相关论文: EgoCross: Benchmarking Multimodal Large Language M…
While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on…
Transferring and integrating knowledge across first-person (egocentric) and third-person (exocentric) viewpoints is intrinsic to human intelligence, enabling humans to learn from others and convey insights from their own experiences.…
Multimodal Large Language Models (MLLMs) have recently achieved remarkable progress in vision-language understanding. Yet, human perception is inherently multisensory, integrating sight, sound, and motion to reason about the world. Among…
AI personal assistants, deployed through robots or wearables, require embodied understanding to collaborate effectively with humans. However, current Multimodal Large Language Models (MLLMs) primarily focus on third-person (exocentric)…
This research aims to comprehensively explore building a multimodal foundation model for egocentric video understanding. To achieve this goal, we work on three fronts. First, as there is a lack of QA data for egocentric video understanding,…
Multimodal Large Language Models (MLLMs) have demonstrated remarkable performance in complex multimodal tasks. While MLLMs excel at visual perception and reasoning in third-person and egocentric videos, they are prone to hallucinations,…
We present EgoBlind, the first egocentric VideoQA dataset collected from blind individuals to evaluate the assistive capabilities of contemporary multimodal large language models (MLLMs). EgoBlind comprises 1,392 first-person videos from…
Multimodal Large Language Models (MLLMs) have demonstrated remarkable video reasoning capabilities across diverse tasks. However, their ability to understand human intent at a fine-grained level in egocentric videos remains largely…
The rapid development of Multimodal Large Language Models (MLLMs) has led to growing interest in egocentric video understanding, specifically the ability for MLLMs to recognize fine-grained hand-object interactions, track object state…
Egocentric Video Question Answering (QA) requires models to handle long-horizon temporal reasoning, first-person perspectives, and specialized challenges like frequent camera movement. This paper systematically evaluates both proprietary…
We introduce EgoToM, a new video question-answering benchmark that extends Theory-of-Mind (ToM) evaluation to egocentric domains. Using a causal ToM model, we generate multi-choice video QA instances for the Ego4D dataset to benchmark the…
We present the first systematic analysis of multimodal large language models (MLLMs) in personalized question-answering requiring ego-grounding - the ability to understand the camera-wearer in egocentric videos. To this end, we introduce…
Analyzing instructional interactions between an instructor and a learner who are co-present in the same physical space is a critical problem for educational support and skill transfer. Yet such face-to-face instructional scenes have not…
The 1st Cross-Domain EgoCross Challenge at EgoVis, CVPR 2026 evaluates whether multimodal large language models can reason over egocentric videos across surgery, industry, extreme sports, and animal perspective. We achieved second place in…
Humans constantly reason about 3D proximity, the relations between their body and surrounding objects, to guide perception and action in daily life. Whether multimodal large language models (MLLMs) can perform such embodied 3D reasoning…
Recent advancements in Multi-modal Large Language Models (MLLMs) have opened new avenues for applications in Embodied AI. Building on previous work, EgoThink, we introduce VidEgoThink, a comprehensive benchmark for evaluating egocentric…
As embodied models become powerful, humans will collaborate with multiple embodied AI agents at their workplace or home in the future. To ensure better communication between human users and the multi-agent system, it is crucial to interpret…
Recent multimodal large language models (MLLMs) have shown strong capabilities in perception, reasoning, and generation, and are increasingly used in applications such as social robots and human-computer interaction, where understanding…
Multimodal Large Language Models (MLLMs) struggle with complex video QA benchmarks like HD-EPIC VQA due to ambiguous queries/options, poor long-range temporal reasoning, and non-standardized outputs. We propose a framework integrating…
Existing Multimodal Large Language Models (MLLMs) remain primarily reactive, failing to continuously perceive environments or proactively assist users. While emerging benchmarks address proactivity, they are largely confined to alert…