中文
相关论文

相关论文: InterSyn: Interleaved Learning for Dynamic Motion …

200 篇论文

Predicting the dynamics of interacting objects is essential for both humans and intelligent systems. However, existing approaches are limited to simplified, toy settings and lack generalizability to complex, real-world environments. Recent…

计算机视觉与模式识别 · 计算机科学 2025-04-07 Rick Akkerman , Haiwen Feng , Michael J. Black , Dimitrios Tzionas , Victoria Fernández Abrevaya

This paper tackles the problem of physics-aware human motion synthesis in a dynamic scene. Unlike existing works which mainly tend to generate physically unrealistic motions due to limited contact modeling, typically restricted to hands, in…

计算机视觉与模式识别 · 计算机科学 2026-05-05 Chaoyue Xing , Wei Mao , Miaomiao Liu

Text-conditioned motion synthesis has made remarkable progress with the emergence of diffusion models. However, the majority of these motion diffusion models are primarily designed for a single character and overlook multi-human…

计算机视觉与模式识别 · 计算机科学 2024-11-22 Zhenzhi Wang , Jingbo Wang , Yixuan Li , Dahua Lin , Bo Dai

Recent advancements in Large Multimodal Models (LMMs) have significantly improved multimodal understanding and generation. However, these models still struggle to generate tightly interleaved image-text outputs, primarily due to the limited…

计算机视觉与模式识别 · 计算机科学 2026-03-03 Yukang Feng , Jianwen Sun , Chuanhao Li , Zizhen Li , Jiaxin Ai , Fanrui Zhang , Yifan Chang , Sizhuo Zhou , Shenglin Zhang , Yu Dai , Kaipeng Zhang

Styled motion in-betweening is crucial for computer animation and gaming. However, existing methods typically encode motion styles by modeling whole-body motions, often overlooking the representation of individual body parts. This…

计算机视觉与模式识别 · 计算机科学 2025-08-14 Minyue Dai , Ke Fan , Bin Ji , Haoran Xu , Haoyu Zhao , Junting Dong , Jingbo Wang , Bo Dai

Upsampling videos of human activity is an interesting yet challenging task with many potential applications ranging from gaming to entertainment and sports broadcasting. The main difficulty in synthesizing video frames in this setting stems…

计算机视觉与模式识别 · 计算机科学 2021-11-02 Hsuan-I Ho , Xu Chen , Jie Song , Otmar Hilliges

After pre-training on extensive image-text pairs, Contrastive Language-Image Pre-training (CLIP) demonstrates promising performance on a wide variety of benchmarks. However, a substantial volume of multimodal interleaved documents remains…

计算机视觉与模式识别 · 计算机科学 2025-08-06 Tiancheng Gu , Kaicheng Yang , Chaoyi Zhang , Yin Xie , Xiang An , Ziyong Feng , Dongnan Liu , Weidong Cai , Jiankang Deng

Despite progress in speech-to-video synthesis, existing methods often struggle to capture cross-individual dependencies and provide fine-grained control over reactive behaviors in dyadic settings. To address these challenges, we propose…

计算机视觉与模式识别 · 计算机科学 2026-03-25 Dongwei Pan , Longwei Guo , Jiazhi Guan , Luying Huang , Yiding Li , Haojie Liu , Haocheng Feng , Wei He , Kaisiyuan Wang , Hang Zhou

We have recently seen tremendous progress in diffusion advances for generating realistic human motions. Yet, they largely disregard the multi-human interactions. In this paper, we present InterGen, an effective diffusion-based approach that…

计算机视觉与模式识别 · 计算机科学 2024-03-29 Han Liang , Wenqian Zhang , Wenxuan Li , Jingyi Yu , Lan Xu

Human motion generation has shown great advances thanks to the recent diffusion models trained on large-scale motion capture data. Most of existing works, however, currently target animation of isolated people in empty scenes. Meanwhile,…

计算机视觉与模式识别 · 计算机科学 2025-12-23 Yangsong Zhang , Abdul Ahad Butt , Gül Varol , Ivan Laptev

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

计算机视觉与模式识别 · 计算机科学 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang

Motion in-betweening is one of the most artistically demanding and time consuming stages of 3D animation, where the expressivity and rhythm of motion are defined. The level of creative control it requires makes it a major production…

图形学 · 计算机科学 2026-05-05 Anton Raël , Julien Boucher , Antoine Lhermitte

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

计算机视觉与模式识别 · 计算机科学 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

We present a physics-based character control framework for synthesizing human-scene interactions. Recent advances adopt physics simulation to mitigate artifacts produced by data-driven kinematic approaches. However, existing physics-based…

计算机视觉与模式识别 · 计算机科学 2025-03-04 Liang Pan , Jingbo Wang , Buzhen Huang , Junyu Zhang , Haofan Wang , Xu Tang , Yangang Wang

Recent advancements in implicit 3D reconstruction methods, e.g., neural rendering fields and Gaussian splatting, have primarily focused on novel view synthesis of static or dynamic objects with continuous motion states. However, these…

图形学 · 计算机科学 2025-02-21 Gan Chen , Ying He , Mulin Yu , F. Richard Yu , Gang Xu , Fei Ma , Ming Li , Guang Zhou

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

图形学 · 计算机科学 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

Motion in-betweening is the problem to synthesize movement between keyposes. Traditional research focused primarily on single characters. Extending them to densely interacting characters is highly challenging, as it demands precise…

图形学 · 计算机科学 2025-10-02 Xiaotang Zhang , Ziyi Chang , Qianhui Men , Hubert P. H. Shum

Learning-based methods have become increasingly popular in 3D indoor scene synthesis (ISS), showing superior performance over traditional optimization-based approaches. These learning-based methods typically model distributions on simple…

计算机视觉与模式识别 · 计算机科学 2025-01-07 Zixi Liang , Guowei Xu , Haifeng Wu , Ye Huang , Wen Li , Lixin Duan

Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic…

计算机视觉与模式识别 · 计算机科学 2025-07-31 Wenkun He , Yun Liu , Ruitao Liu , Li Yi

While recent advancements in multimodal language models have enabled image generation from expressive multi-image instructions, existing methods struggle to maintain performance under complex interleaved instructions. This limitation stems…

计算机视觉与模式识别 · 计算机科学 2026-05-13 Yabo Zhang , Kunchang Li , Dewei Zhou , Xinyu Huang , Xun Wang
‹ 上一页 1 2 3 10 下一页 ›