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相关论文: MRSAudio: A Large-Scale Multimodal Recorded Spatia…

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With the rapid development of spatial audio technologies today, applications in AR, VR, and other scenarios have garnered extensive attention. Unlike traditional mono sound, spatial audio offers a more realistic and immersive auditory…

音频与语音处理 · 电气工程与系统科学 2025-08-21 Zhiyuan Zhu , Yu Zhang , Wenxiang Guo , Changhao Pan , Zhou Zhao

Integrating spatial context into large language models (LLMs) has the potential to revolutionize human-computer interaction, particularly in wearable devices. In this work, we present a novel system architecture that incorporates spatial…

声音 · 计算机科学 2025-04-28 Ayushi Mishra , Yang Bai , Priyadarshan Narayanasamy , Nakul Garg , Nirupam Roy

While video-to-audio generation has achieved remarkable progress in semantic and temporal alignment, most existing studies focus solely on these aspects, paying limited attention to the spatial perception and immersive quality of the…

计算机视觉与模式识别 · 计算机科学 2026-01-30 Yanan Wang , Linjie Ren , Zihao Li , Junyi Wang , Tian Gan

Despite progress in video-to-audio generation, the field focuses predominantly on mono output, lacking spatial immersion. Existing binaural approaches remain constrained by a two-stage pipeline that first generates mono audio and then…

计算机视觉与模式识别 · 计算机科学 2025-12-03 Mengchen Zhang , Qi Chen , Tong Wu , Zihan Liu , Dahua Lin

Text-to-audio (TTA) systems have recently demonstrated strong performance in synthesizing monaural audio from text. However, the task of generating binaural spatial audio from text, which provides a more immersive auditory experience by…

音频与语音处理 · 电气工程与系统科学 2025-02-18 Linfeng Feng , Lei Zhao , Boyu Zhu , Xiao-Lei Zhang , Xuelong Li

To enhance immersive experiences, binaural audio offers spatial awareness of sounding objects in AR, VR, and embodied AI applications. While existing audio spatialization methods can generally map any available monaural audio to binaural…

声音 · 计算机科学 2025-06-03 Tianrui Pan , Jie Liu , Zewen Huang , Jie Tang , Gangshan Wu

We introduce an approach to convert mono audio recorded by a 360 video camera into spatial audio, a representation of the distribution of sound over the full viewing sphere. Spatial audio is an important component of immersive 360 video…

声音 · 计算机科学 2018-09-10 Pedro Morgado , Nuno Vasconcelos , Timothy Langlois , Oliver Wang

Human perceives rich auditory experience with distinct sound heard by ears. Videos recorded with binaural audio particular simulate how human receives ambient sound. However, a large number of videos are with monaural audio only, which…

声音 · 计算机科学 2021-05-04 Yan-Bo Lin , Yu-Chiang Frank Wang

Spatial audio, which focuses on immersive 3D sound rendering, is widely applied in the acoustic industry. One of the key problems of current spatial audio rendering methods is the lack of personalization based on different anatomies of…

计算机视觉与模式识别 · 计算机科学 2023-01-31 Xiaoyang Huang , Yanjun Wang , Yang Liu , Bingbing Ni , Wenjun Zhang , Jinxian Liu , Teng Li

The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…

声音 · 计算机科学 2025-12-10 Shuaihang Yuan , Congcong Wen , Muhammad Shafique , Anthony Tzes , Yi Fang

Enabling virtual humans to dynamically and realistically respond to diverse auditory stimuli remains a key challenge in character animation, demanding the integration of perceptual modeling and motion synthesis. Despite its significance,…

图形学 · 计算机科学 2025-11-04 Shuyang Xu , Zhiyang Dou , Mingyi Shi , Liang Pan , Leo Ho , Jingbo Wang , Yuan Liu , Cheng Lin , Yuexin Ma , Wenping Wang , Taku Komura

In multimedia applications such as films and video games, spatial audio techniques are widely employed to enhance user experiences by simulating 3D sound: transforming mono audio into binaural formats. However, this process is often complex…

多媒体 · 计算机科学 2025-02-14 Xiaojing Liu , Ogulcan Gurelli , Yan Wang , Joshua Reiss

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

声音 · 计算机科学 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

The study of spatial audio and room acoustics aims to create immersive audio experiences by modeling the physics and psychoacoustics of how sound behaves in space. In the long history of this research area, various key technologies have…

音频与语音处理 · 电气工程与系统科学 2025-03-18 Shoichi Koyama , Enzo De Sena , Prasanga Samarasinghe , Mark R. P. Thomas , Fabio Antonacci

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

计算机视觉与模式识别 · 计算机科学 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

Multimodal research and applications are becoming more commonplace as Virtual Reality (VR) technology integrates different sensory feedback, enabling the recreation of real spaces in an audio-visual context. Within VR experiences, numerous…

音频与语音处理 · 电气工程与系统科学 2025-04-08 Mauricio Flores-Vargas , Enda Bates , Rachel McDonnell

Spatial audio offers more immersive video consumption experiences to viewers; however, creating and editing spatial audio often expensive and requires specialized equipment and skills, posing a high barrier for amateur video creators. We…

人机交互 · 计算机科学 2024-04-24 Zheng Ning , Zheng Zhang , Jerrick Ban , Kaiwen Jiang , Ruohong Gan , Yapeng Tian , Toby Jia-Jun Li

The perceptual evaluation of spatial audio algorithms is an important step in the development of immersive audio applications, as it ensures that synthesized sound fields meet quality standards in terms of listening experience, spatial…

音频与语音处理 · 电气工程与系统科学 2025-08-04 Paolo Ostan , Francesca Del Gaudio , Federico Miotello , Mirco Pezzoli , Fabio Antonacci

Multimodal immersive spatial drama generation focuses on creating continuous multi-speaker binaural speech with dramatic prosody based on multimodal prompts, with potential applications in AR, VR, and others. This task requires simultaneous…

音频与语音处理 · 电气工程与系统科学 2026-02-17 Yu Zhang , Wenxiang Guo , Changhao Pan , Zhiyuan Zhu , Tao Jin , Zhou Zhao

Binaural audio remains underexplored within the music information retrieval community. Motivated by the rising popularity of virtual and augmented reality experiences as well as potential applications to accessibility, we investigate how…

音频与语音处理 · 电气工程与系统科学 2025-07-02 Richa Namballa , Agnieszka Roginska , Magdalena Fuentes
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