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3D Gaussian Splatting (3DGS) has recently emerged as a foundational technique for real-time neural rendering, 3D scene generation, volumetric video (4D) capture. However, its rendering and training impose massive computation, making…

硬件体系结构 · 计算机科学 2025-11-24 Yipeng Wang , Mengtian Yang , Chieh-pu Lo , Jaydeep P. Kulkarni

3D Gaussian Splatting (3DGS) achieves real-time novel-view synthesis by optimizing millions of anisotropic Gaussians, yet its training remains expensive, with the backward pass dominating runtime in the post-densification refinement phase.…

计算机视觉与模式识别 · 计算机科学 2026-03-11 Jingxing Li , Yongjae Leeand , Deliang Fan

3D Gaussian Splatting (3DGS) struggles in few-shot scenarios, where its standard adaptive density control (ADC) can lead to overfitting and bloated reconstructions. While state-of-the-art methods like FSGS improve quality, they often do so…

计算机视觉与模式识别 · 计算机科学 2025-10-14 Abdelrhman Elrawy , Emad A. Mohammed

Physical adversarial attack methods expose the vulnerabilities of deep neural networks and pose a significant threat to safety-critical scenarios such as autonomous driving. Camouflage-based physical attack is a more promising approach…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Tianrui Lou , Xiaojun Jia , Siyuan Liang , Jiawei Liang , Ming Zhang , Yanjun Xiao , Xiaochun Cao

Efficient acquisition of real-world embodied data has been increasingly critical. However, large-scale demonstrations captured by remote operation tend to take extremely high costs and fail to scale up the data size in an efficient manner.…

机器人学 · 计算机科学 2025-08-05 Xinhai Li , Jialin Li , Ziheng Zhang , Rui Zhang , Fan Jia , Tiancai Wang , Haoqiang Fan , Kuo-Kun Tseng , Ruiping Wang

Language-driven 3D Gaussian Splatting (3DGS) editing provides a more convenient approach for modifying complex scenes in VR/AR. Standard pipelines typically adopt a two-stage strategy: first editing multiple 2D views, and then optimizing…

计算机视觉与模式识别 · 计算机科学 2026-05-01 Yanhui Chen , Jiahong Li , Jingchao Wang , Junyi Lin , Zixin Zeng , Yang Shi

Recent advancements in 3D Gaussian Splatting (3DGS) have demonstrated its potential for efficient and photorealistic 3D reconstructions, which is crucial for diverse applications such as robotics and immersive media. However, current…

计算机视觉与模式识别 · 计算机科学 2026-04-06 Daheng Yin , Isaac Ding , Yili Jin , Jianxin Shi , Jiangchuan Liu

First-order Policy Gradient (FoPG) algorithms such as Backpropagation through Time and Analytical Policy Gradients leverage local simulation physics to accelerate policy search, significantly improving sample efficiency in robot control…

机器人学 · 计算机科学 2024-10-07 Jing Yuan Luo , Yunlong Song , Victor Klemm , Fan Shi , Davide Scaramuzza , Marco Hutter

Free-viewpoint video (FVV) enables immersive viewing experiences by allowing users to view scenes from arbitrary perspectives. As a prominent reconstruction technique for FVV generation, 4D Gaussian Splatting (4DGS) models dynamic scenes…

图形学 · 计算机科学 2025-12-25 Zhe Wang , Jinghang Li , Yifei Zhu

We propose VideoRFSplat, a direct text-to-3D model leveraging a video generation model to generate realistic 3D Gaussian Splatting (3DGS) for unbounded real-world scenes. To generate diverse camera poses and unbounded spatial extent of…

计算机视觉与模式识别 · 计算机科学 2025-03-21 Hyojun Go , Byeongjun Park , Hyelin Nam , Byung-Hoon Kim , Hyungjin Chung , Changick Kim

Gaussian splatting has gained attention for its efficient representation and rendering of 3D scenes using continuous Gaussian primitives. However, it struggles with sparse-view inputs due to limited geometric and photometric information,…

计算机视觉与模式识别 · 计算机科学 2025-08-18 Jianing Zhang , Yuchao Zheng , Ziwei Li , Qionghai Dai , Xiaoyun Yuan

Recently, 3D Gaussian Splatting has emerged as a prominent research direction owing to its ultrarapid training speed and high-fidelity rendering capabilities. However, the unstructured and irregular nature of Gaussian point clouds poses…

计算机视觉与模式识别 · 计算机科学 2026-02-16 Xiao Ren , Yu Liu , Ning An , Jian Cheng , Xin Qiao , He Kong

Previous surface reconstruction methods either suffer from low geometric accuracy or lengthy training times when dealing with real-world complex dynamic scenes involving multi-person activities, and human-object interactions. To tackle the…

计算机视觉与模式识别 · 计算机科学 2024-09-30 Shuo Wang , Binbin Huang , Ruoyu Wang , Shenghua Gao

3D Gaussian Splatting (3D-GS) is a recent 3D scene reconstruction technique that enables real-time rendering of novel views by modeling scenes as parametric point clouds of differentiable 3D Gaussians. However, its rendering speed and model…

计算机视觉与模式识别 · 计算机科学 2026-02-24 Alex Hanson , Allen Tu , Geng Lin , Vasu Singla , Matthias Zwicker , Tom Goldstein

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for generating photorealistic renderings of a scene in real-time. However, the volumetric nature of 3DGS limits its ability to accurately capture surface geometry. To address…

计算机视觉与模式识别 · 计算机科学 2026-05-04 Prajwal Gupta C. R. , Divyam Sheth , Jinjoo Ha , Mirela Ostrek , Justus Thies

Sparse-view satellite image surface reconstruction remains highly challenging, fundamentally because the reliability of multi-view matching under satellite imaging conditions is strongly spatially heterogeneous. Affected by large…

计算机视觉与模式识别 · 计算机科学 2026-05-11 Min Chen , Wei Guo , Bin Wang , Wen Li , Tong Fang , Jinbo Zhang , Junqi Zhao , Hong Kuang , Han Hu , Xuming Ge , Qing Zhu , Bo Xu

Language-guided robotic grasping is a rapidly advancing field where robots are instructed using human language to grasp specific objects. However, existing methods often depend on dense camera views and struggle to quickly update scenes,…

机器人学 · 计算机科学 2024-12-04 Junqiu Yu , Xinlin Ren , Yongchong Gu , Haitao Lin , Tianyu Wang , Yi Zhu , Hang Xu , Yu-Gang Jiang , Xiangyang Xue , Yanwei Fu

Recent advances in 3D Gaussian Splatting (3DGS) have enabled RGB-only SLAM systems to achieve high-fidelity scene representation. However, the heavy reliance of existing systems on photometric rendering loss for camera tracking undermines…

计算机视觉与模式识别 · 计算机科学 2025-07-01 Zhen Tan , Xieyuanli Chen , Lei Feng , Yangbing Ge , Shuaifeng Zhi , Jiaxiong Liu , Dewen Hu

Catastrophic forgetting impairs the continuous learning of large language models. We propose Fisher-Guided Gradient Masking (FGGM), a framework that mitigates this by strategically selecting parameters for updates using diagonal Fisher…

机器学习 · 计算机科学 2026-01-27 Chao-Hong Tan , Qian Chen , Wen Wang , Yukun Ma , Chong Zhang , Chong Deng , Qinglin Zhang , Xiangang Li , Jieping Ye

PointGoal navigation has seen significant recent interest and progress, spurred on by the Habitat platform and associated challenge. In this paper, we study PointGoal navigation under both a sample budget (75 million frames) and a compute…

计算机视觉与模式识别 · 计算机科学 2020-12-14 Erik Wijmans , Irfan Essa , Dhruv Batra