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We present APT, an advanced Large Language Model (LLM)-driven framework that enables autonomous agents to construct complex and creative structures within the Minecraft environment. Unlike previous approaches that primarily concentrate on…

机器学习 · 计算机科学 2024-12-03 Jun Yu Chen , Tao Gao

Building a general-purpose agent is a long-standing vision in the field of artificial intelligence. Existing agents have made remarkable progress in many domains, yet they still struggle to complete long-horizon tasks in an open world. We…

人工智能 · 计算机科学 2024-10-22 Zaijing Li , Yuquan Xie , Rui Shao , Gongwei Chen , Dongmei Jiang , Liqiang Nie

We propose a new framework for building and evaluating machine learning algorithms. We argue that many real-world problems require an agent which must quickly learn to respond to demands, yet can continue to perform and respond to new…

机器学习 · 计算机科学 2007-05-23 Jason E. Holt

Generating step-by-step "how-to" procedures is a key LLM capability: how-to advice is commonly requested in chatbots, and step-by-step planning is critical for reasoning over complex tasks. Yet, measuring and improving procedural validity…

机器学习 · 计算机科学 2026-02-10 Yapei Chang , Kyle Lo , Mohit Iyyer , Luca Soldaini

We study preference learning through recommendations in multi-agent game settings, where a moderator repeatedly interacts with agents whose utility functions are unknown. In each round, the moderator issues action recommendations and…

计算机科学与博弈论 · 计算机科学 2026-03-06 Arwa Alanqary , Zakaria Baba , Manxi Wu , Alexandre M. Bayen

As reinforcement learning agents become increasingly deployed in real-world scenarios, predicting future agent actions and events during deployment is important for facilitating better human-agent interaction and preventing catastrophic…

人工智能 · 计算机科学 2024-10-31 Stephen Chung , Scott Niekum , David Krueger

Language-guided robots must be able to both ask humans questions and understand answers. Much existing work focuses only on the latter. In this paper, we go beyond instruction following and introduce a two-agent task where one agent…

计算与语言 · 计算机科学 2020-10-07 Homero Roman Roman , Yonatan Bisk , Jesse Thomason , Asli Celikyilmaz , Jianfeng Gao

How should an agent decide when and how to plan? A dominant approach builds agents as reactive policies with adaptive computation (e.g., chain-of-thought), trained end-to-end expecting planning to emerge implicitly. Without control over the…

Recent work has shown how predictive modeling can endow agents with rich knowledge of their surroundings, improving their ability to act in complex environments. We propose question-answering as a general paradigm to decode and understand…

Inspired by the cognitive science theory of the explicit human memory systems, we have modeled an agent with short-term, episodic, and semantic memory systems, each of which is modeled with a knowledge graph. To evaluate this system and…

人工智能 · 计算机科学 2026-05-19 Taewoon Kim , Michael Cochez , Vincent François-Lavet , Mark Neerincx , Piek Vossen

The tasks that an agent will need to solve often are not known during training. However, if the agent knows which properties of the environment are important then, after learning how its actions affect those properties, it may be able to…

人工智能 · 计算机科学 2019-04-29 Amy Zhang , Adam Lerer , Sainbayar Sukhbaatar , Rob Fergus , Arthur Szlam

Real-world agentic tasks, unlike synchronous Markov Decision Processes (MDPs), often involve non-blocking actions with variable latencies, creating a fundamental \textit{Temporal Gap} between action initiation and completion. Existing…

人工智能 · 计算机科学 2025-12-19 Yifei She , Ping Zhang , He Liu , Yanmin Jia , Yang Jing , Zijun Liu , Peng Sun , Xiangbin Li , Xiaohe Hu

We propose a two-agent game wherein a questioner must be able to conjure discerning questions between sentences, incorporate responses from an answerer, and keep track of a hypothesis state. The questioner must be able to understand the…

计算与语言 · 计算机科学 2019-08-14 Peter Potash , Kaheer Suleman

We develop a general problem setting for training and testing the ability of agents to gather information efficiently. Specifically, we present a collection of tasks in which success requires searching through a partially-observed…

机器学习 · 计算机科学 2016-12-09 Philip Bachman , Alessandro Sordoni , Adam Trischler

Multimodal Large Language Models (MLLMs) based agents have demonstrated remarkable potential in autonomous web navigation. However, handling long-horizon tasks remains a critical bottleneck. Prevailing strategies often rely heavily on…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Dawei Yan , Haokui Zhang , Guangda Huzhang , Yang Li , Yibo Wang , Qing-Guo Chen , Zhao Xu , Weihua Luo , Ying Li , Wei Dong , Chunhua Shen

To widen their accessibility and increase their utility, intelligent agents must be able to learn complex behaviors as specified by (non-expert) human users. Moreover, they will need to learn these behaviors within a reasonable amount of…

机器学习 · 计算机科学 2019-02-13 Dilip Arumugam , Jun Ki Lee , Sophie Saskin , Michael L. Littman

Lifelong learning, also known as continual or incremental learning, is a crucial component for advancing Artificial General Intelligence (AGI) by enabling systems to continuously adapt in dynamic environments. While large language models…

人工智能 · 计算机科学 2026-01-13 Junhao Zheng , Chengming Shi , Xidi Cai , Qiuke Li , Duzhen Zhang , Chenxing Li , Dong Yu , Qianli Ma

Developing robotic agents that can perform well in diverse environments while showing a variety of behaviors is a key challenge in AI and robotics. Traditional reinforcement learning (RL) methods often create agents that specialize in…

机器人学 · 计算机科学 2025-03-25 Octi Zhang , Quanquan Peng , Rosario Scalise , Bryon Boots

Many emerging applications of AI--from scientific discovery to medical diagnosis--require agents to seek information strategically: forming hypotheses, asking targeted questions, and making decisions under uncertainty. In high-stakes…

计算与语言 · 计算机科学 2026-03-09 Gabriel Grand , Valerio Pepe , Jacob Andreas , Joshua B. Tenenbaum

Active learning agents typically employ a query selection algorithm which solely considers the agent's learning objectives. However, this may be insufficient in more realistic human domains. This work uses imitation learning to enable an…

机器学习 · 计算机科学 2019-07-02 Kalesha Bullard , Yannick Schroecker , Sonia Chernova