We study reinforcement learning with linear function approximation and adversarially changing cost functions, a setup that has mostly been considered under simplifying assumptions such as full information feedback or exploratory…

机器学习 · 计算机科学 2023-01-31 Uri Sherman , Tomer Koren , Yishay Mansour

In this work, we introduce the concept of non-negative weighted regret, an extension of non-negative regret \cite{anagnostides2022last} in games. Investigating games with non-negative weighted regret helps us to understand games with…

计算机科学与博弈论 · 计算机科学 2025-05-22 Nanxiang Zhou , Jing Dong , Baoxiang Wang

We study an extension of the classic stochastic multi-armed bandit problem which involves multiple plays and Markovian rewards in the rested bandits setting. In order to tackle this problem we consider an adaptive allocation rule which at…

统计理论 · 数学 2020-07-15 Vrettos Moulos

Counterfactual regret minimization (CFR) is a popular method to deal with decision-making problems of two-player zero-sum games with imperfect information. Unlike existing studies that mostly explore for solving larger scale problems or…

机器学习 · 计算机科学 2020-09-15 Huale Li , Xuan Wang , Fengwei Jia , Yifan Li , Yulin Wu , Jiajia Zhang , Shuhan Qi

We study how to learn $\epsilon$-optimal strategies in zero-sum imperfect information games (IIG) with trajectory feedback. In this setting, players update their policies sequentially based on their observations over a fixed number of…

计算机科学与博弈论 · 计算机科学 2023-09-06 Côme Fiegel , Pierre Ménard , Tadashi Kozuno , Rémi Munos , Vianney Perchet , Michal Valko

An optimal feedback controller for a given Markov decision process (MDP) can in principle be synthesized by value or policy iteration. However, if the system dynamics and the reward function are unknown, a learning agent must discover an…

机器学习 · 计算机科学 2019-07-19 Boris Belousov , Jan Peters

We study algorithms for online linear optimization in Hilbert spaces, focusing on the case where the player is unconstrained. We develop a novel characterization of a large class of minimax algorithms, recovering, and even improving,…

机器学习 · 计算机科学 2014-05-22 H. Brendan McMahan , Francesco Orabona

We study $K$-armed bandit problems where the reward distributions of the arms are all supported on the $[0,1]$ interval. It has been a challenge to design regret-efficient randomized exploration algorithms in this setting. Maillard sampling…

机器学习 · 计算机科学 2024-04-15 Hao Qin , Kwang-Sung Jun , Chicheng Zhang

Solving strategic games with huge action space is a critical yet under-explored topic in economics, operations research and artificial intelligence. This paper proposes new learning algorithms for solving two-player zero-sum normal-form…

We show that Optimistic Hedge -- a common variant of multiplicative-weights-updates with recency bias -- attains ${\rm poly}(\log T)$ regret in multi-player general-sum games. In particular, when every player of the game uses Optimistic…

机器学习 · 计算机科学 2023-01-26 Constantinos Daskalakis , Maxwell Fishelson , Noah Golowich

We study policy optimization algorithms for computing correlated equilibria in multi-player general-sum Markov Games. Previous results achieve $O(T^{-1/2})$ convergence rate to a correlated equilibrium and an accelerated $O(T^{-3/4})$…

机器学习 · 计算机科学 2024-05-03 Yang Cai , Haipeng Luo , Chen-Yu Wei , Weiqiang Zheng

We prove that optimistic-follow-the-regularized-leader (OFTRL), together with smooth value updates, finds an $O(T^{-1})$-approximate Nash equilibrium in $T$ iterations for two-player zero-sum Markov games with full information. This…

机器学习 · 计算机科学 2023-02-10 Yuepeng Yang , Cong Ma

Online safe reinforcement learning (RL) plays a key role in dynamic environments, with applications in autonomous driving, robotics, and cybersecurity. The objective is to learn optimal policies that maximize rewards while satisfying safety…

机器学习 · 计算机科学 2025-06-03 Jiahui Zhu , Kihyun Yu , Dabeen Lee , Xin Liu , Honghao Wei

In this paper, we consider the problem of optimization and learning for constrained and multi-objective Markov decision processes, for both discounted rewards and expected average rewards. We formulate the problems as zero-sum games where…

最优化与控制 · 数学 2021-03-05 Ather Gattami , Qinbo Bai , Vaneet Agarwal

We study online reinforcement learning in linear Markov decision processes with adversarial losses and bandit feedback, without prior knowledge on transitions or access to simulators. We introduce two algorithms that achieve improved regret…

机器学习 · 计算机科学 2023-10-19 Haolin Liu , Chen-Yu Wei , Julian Zimmert

In this paper, we study the offline and online settings of reinforcement learning from human feedback (RLHF) with KL-regularization -- a widely used objective function in large language model alignment -- under the $\epsilon$ local…

机器学习 · 计算机科学 2025-10-16 Yulian Wu , Rushil Thareja , Praneeth Vepakomma , Francesco Orabona

In two-player zero-sum games, the learning dynamic based on optimistic Hedge achieves one of the best-known regret upper bounds among strongly-uncoupled learning dynamics. With an appropriately chosen learning rate, the social and…

机器学习 · 计算机科学 2025-10-14 Taira Tsuchiya