相关论文: SPARCS -- combining radiation hydrodynamics with n…
We present a new radiative transfer method (SPH-M1RT) that is coupled dynamically with smoothed particle hydrodynamics (SPH). We implement it in the (task-based parallel) SWIFT galaxy simulation code but it can be straightforwardly…
We introduce SPHRAY, a Smoothed Particle Hydrodynamics (SPH) ray tracer designed to solve the 3D, time dependent, radiative transfer (RT) equations for arbitrary density fields. The SPH nature of SPHRAY makes the incorporation of separate…
Numerical simulations have become one of the key tools used by theorists in all the fields of astrophysics and cosmology. The development of modern tools that target the largest existing computing systems and exploit state-of-the-art…
Here we report the development of SPRAY, a massively parallel GPU accelerated, smoothed particle hydrodynamics (SPH)-based, radiation hydrodynamics (RHD) code designed specifically for simulating high intensity laser-plasma interactions.…
HII regions powered by ionizing radiation from massive stars drive the dynamical evolution of the interstellar medium. Fast radiative transfer methods for incorporating photoionization effects are thus essential in astrophysical…
We present TRAPHIC, a novel radiative transfer scheme for Smoothed Particle Hydrodynamics (SPH) simulations. TRAPHIC is designed for use in simulations exhibiting a wide dynamic range in physical length scales and containing a large number…
We present the first neutron star merger simulations performed with the newly developed Numerical Relativity code SPHINCS_BSSN. This code evolves the spacetime on a mesh using the BSSN formulation, but matter is evolved via Lagrangian…
We describe the implementation and testing of a smoothed particle hydrodynamics (SPH) code that solves the equations of radiation hydrodynamics in the flux-limited diffusion (FLD) approximation. The SPH equations of radiation hydrodynamics…
We have developed a new massively-parallel radiation-hydrodynamics code (Cosmos) for Newtonian and relativistic astrophysical problems that also includes radiative cooling, self-gravity, and non-equilibrium, multi-species chemistry. Several…
A new means of incorporating radiative transfer into smoothed particle hydrodynamics (SPH) is introduced, which builds on the success of two previous methods - the polytropic cooling approximation as devised by Stamatellos et al (2007), and…
Seventy-five billion low-mass stars in our galaxy host at least one small planet in their habitable zone (HZ). The stellar ultraviolet (UV) radiation received by the planets is strong and highly variable, and has consequences for…
We present a novel radiation hydrodynamics code, START, which is a smoothed particle hydrodynamics (SPH) scheme coupled with accelerated radiative transfer. The basic idea for the acceleration of radiative transfer is parallel to the tree…
We present a novel numerical implementation of radiative transfer in the cosmological smoothed particle hydrodynamics (SPH) simulation code {\small GADGET}. It is based on a fast, robust and photon-conserving integration scheme where the…
An implicit method for radiative transfer in SPH is described. The diffusion approximation is used, and the hydrodynamic calculations are performed by a fully three--dimensional SPH code. Instead of the energy equation of state for an ideal…
We perform simulations of giant impacts onto the young Uranus using smoothed particle hydrodynamics (SPH) with over 100 million particles. This 100--1000$\times$ improvement in particle number reveals that simulations with below 10^7…
We have been constructed a brand-new radiation hydrodynamics solver based upon Smoothed Particle Hydrodynamics (SPH), which works on parallel computer system. The code is designed to investigate the formation and evolution of the first…
We present a code for generating synthetic SEDs and intensity maps from Smoothed Particle Hydrodynamics simulation snapshots. The code is based on the Lucy (1999) Monte Carlo Radiative Transfer method, i.e. it follows discrete luminosity…
We present a new methodology for simulating self-gravitating general-relativistic fluids. In our approach the fluid is modelled by means of Lagrangian particles in the framework of a general-relativistic (GR) Smooth Particle Hydrodynamics…
Whether it be due to rapid rotation or binary interactions, deviations from spherical symmetry are common in massive stars. These deviations from spherical symmetry are known to cause non-uniform distributions of various parameters across…
Modelling the interaction between ionizing photons emitted from massive stars and their environment is essential to further our understanding of galactic ecosystems. We present a hybrid Radiation-Hydrodynamics (RHD) scheme that couples an…