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Learning to adapt and make real-time informed decisions in a dynamic and complex environment is a challenging problem. Monopoly is a popular strategic board game that requires players to make multiple decisions during the game.…

Reinforcement learning (RL) algorithms update an agent's parameters according to one of several possible rules, discovered manually through years of research. Automating the discovery of update rules from data could lead to more efficient…

A key task in Artificial Intelligence is learning effective policies for controlling agents in unknown environments to optimize performance measures. Off-policy learning methods, like Q-learning, allow learners to make optimal decisions…

人工智能 · 计算机科学 2025-10-27 Mingxuan Li , Junzhe Zhang , Elias Bareinboim

We study a Federated Reinforcement Learning (FedRL) problem in which $n$ agents collaboratively learn a single policy without sharing the trajectories they collected during agent-environment interaction. We stress the constraint of…

机器学习 · 计算机科学 2022-04-07 Hao Jin , Yang Peng , Wenhao Yang , Shusen Wang , Zhihua Zhang

Reinforcement Learning (RL) has demonstrated a great potential for automatically solving decision-making problems in complex uncertain environments. RL proposes a computational approach that allows learning through interaction in an…

分布式、并行与集群计算 · 计算机科学 2020-11-18 Yisel Garí , David A. Monge , Elina Pacini , Cristian Mateos , Carlos García Garino

We study a security threat to reinforcement learning where an attacker poisons the learning environment to force the agent into executing a target policy chosen by the attacker. As a victim, we consider RL agents whose objective is to find…

机器学习 · 计算机科学 2020-11-24 Amin Rakhsha , Goran Radanovic , Rati Devidze , Xiaojin Zhu , Adish Singla

The performance of reinforcement learning depends upon designing an appropriate action space, where the effect of each action is measurable, yet, granular enough to permit flexible behavior. So far, this process involved non-trivial user…

机器学习 · 计算机科学 2021-06-08 Edoardo Cetin , Oya Celiktutan

The current thesis aims to explore the reinforcement learning field and build on existing methods to produce improved ones to tackle the problem of learning in high-dimensional and complex environments. It addresses such goals by…

机器学习 · 计算机科学 2024-03-26 Ayoub Ghriss , Masashi Sugiyama , Alessandro Lazaric

Goal-conditioned hierarchical reinforcement learning (GCHRL) provides a promising approach to solving long-horizon tasks. Recently, its success has been extended to more general settings by concurrently learning hierarchical policies and…

机器学习 · 计算机科学 2022-03-08 Siyuan Li , Jin Zhang , Jianhao Wang , Yang Yu , Chongjie Zhang

Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinforcementlearning algorithm for learning in these domains and…

机器学习 · 计算机科学 2012-06-18 Emma Brunskill , Bethany Leffler , Lihong Li , Michael L. Littman , Nicholas Roy

We introduce a new virtual environment for simulating a card game known as "Big 2". This is a four-player game of imperfect information with a relatively complicated action space (being allowed to play 1,2,3,4 or 5 card combinations from an…

机器学习 · 计算机科学 2018-09-03 Henry Charlesworth

This paper presents CONTHER, a novel reinforcement learning algorithm designed to efficiently and rapidly train robotic agents for goal-oriented manipulation tasks and obstacle avoidance. The algorithm uses a modified replay buffer inspired…

机器人学 · 计算机科学 2025-03-21 Maria Makarova , Qian Liu , Dzmitry Tsetserukou

Reinforcement Learning (RL) is a learning paradigm concerned with learning to control a system so as to maximize an objective over the long term. This approach to learning has received immense interest in recent times and success manifests…

人工智能 · 计算机科学 2018-07-26 Sanyam Kapoor

We study a security threat to reinforcement learning where an attacker poisons the learning environment to force the agent into executing a target policy chosen by the attacker. As a victim, we consider RL agents whose objective is to find…

机器学习 · 计算机科学 2020-08-20 Amin Rakhsha , Goran Radanovic , Rati Devidze , Xiaojin Zhu , Adish Singla

This paper discusses the effects of social learning in training of game playing agents. The training of agents in a social context instead of a self-play environment is investigated. Agents that use the reinforcement learning algorithms are…

人工智能 · 计算机科学 2008-10-21 Vukosi N. Marivate , Tshilidzi Marwala

This paper presents a novel approach combining inductive logic programming with reinforcement learning to improve training performance and explainability. We exploit inductive learning of answer set programs from noisy examples to learn a…

人工智能 · 计算机科学 2025-01-14 Celeste Veronese , Daniele Meli , Alessandro Farinelli

Offline Reinforcement Learning methods seek to learn a policy from logged transitions of an environment, without any interaction. In the presence of function approximation, and under the assumption of limited coverage of the state-action…

Stochastic games are a popular framework for studying multi-agent reinforcement learning (MARL). Recent advances in MARL have focused primarily on games with finitely many states. In this work, we study multi-agent learning in stochastic…

机器学习 · 计算机科学 2024-03-28 Awni Altabaa , Bora Yongacoglu , Serdar Yüksel

In recent years, Reinforcement Learning (RL) has seen increasing popularity in research and popular culture. However, skepticism still surrounds the practicality of RL in modern video game development. In this paper, we demonstrate by…

机器学习 · 计算机科学 2020-12-14 Nancy Iskander , Aurelien Simoni , Eloi Alonso , Maxim Peter

While reinforcement learning (RL) provides a framework for learning through trial and error, translating RL algorithms into the real world has remained challenging. A major hurdle to real-world application arises from the development of…

机器学习 · 计算机科学 2022-05-12 Archit Sharma , Rehaan Ahmad , Chelsea Finn