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Electrocardiogram (ECG) biometrics have emerged as a promising modality for continuous, liveness-aware authentication in wearable systems. However, many prior studies report overly optimistic results due to data leakage (e.g., random splits…

机器学习 · 计算机科学 2026-05-05 Milad Parvan

Learning robust manipulation policies typically requires large and diverse datasets, the collection of which is time-consuming, labor-intensive, and often impractical for dynamic environments. In this work, we introduce DynaMimicGen (D-MG),…

Keeping the stability can be counted as the essential ability of a humanoid robot to step out of the laboratory to work in our real environment. Since humanoid robots have similar kinematic to a human, humans expect these robots to be…

机器人学 · 计算机科学 2019-11-19 Mohammadreza Kasaei , Nuno Lau , Artur Pereira

In our everyday lives we are accustomed to partake in complex, personalized, adaptive interactions with our peers. For a social robot to be able to recreate this same kind of rich, human-like interaction, it should be aware of our needs and…

机器人学 · 计算机科学 2020-10-26 Ana Tanevska , Francesco Rea , Giulio Sandini , Lola Cañamero , Alessandra Sciutti

Humans rarely plan whole-body interactions with objects at the level of explicit whole-body movements. High-level intentions, such as affordance, define the goal, while coordinated balance, contact, and manipulation can emerge naturally…

计算机视觉与模式识别 · 计算机科学 2026-02-06 Sirui Xu , Samuel Schulter , Morteza Ziyadi , Xialin He , Xiaohan Fei , Yu-Xiong Wang , Liangyan Gui

How can robot manipulation policies generalize to novel tasks involving unseen object types and new motions? In this paper, we provide a solution in terms of predicting motion information from web data through human video generation and…

Continual learning in robotics seeks systems that can constantly adapt to changing environments and tasks, mirroring human adaptability. A key challenge is refining dynamics models, essential for planning and control, while addressing…

机器人学 · 计算机科学 2025-09-09 Alejandro Murillo-Gonzalez , Lantao Liu

Behavior cloning is a common imitation learning paradigm. Under behavior cloning the robot collects expert demonstrations, and then trains a policy to match the actions taken by the expert. This works well when the robot learner visits…

机器人学 · 计算机科学 2024-08-13 Shaunak A. Mehta , Yusuf Umut Ciftci , Balamurugan Ramachandran , Somil Bansal , Dylan P. Losey

Learning robust and generalizable manipulation skills from demonstrations remains a key challenge in robotics, with broad applications in industrial automation and service robotics. While recent imitation learning methods have achieved…

计算机视觉与模式识别 · 计算机科学 2024-11-18 Yu Ren , Yang Cong , Ronghan Chen , Jiahao Long

In this paper, we present a model set for designing human-robot collaboration (HRC) experiments. It targets a common scenario in HRC, which is the collaborative assembly of furniture, and it consists of a combination of standard components…

机器人学 · 计算机科学 2018-01-18 Sofya Zeylikman , Sarah Widder , Alessandro Roncone , Olivier Mangin , and Brian Scassellati

Collective animal behaviors are paradigmatic examples of fully decentralized operations involving complex collective computations such as collective turns in flocks of birds or collective harvesting by ants. These systems offer a unique…

机器人学 · 计算机科学 2022-09-28 Jabez Leong Kit , David Mateo , Roland Bouffanais

Guidance & control networks (G&CNETs) provide a promising alternative to on-board guidance and control (G&C) architectures for spacecraft, offering a differentiable, end-to-end representation of the guidance and control architecture. When…

系统与控制 · 电气工程与系统科学 2025-07-29 Harry Holt , Sebastien Origer , Dario Izzo

Robots must understand their environment from raw sensory inputs and reason about the consequences of their actions in it to solve complex tasks. Behavior Cloning (BC) leverages task-specific human demonstrations to learn this knowledge as…

A significant bottleneck in humanoid policy learning is the acquisition of large-scale, diverse datasets, as collecting reliable real-world data remains both difficult and cost-prohibitive. To address this limitation, we introduce…

机器人学 · 计算机科学 2025-10-06 Rui Zhong , Yizhe Sun , Junjie Wen , Jinming Li , Chuang Cheng , Wei Dai , Zhiwen Zeng , Huimin Lu , Yichen Zhu , Yi Xu

Recent advancements in reinforcement learning (RL) have led to significant progress in humanoid robot locomotion, simplifying the design and training of motion policies in simulation. However, the numerous implementation details make…

机器人学 · 计算机科学 2025-06-19 Yushi Wang , Penghui Chen , Xinyu Han , Feng Wu , Mingguo Zhao

The emergence of Large Language Models (LLMs) has improved the prospects for robotic tasks. However, existing benchmarks are still limited to single tasks with limited generalization capabilities. In this work, we introduce a comprehensive…

机器人学 · 计算机科学 2024-06-07 Jingyao Li , Pengguang Chen , Sitong Wu , Chuanyang Zheng , Hong Xu , Jiaya Jia

Whole-body manipulation (WBM) for humanoid robots presents a promising approach for executing embracing tasks involving bulky objects, where traditional grasping relying on end-effectors only remains limited in such scenarios due to…

机器人学 · 计算机科学 2025-09-18 Chunxin Zheng , Kai Chen , Zhihai Bi , Yulin Li , Liang Pan , Jinni Zhou , Haoang Li , Jun Ma

Embodied intelligence has witnessed remarkable progress in recent years, driven by advances in computer vision, natural language processing, and the rise of large-scale multimodal models. Among its core challenges, robot manipulation stands…

Humanoid robots represent a central frontier in embodied intelligence, as their anthropomorphic form enables natural deployment in humans' workspace. Brain-body co-design for humanoids presents a promising approach to realizing this…

机器人学 · 计算机科学 2025-11-06 Bo Yue , Sheng Xu , Kui Jia , Guiliang Liu

Recent trends in humanoid robot control have successfully employed imitation learning to enable the learned generation of smooth, human-like trajectories from human data. While these approaches make more realistic motions possible, they are…